Player Matchup

Chang'e
Chang'e
GeneralFU
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ullr
Ullr
StrickDaddy_C
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,360 Elo+
Solo
Osiris
Osiris
TH3 V3N0M
Osiris
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 94L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
oldBiscuit
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,665 Elo+
Solo
Chernobog
Chernobog
useofalcohol
Chernobog
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 103L
1,580 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,505 Elo+

VS

Team Averages
Level 96
1,587 SR
1,411 Elo+
Sun Wukong
Sun Wukong
AboveThemAll
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 42L
1,248 Elo+
Solo
Terra
Terra
Da Ogre Lord
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,487 Elo+
Party 2
Da Ji
Da Ji
JURRASICPANDA
Da Ji
Level 144
God Stats
4W - 0L
1,924 SR
Queue Stats
403W - 428L
1,434 Elo+
Solo
Osiris
Osiris
KingLuca_7K
Osiris
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 39L
1,437 Elo+
Party 2
Thanatos
Thanatos
STILLBSMOKEN420
Thanatos
Level 121
God Stats
3W - 1L
1,511 SR
Queue Stats
54W - 42L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GeneralFU
Chang'e
20
6 / 7 / 7
12,455
692
27,793
24,499
11,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 9 / 7
11,189
622
9,129
21,686
9,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
TH3 V3N0M
Osiris
19
4 / 5 / 11
11,581
643
17,399
26,373
42,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
oldBiscuit
Amaterasu
18
1 / 7 / 15
12,030
668
18,053
28,577
16,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
useofalcohol
Chernobog
20
7 / 4 / 12
13,480
749
26,588
20,843
10,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AboveThemAll
Sun Wukong
20
6 / 4 / 13
12,998
722
19,301
28,561
26,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 3 / 24
12,878
715
13,814
28,749
35,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
15 / 4 / 12
14,980
832
39,149
25,578
17,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
19
3 / 5 / 15
11,745
653
13,850
25,515
19,232
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
20
7 / 5 / 14
12,743
708
20,096
23,401
13,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
110
20
Kills
32
32
Deaths
21
52
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AboveThemAll
Sun Wukong
6
4
13
3.13
W
1
3
24
4.33
L
Chang'e
GeneralFU
Chang'e
6
7
7
1.36
W
15
4
12
5.25
W
Osiris
3
5
15
2.1
W
Thanatos
7
5
14
2.8
L
2
9
7
0.61
L
Osiris
TH3 V3N0M
Osiris
4
5
11
1.9
L
Amaterasu
oldBiscuit
Amaterasu
1
7
15
1.21
L
Chernobog
useofalcohol
Chernobog
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,962
Damage
106,210
121,978
Taken
131,804
90,075
Mitigated
112,722
41,942
Healing
81,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AboveThemAll
Sun Wukong
19,301
5,186
1,198
10,018
28,561
26,228
2,303
8,168
20,393
0
42,184
W
13,814
3,590
18,881
13,473
28,749
35,439
1,258
5,021
23,728
28,698
0
L
Chang'e
GeneralFU
Chang'e
27,793
3,302
7,718
5,137
24,499
11,445
0
2,201
22,298
43,841
0
W
39,149
13,939
2,597
8,874
25,578
17,908
1,991
5,286
20,292
0
60,920
W
Osiris
13,850
5,054
3,578
4,288
25,515
19,232
211
5,206
20,309
0
23,858
W
Thanatos
20,096
5,826
4,139
14,131
23,401
13,915
1,731
4,112
19,289
0
44,008
L
9,129
3,938
1,032
3,421
21,686
9,211
1,044
2,381
19,305
0
24,313
L
Osiris
TH3 V3N0M
Osiris
17,399
6,349
986
3,365
26,373
42,125
390
4,999
21,374
0
30,118
L
Amaterasu
oldBiscuit
Amaterasu
18,053
6,824
2,852
6,034
28,577
16,843
253
3,070
25,507
0
29,693
L
Chernobog
useofalcohol
Chernobog
26,588
16,842
4,695
6,702
20,843
10,451
3,330
1,163
19,680
0
51,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,735
Gold Earned
65,344
162
Minions Killed
181
0
Camps Cleared
0
1,316,028
Distance Traveled
1,651,768
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,998
722
52
3
0
342,654
1
W
Terra
12,878
715
24
1
0
332,681
0
L
Chang'e
12,455
692
33
2
0
248,425
0
W
Da Ji
14,980
832
47
3
0
324,181
1
W
Osiris
11,745
653
21
1
0
328,836
0
W
Thanatos
12,743
708
37
2
0
323,416
4
L
Ullr
11,189
622
22
1
0
244,303
0
L
Osiris
11,581
643
26
1
0
262,514
0
L
Amaterasu
12,030
668
23
1
0
288,613
0
L
Chernobog
13,480
749
58
3
0
272,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role