Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Lan2117
Ishtar
Level 159
God Stats
10W - 12L
1,659 SR
Queue Stats
406W - 442L
1,453 Elo+
Solo
Mulan
Mulan
Lu5tfulL1f3
Mulan
Level 53
God Stats
8W - 2L
1,717 SR
Queue Stats
74W - 68L
1,449 Elo+
Party 2
Neith
Neith
Muse_25
Neith
Level 104
God Stats
20W - 15L
1,482 SR
Queue Stats
25W - 26L
1,434 Elo+
Solo
Team Averages
Level 105
1,572 SR
1,467 Elo+

VS

Team Averages
Level 105
1,580 SR
1,478 Elo+
Ishtar
Ishtar
 
Ishtar
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kaori001
Hel
Level 142
God Stats
5W - 2L
1,755 SR
Queue Stats
91W - 80L
1,500 Elo+
Solo
Ymir
Ymir
Kjng518
Ymir
Level 79
God Stats
72W - 51L
1,606 SR
Queue Stats
281W - 280L
1,509 Elo+
Solo
Lancelot
Lancelot
gamester-ftw
Lancelot
Level 121
God Stats
14W - 11L
1,540 SR
Queue Stats
285W - 344L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
3 / 1 / 0
5,882
588
2,166
4,669
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
8
0 / 0 / 3
5,091
509
3,302
6,517
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Lan2117
Ishtar
11
2 / 0 / 0
6,171
617
3,097
5,110
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,746
475
4,353
9,293
4,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Muse_25
Neith
9
0 / 1 / 2
5,193
519
2,781
4,367
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 3 / 0
4,886
489
2,666
5,865
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
 
Atlas
8
1 / 1 / 0
4,707
471
2,023
7,815
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,878
188
0
0
0
Ymir
Kjng518
Ymir
11
3 / 1 / 1
6,760
676
5,490
7,736
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
gamester-ftw
Lancelot
11
2 / 0 / 1
5,809
581
1,672
5,699
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
6
6
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
0
3
W
Cthulhu
 
Cthulhu
0
0
3
1.5
L
Ishtar
 
Ishtar
0
3
0
0
L
Atlas
 
Atlas
1
1
0
1
L
0
0
0
0
L
Ymir
Kjng518
Ymir
3
1
1
3.5
W
Ishtar
Lan2117
Ishtar
2
0
0
2
W
0
4
1
0.13
W
Neith
Muse_25
Neith
0
1
2
1
L
Lancelot
gamester-ftw
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,699
Damage
11,851
29,956
Taken
27,115
14,599
Mitigated
13,552
9,541
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,166
124
0
2,897
4,669
1,327
0
239
4,430
40,026
0
W
Cthulhu
 
Cthulhu
3,302
781
0
1,620
6,517
3,982
0
1,330
5,171
17,925
0
L
Ishtar
 
Ishtar
2,666
932
0
1,357
5,865
2,813
0
991
4,874
0
28,843
L
Atlas
 
Atlas
2,023
1,034
0
1,053
7,815
4,386
0
2,604
5,211
16,206
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Kjng518
Ymir
5,490
1,203
0
4,155
7,736
4,136
0
1,020
6,716
43,962
0
W
Ishtar
Lan2117
Ishtar
3,097
1,317
0
771
5,110
2,711
0
0
5,110
0
45,124
W
4,353
1,290
0
2,863
9,293
4,666
0
4,908
4,097
0
24,335
W
Neith
Muse_25
Neith
2,781
1,112
0
1,390
4,367
1,913
222
732
3,635
0
40,418
L
Lancelot
gamester-ftw
Lancelot
1,672
309
0
965
5,699
2,217
0
853
4,846
0
39,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
24,040
294
Minions Killed
252
0
Camps Cleared
0
935,332
Distance Traveled
734,997
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,882
588
71
7
0
213,456
2
W
Cthulhu
5,091
509
24
2
0
204,173
0
L
Ishtar
4,886
489
62
6
0
169,034
2
L
Atlas
4,707
471
24
2
0
153,586
1
L
Hel
1,878
188
0
0
0
0
0
L
Ymir
6,760
676
91
9
0
169,682
4
W
Ishtar
6,171
617
82
8
0
168,322
1
W
Mulan
4,746
475
47
5
0
195,764
1
W
Neith
5,193
519
70
7
0
153,617
1
L
Lancelot
5,809
581
75
8
0
242,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role