Player Matchup

Pele
Pele
BigDaddy_muffin
Pele
Level 118
God Stats
1W - 2L
1,444 SR
Queue Stats
76W - 89L
1,433 Elo+
Solo
Anubis
Anubis
Charlye_scorpio
Anubis
Level 66
God Stats
0W - 3L
1,310 SR
Queue Stats
147W - 188L
1,284 Elo+
Party 2
Jormungandr
Jormungandr
Derrepero434
Jormungandr
Level 86
God Stats
16W - 17L
1,472 SR
Queue Stats
282W - 312L
1,319 Elo+
Party 2
Chaac
Chaac
Its-_-OsCaR-_-VR
Chaac
Level 21
God Stats
6W - 11L
1,243 SR
Queue Stats
85W - 113L
1,163 Elo+
Party 2
Ishtar
Ishtar
TLGD Cilderf
Ishtar
Level 71
God Stats
9W - 12L
1,403 SR
Queue Stats
276W - 328L
1,332 Elo+
Solo
Team Averages
Level 72
1,374 SR
1,306 Elo+

VS

Team Averages
Level 85
1,416 SR
1,326 Elo+
Ymir
Ymir
Francois_CryHawk
Ymir
Level 127
God Stats
2W - 1L
1,281 SR
Queue Stats
86W - 82L
1,474 Elo+
Solo
Chaac
Chaac
GeRmAn8Xdf
Chaac
Level 42
God Stats
4W - 4L
1,363 SR
Queue Stats
49W - 79L
1,189 Elo+
Party 1
Medusa
Medusa
Qeril
Medusa
Level 83
God Stats
6W - 7L
1,517 SR
Queue Stats
202W - 287L
1,352 Elo+
Solo
Scylla
Scylla
Raven_Feels
Scylla
Level 125
God Stats
4W - 1L
1,725 SR
Queue Stats
141W - 140L
1,461 Elo+
Solo
Loki
Loki
juanngonzalezz
Loki
Level 47
God Stats
6W - 10L
1,193 SR
Queue Stats
39W - 75L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,810
467
10,955
22,282
9,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 0 / 3
9,656
460
6,644
10,474
5,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Derrepero434
Jormungandr
16
7 / 3 / 1
10,233
487
14,340
15,561
6,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 0
10,062
479
7,535
18,397
13,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
16
2 / 1 / 3
9,614
458
12,019
10,429
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,313
396
10,496
19,467
17,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
18
3 / 1 / 2
10,786
514
14,483
14,336
11,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Qeril
Medusa
15
1 / 5 / 1
8,774
418
3,408
15,336
5,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
1 / 2 / 0
9,302
443
11,567
11,069
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 3
9,058
431
7,721
13,365
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
8
9
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
0
3
1.5
L
Jormungandr
Derrepero434
Jormungandr
7
3
1
2.5
W
1
1
3
2.5
W
Chaac
3
1
2
4
L
0
2
0
0
W
Medusa
Qeril
Medusa
1
5
1
0.3
W
Scylla
1
2
0
0.5
L
Ishtar
2
1
3
3.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,493
Damage
47,675
77,143
Taken
73,573
38,974
Mitigated
43,166
31,361
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,955
2,562
0
9,336
22,282
9,932
192
5,132
17,110
0
104,500
L
6,644
532
0
6,258
10,474
5,494
780
5,408
4,995
72,964
0
L
Jormungandr
Derrepero434
Jormungandr
14,340
3,821
96
4,034
15,561
6,033
646
6,346
8,854
69,719
0
W
10,496
2,977
448
2,950
19,467
17,097
0
9,344
10,123
33,810
0
W
Chaac
14,483
3,798
0
5,219
14,336
11,904
0
2,518
11,818
0
82,375
L
7,535
2,513
0
10,907
18,397
13,159
2,754
0
18,397
0
72,627
W
Medusa
Qeril
Medusa
3,408
1,826
126
5,386
15,336
5,606
1,446
4,323
11,013
0
57,526
W
Scylla
11,567
574
0
500
11,069
3,709
0
3,398
7,671
80,259
0
L
Ishtar
12,019
5,505
0
730
10,429
4,356
2,070
4,345
5,724
0
60,227
W
7,721
1,255
0
4,920
13,365
4,850
0
1,401
11,964
0
64,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
46,233
594
Minions Killed
500
0
Camps Cleared
0
1,927,089
Distance Traveled
1,849,130
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,810
467
146
7
0
410,872
1
L
Anubis
9,656
460
112
5
0
358,615
1
L
Jormungandr
10,233
487
108
5
0
372,118
5
W
Ymir
8,313
396
34
2
0
364,423
3
W
Chaac
10,786
514
152
7
0
383,107
1
L
Chaac
10,062
479
138
7
0
400,814
2
W
Medusa
8,774
418
92
4
0
260,933
0
W
Scylla
9,302
443
132
6
0
387,798
0
L
Ishtar
9,614
458
90
4
0
384,670
3
W
Loki
9,058
431
90
4
0
452,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role