Player Matchup

Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Blake754
Bakasura
Level 107
God Stats
4W - 2L
1,675 SR
Queue Stats
265W - 260L
1,567 Elo+
Solo
Ishtar
Ishtar
BonkDC
Ishtar
Level 89
God Stats
0W - 2L
1,259 SR
Queue Stats
8W - 15L
1,392 Elo+
Solo
Ravana
Ravana
Dragoearth
Ravana
Level 123
God Stats
15W - 11L
1,881 SR
Queue Stats
439W - 433L
1,537 Elo+
Solo
Hades
Hades
Mydeys
Hades
Level 108
God Stats
14W - 10L
1,491 SR
Queue Stats
113W - 114L
1,548 Elo+
Solo
Team Averages
Level 113
1,561 SR
1,509 Elo+

VS

Team Averages
Level 109
1,502 SR
1,429 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
NerdVision
Shiva
Level 118
God Stats
1W - 0L
1,484 SR
Queue Stats
44W - 54L
1,402 Elo+
Solo
Chang'e
Chang'e
RGBxTRIXQc
Chang'e
Level 62
God Stats
2W - 0L
1,524 SR
Queue Stats
8W - 10L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 5 / 4
8,447
445
5,437
19,199
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Blake754
Bakasura
15
4 / 4 / 1
9,396
495
11,637
17,572
8,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
BonkDC
Ishtar
13
1 / 6 / 1
8,333
439
6,495
12,899
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Dragoearth
Ravana
17
3 / 1 / 2
10,516
553
15,626
15,876
16,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Mydeys
Hades
15
2 / 3 / 5
9,086
478
15,030
17,118
9,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
13 / 0 / 3
11,379
599
20,831
20,185
23,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
 
Poseidon
17
4 / 1 / 8
10,507
553
16,522
10,426
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
 
Cu Chulainn
14
0 / 4 / 5
8,611
453
9,600
20,231
17,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
15
2 / 1 / 4
9,082
478
7,367
17,363
12,855
Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
RGBxTRIXQc
Chang'e
13
0 / 5 / 3
7,755
408
5,069
15,863
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
19
19
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
4
0.6
W
King Arthur
 
King Arthur
13
0
3
14.5
W
Poseidon
 
Poseidon
4
1
8
8
W
Cu Chulainn
 
Cu Chulainn
0
4
5
0.63
L
Bakasura
Blake754
Bakasura
4
4
1
1.13
L
Ishtar
BonkDC
Ishtar
1
6
1
0.25
L
Ravana
Dragoearth
Ravana
3
1
2
4
L
Hades
Mydeys
Hades
2
3
5
1.5
W
Shiva
2
1
4
4
W
Chang'e
RGBxTRIXQc
Chang'e
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,225
Damage
59,389
82,664
Taken
84,068
57,306
Mitigated
65,585
30,264
Healing
23,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,437
593
1,325
5,503
19,199
17,329
404
7,419
11,780
27,263
0
W
King Arthur
 
King Arthur
20,831
2,540
0
5,687
20,185
23,823
0
6,390
13,034
1,515
67,689
W
Poseidon
 
Poseidon
16,522
3,547
0
5,406
10,426
5,062
882
2,080
7,927
94,874
10,058
W
Cu Chulainn
 
Cu Chulainn
9,600
3,145
0
1,377
20,231
17,465
588
1,658
18,433
0
52,556
L
Bakasura
Blake754
Bakasura
11,637
6,445
0
2,716
17,572
8,589
0
3,322
14,250
0
59,080
L
Ishtar
BonkDC
Ishtar
6,495
3,556
0
700
12,899
5,466
76
5,997
6,902
0
50,109
L
Ravana
Dragoearth
Ravana
15,626
3,804
0
9,738
15,876
16,310
168
1,025
14,851
0
89,052
L
Hades
Mydeys
Hades
15,030
2,606
2,084
8,198
17,118
9,612
0
4,565
12,553
86,724
0
W
Shiva
7,367
1,312
1,277
4,270
17,363
12,855
150
1,960
14,835
0
61,269
W
Chang'e
RGBxTRIXQc
Chang'e
5,069
1,435
442
5,320
15,863
6,380
708
8,379
7,214
44,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,778
Gold Earned
47,334
513
Minions Killed
472
0
Camps Cleared
0
1,723,951
Distance Traveled
1,768,797
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,447
445
24
1
0
337,733
0
W
King Arthur
11,379
599
78
4
0
393,534
1
W
Poseidon
10,507
553
160
8
0
373,787
3
W
Cu Chulainn
8,611
453
74
4
0
338,682
1
L
Bakasura
9,396
495
108
6
0
400,864
3
L
Ishtar
8,333
439
94
5
0
336,000
3
L
Ravana
10,516
553
152
8
0
321,164
3
L
Hades
9,086
478
135
7
0
328,190
3
W
Shiva
9,082
478
95
5
0
361,351
2
W
Chang'e
7,755
408
65
3
0
301,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role