Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DarthGalahad
Olorun
Level 62
God Stats
3W - 1L
1,999 SR
Queue Stats
69W - 74L
1,519 Elo+
Solo
Ymir
Ymir
SadJokeR142
Ymir
Level 129
God Stats
11W - 12L
1,510 SR
Queue Stats
630W - 677L
1,506 Elo+
Solo
Fenrir
Fenrir
vixisurius
Fenrir
Level 83
God Stats
39W - 39L
1,554 SR
Queue Stats
245W - 245L
1,472 Elo+
Solo
Team Averages
Level 102
1,612 SR
1,500 Elo+

VS

Team Averages
Level 127
1,500 SR
1,462 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Condoriano93
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Jilinonk
Baron Samedi
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
327W - 336L
1,451 Elo+
Solo
Camazotz
Camazotz
Sastree
Camazotz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 59L
1,361 Elo+
Solo
Thor
Thor
猴猴猴赛雷
Thor
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
1 / 0 / 0
3,393
679
969
3,420
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
 
Ullr
1
0 / 0 / 0
2,427
485
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
5
0 / 0 / 1
3,470
694
1,974
1,446
555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 1 / 0
2,757
551
321
2,995
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
vixisurius
Fenrir
5
1 / 1 / 1
3,399
680
2,462
3,659
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,539
708
1,152
2,223
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 1
3,098
620
1,005
2,078
502
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Jilinonk
Baron Samedi
5
1 / 0 / 0
3,606
721
1,216
2,295
1,061
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Sastree
Camazotz
6
1 / 1 / 0
3,709
742
2,530
3,022
1,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,174
635
903
4,509
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Ullr
 
Ullr
0
0
0
0
W
Janus
 
Janus
0
0
0
0
W
0
0
1
0.5
L
Olorun
0
0
1
0.5
W
Baron Samedi
Jilinonk
Baron Samedi
1
0
0
1
L
0
1
0
0
W
Camazotz
Sastree
Camazotz
1
1
0
1
L
Fenrir
vixisurius
Fenrir
1
1
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,726
Damage
6,806
11,520
Taken
14,127
4,862
Mitigated
4,728
4,172
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
969
385
0
1,957
3,420
1,461
0
0
3,420
0
12,665
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
1,152
456
0
750
2,223
697
0
899
1,324
21,282
0
W
1,005
695
229
1,246
2,078
502
216
255
1,823
0
13,811
L
Olorun
1,974
518
0
577
1,446
555
0
600
846
15,784
2,022
W
Baron Samedi
Jilinonk
Baron Samedi
1,216
281
203
1,065
2,295
1,061
247
156
2,139
7,565
0
L
321
22
0
885
2,995
1,692
0
1,169
1,826
5,604
0
W
Camazotz
Sastree
Camazotz
2,530
1,061
0
1,611
3,022
1,147
0
0
3,022
0
18,363
L
Fenrir
vixisurius
Fenrir
2,462
1,283
0
753
3,659
1,154
0
599
3,060
0
13,068
W
903
483
0
600
4,509
1,321
0
797
3,712
0
13,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,446
Gold Earned
17,126
89
Minions Killed
148
0
Camps Cleared
0
399,175
Distance Traveled
456,729
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,393
679
29
6
0
99,007
1
L
Ullr
2,427
485
0
0
0
2,363
0
W
Janus
3,539
708
47
9
0
95,398
0
W
Cupid
3,098
620
33
7
0
75,914
0
L
Olorun
3,470
694
34
7
0
94,878
2
W
Baron Samedi
3,606
721
7
1
0
80,797
1
L
Ymir
2,757
551
7
1
0
90,830
1
W
Camazotz
3,709
742
34
7
0
93,097
0
L
Fenrir
3,399
680
19
4
0
112,097
0
W
Thor
3,174
635
27
5
0
111,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role