Player Matchup

Serqet
Serqet
 
Serqet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
CPT Bones 4770
Vamana
Level 107
God Stats
3W - 4L
1,408 SR
Queue Stats
228W - 201L
1,484 Elo+
Party 1
Raijin
Raijin
Val Nylo
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,422 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
melani_-Monza
Ah Muzen Cab
Level 69
God Stats
3W - 5L
1,261 SR
Queue Stats
201W - 267L
1,316 Elo+
Party 2
Pele
Pele
subparpercs
Pele
Level 148
God Stats
2W - 2L
1,541 SR
Queue Stats
74W - 77L
1,444 Elo+
Party 1
Team Averages
Level 110
1,442 SR
1,433 Elo+

VS

Team Averages
Level 120
1,480 SR
1,483 Elo+
Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AEL-REY
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,507 Elo+
Solo
Loki
Loki
IronMan2669
Loki
Level 127
God Stats
36W - 26L
1,509 SR
Queue Stats
77W - 60L
1,561 Elo+
Solo
Ishtar
Ishtar
manwithaface2
Ishtar
Level 160
God Stats
5W - 7L
1,392 SR
Queue Stats
143W - 143L
1,435 Elo+
Solo
Eset
Eset
trinity_Clapz21
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 146L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 2 / 10
8,450
497
3,974
13,499
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
7,356
433
5,980
11,512
12,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Val Nylo
Raijin
14
2 / 1 / 7
9,006
530
11,753
9,136
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
melani_-Monza
Ah Muzen Cab
15
3 / 3 / 5
8,735
514
9,392
12,929
5,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
9 / 2 / 3
9,460
556
14,438
18,983
8,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 2 / 1
9,441
555
12,794
14,950
16,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
AEL-REY
Terra
12
4 / 4 / 1
7,569
445
6,531
14,192
12,964
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
7,452
438
4,225
9,241
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 4
8,243
485
12,119
13,905
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 0
8,473
498
5,160
13,421
5,071
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
11
11
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
10
4
L
Bellona
 
Bellona
3
2
1
1.75
L
Terra
AEL-REY
Terra
4
4
1
1.13
W
0
3
2
0.33
L
1
2
0
0.5
W
Raijin
Val Nylo
Raijin
2
1
7
5.5
L
1
4
4
0.75
W
Ah Muzen Cab
melani_-Monza
Ah Muzen Cab
3
3
5
1.83
W
9
2
3
5.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,537
Damage
40,829
66,059
Taken
65,709
39,356
Mitigated
43,302
17,106
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,974
1,382
0
2,364
13,499
9,505
0
2,699
10,800
301
11,914
L
Bellona
 
Bellona
12,794
5,873
0
6,508
14,950
16,251
144
678
14,213
0
73,940
L
Terra
AEL-REY
Terra
6,531
1,757
1,245
3,723
14,192
12,964
319
4,036
9,668
27,615
0
W
5,980
2,579
0
3,750
11,512
12,392
0
137
11,375
0
41,041
L
4,225
765
0
2,964
9,241
3,642
0
796
8,331
0
38,108
W
Raijin
Val Nylo
Raijin
11,753
1,990
0
1,447
9,136
3,897
304
2,873
6,263
67,727
0
L
12,119
7,006
0
3,770
13,905
5,374
441
256
13,526
0
70,452
W
Ah Muzen Cab
melani_-Monza
Ah Muzen Cab
9,392
3,126
0
2,704
12,929
5,047
0
2,439
10,490
0
77,515
W
14,438
5,013
0
6,841
18,983
8,515
502
3,543
15,440
0
80,905
L
5,160
983
325
3,403
13,421
5,071
542
5,266
7,601
53,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
41,178
453
Minions Killed
486
0
Camps Cleared
0
1,649,068
Distance Traveled
1,558,335
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,450
497
15
1
0
341,885
0
L
Bellona
9,441
555
137
8
0
331,711
5
L
Terra
7,569
445
43
3
0
354,617
5
W
Vamana
7,356
433
77
5
0
330,341
5
L
Loki
7,452
438
74
4
0
341,098
4
W
Raijin
9,006
530
139
8
0
309,433
5
L
Ishtar
8,243
485
121
7
0
265,918
1
W
Ah Muzen Cab
8,735
514
120
7
0
312,190
0
W
Pele
9,460
556
102
6
0
355,219
4
L
Eset
8,473
498
111
7
0
264,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role