Player Matchup

Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Fazedeathstalker
Artio
Level 88
God Stats
2W - 2L
1,499 SR
Queue Stats
79W - 81L
1,410 Elo+
Party 1
Agni
Agni
lunalight_daemon
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,397 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,461 Elo+

VS

Team Averages
Level 65
1,340 SR
1,450 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jerfi50
Arachne
Level 34
God Stats
2W - 6L
1,396 SR
Queue Stats
17W - 34L
1,400 Elo+
Solo
Vamana
Vamana
Theeragon3461
Vamana
Level 64
God Stats
0W - 3L
1,153 SR
Queue Stats
32W - 21L
1,535 Elo+
Solo
Fafnir
Fafnir
alexmerinotorres
Fafnir
Level 76
God Stats
1W - 5L
1,294 SR
Queue Stats
336W - 317L
1,413 Elo+
Solo
Skadi
Skadi
mianafamily
Skadi
Level 46
God Stats
5W - 10L
1,357 SR
Queue Stats
18W - 22L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 0 / 2
8,405
560
9,139
13,080
10,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
 
Ishtar
13
4 / 0 / 2
8,392
559
9,479
5,759
2,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
 
Mercury
14
2 / 1 / 3
8,245
550
4,753
12,305
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 4
7,361
491
4,204
8,904
7,982
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 0
7,526
502
5,012
9,495
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 1
7,803
520
9,697
11,159
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Jerfi50
Arachne
11
0 / 2 / 2
6,670
445
4,432
13,067
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 0
7,019
468
5,989
11,822
6,086
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 0
6,087
406
1,875
12,264
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 0
5,221
348
1,298
6,314
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
2
4
W
Ishtar
 
Ishtar
4
0
2
5
W
Mercury
 
Mercury
2
1
3
3.5
L
Ra
 
Ra
2
2
1
1.25
W
2
0
4
4
L
Arachne
Jerfi50
Arachne
0
2
2
0.5
L
1
2
0
0.5
L
0
3
0
0
W
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
23,291
49,543
Taken
54,626
29,812
Mitigated
25,359
12,304
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,139
2,456
0
5,641
13,080
10,391
1,305
3,315
9,765
0
46,626
W
Ishtar
 
Ishtar
9,479
4,015
0
421
5,759
2,325
2,612
396
5,363
0
74,066
W
Mercury
 
Mercury
4,753
2,302
358
1,175
12,305
5,070
1,097
1,526
10,779
0
51,677
L
Ra
 
Ra
9,697
1,663
483
3,375
11,159
5,241
258
4,308
6,851
69,317
0
W
4,204
740
748
3,336
8,904
7,982
790
2,129
6,775
24,028
0
L
Arachne
Jerfi50
Arachne
4,432
3,533
0
1,465
13,067
5,018
36
1,414
11,653
0
48,852
L
5,989
1,389
0
2,934
11,822
6,086
1,200
0
11,822
0
42,567
L
1,875
959
267
3,384
12,264
7,360
0
2,011
10,253
28,216
0
W
5,012
160
0
625
9,495
4,044
0
5,188
4,307
56,125
0
L
1,298
438
0
2,100
6,314
1,654
62
1,483
4,831
0
19,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
32,800
420
Minions Killed
336
0
Camps Cleared
0
1,435,692
Distance Traveled
1,319,546
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,405
560
74
5
0
313,878
0
W
Ishtar
8,392
559
134
9
0
270,385
2
W
Mercury
8,245
550
92
6
0
302,072
2
L
Ra
7,803
520
100
7
0
277,915
0
W
Artio
7,361
491
27
2
0
272,288
3
L
Arachne
6,670
445
90
6
0
334,399
0
L
Vamana
7,019
468
68
5
0
290,633
0
L
Fafnir
6,087
406
45
3
0
232,262
0
W
Agni
7,526
502
93
6
0
277,069
3
L
Skadi
5,221
348
33
2
0
184,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role