Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bumblebe14
Geb
Level 4
God Stats
1W - 2L
1,461 SR
Queue Stats
1W - 2L
1,492 Elo+
Solo
Sol
Sol
Mzepeda0516
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 134L
1,492 Elo+
Party 1
Fenrir
Fenrir
havenauro
Fenrir
Level 15
God Stats
2W - 4L
1,542 SR
Queue Stats
8W - 11L
1,562 Elo+
Solo
Team Averages
Level 78
1,501 SR
1,509 Elo+

VS

Team Averages
Level 131
1,635 SR
1,530 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Baruthless
Ishtar
Level 143
God Stats
39W - 45L
1,476 SR
Queue Stats
409W - 453L
1,492 Elo+
Solo
Thoth
Thoth
FatedOrange9949
Thoth
Level 147
God Stats
45W - 32L
1,655 SR
Queue Stats
406W - 323L
1,662 Elo+
Solo
Ne Zha
Ne Zha
ODSTAce
Ne Zha
Level 158
God Stats
3W - 0L
1,835 SR
Queue Stats
35W - 39L
1,510 Elo+
Solo
Amaterasu
Amaterasu
o Fuzzy x
Amaterasu
Level 80
God Stats
1W - 0L
1,709 SR
Queue Stats
11W - 13L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 3 / 4
7,291
729
5,995
8,776
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
 
Horus
14
1 / 1 / 4
7,079
708
5,470
8,817
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 8 / 2
6,457
646
930
16,348
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 4 / 0
7,940
794
9,654
11,366
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
havenauro
Fenrir
13
3 / 4 / 4
7,334
733
2,849
9,037
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 11
7,905
791
7,324
5,984
2,587
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Baruthless
Ishtar
15
1 / 2 / 12
7,846
785
8,585
6,647
2,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 0 / 2
9,554
955
15,658
3,918
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ODSTAce
Ne Zha
13
3 / 3 / 8
7,481
748
7,317
7,471
3,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
o Fuzzy x
Amaterasu
13
2 / 4 / 6
7,038
704
5,392
10,548
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
20
20
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
4
1.33
L
Horus
 
Horus
1
1
4
3
W
Kukulkan
 
Kukulkan
3
2
11
4.25
W
Ishtar
Baruthless
Ishtar
1
2
12
3.5
L
0
8
2
0.13
W
11
0
2
12
L
5
4
0
1.25
W
Ne Zha
ODSTAce
Ne Zha
3
3
8
2.33
L
Fenrir
havenauro
Fenrir
3
4
4
1.25
W
Amaterasu
o Fuzzy x
Amaterasu
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
44,276
54,344
Taken
34,568
31,408
Mitigated
19,016
10,797
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,995
1,946
0
1,399
8,776
3,564
325
3,330
5,446
0
27,679
L
Horus
 
Horus
5,470
2,260
656
3,599
8,817
6,901
0
2,524
6,293
0
17,388
W
Kukulkan
 
Kukulkan
7,324
1,402
0
1,104
5,984
2,587
295
1,291
4,621
22,718
0
W
Ishtar
Baruthless
Ishtar
8,585
6,327
0
1,675
6,647
2,853
692
2,846
3,629
0
29,695
L
930
566
0
301
16,348
10,168
0
8,264
8,084
5,499
0
W
15,658
1,643
0
1,062
3,918
1,859
995
1,936
1,982
44,969
0
L
9,654
4,642
0
3,259
11,366
4,032
1,445
4,950
6,416
30,604
0
W
Ne Zha
ODSTAce
Ne Zha
7,317
1,930
0
844
7,471
3,738
277
1,659
5,708
0
18,472
L
Fenrir
havenauro
Fenrir
2,849
225
0
1,583
9,037
6,743
0
3,914
5,123
0
7,432
W
Amaterasu
o Fuzzy x
Amaterasu
5,392
3,869
0
3,405
10,548
7,979
901
2,852
7,473
0
11,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
39,824
161
Minions Killed
205
0
Camps Cleared
0
843,390
Distance Traveled
991,731
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,291
729
63
6
0
171,158
0
L
Horus
7,079
708
28
3
0
210,519
1
W
Kukulkan
7,905
791
43
4
0
202,896
3
W
Ishtar
7,846
785
50
5
0
189,750
1
L
Geb
6,457
646
3
0
0
151,160
1
W
Thoth
9,554
955
80
8
0
179,525
3
L
Sol
7,940
794
63
6
0
155,946
0
W
Ne Zha
7,481
748
19
2
0
206,551
1
L
Fenrir
7,334
733
4
0
0
154,607
1
W
Amaterasu
7,038
704
13
1
0
213,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role