Player Matchup

Mulan
Mulan
Silver III
Curious424
Mulan
Silver III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
447W - 449L
892 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Duckadam86
Ah Muzen Cab
Silver III
Level 156
God Stats
102W - 91L
1,547 SR
Queue Stats
460W - 487L
683 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
KleinerrBauerr
Morgan Le Fay
Silver I
Level 108
God Stats
3W - 10L
1,277 SR
Queue Stats
180W - 185L
1,066 MMR
Solo
Yemoja
Yemoja
Bronze IV
Rayman_542
Yemoja
Bronze IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 16L
880 MMR
Solo
Danzaburou
Danzaburou
Silver I
STxStylesx
Danzaburou
Silver I
Level 140
God Stats
6W - 11L
1,457 SR
Queue Stats
27W - 32L
1,212 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,456 SR
947 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,471 SR
949 MMR
Tyr
Tyr
Silver II
Eriiiikson
Tyr
Silver II
Level 157
God Stats
0W - 5L
1,412 SR
Queue Stats
384W - 393L
960 MMR
Solo
Odin
Odin
Silver IV
KO_tulu
Odin
Silver IV
Level 109
God Stats
4W - 3L
1,755 SR
Queue Stats
311W - 334L
759 MMR
Solo
Chiron
Chiron
Silver I
Punn193
Chiron
Silver I
Level 88
God Stats
60W - 59L
1,535 SR
Queue Stats
194W - 201L
1,234 MMR
Solo
Da Ji
Da Ji
Silver I
Ragga_lonecup
Da Ji
Silver I
Level 157
God Stats
5W - 8L
1,251 SR
Queue Stats
477W - 467L
1,117 MMR
Solo
Anubis
Anubis
Silver IV
lemon_bacard
Anubis
Silver IV
Level 157
God Stats
10W - 18L
1,401 SR
Queue Stats
326W - 331L
675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
6 / 5 / 19
17,913
498
41,587
58,323
84,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Duckadam86
Ah Muzen Cab
20
5 / 7 / 13
17,511
486
25,175
32,364
22,219
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
KleinerrBauerr
Morgan Le Fay
20
6 / 6 / 20
17,740
493
30,779
37,600
21,738
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Rayman_542
Yemoja
20
0 / 6 / 12
16,875
469
8,509
31,276
25,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
STxStylesx
Danzaburou
20
22 / 3 / 6
21,907
609
45,327
31,749
21,240
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BellonaBastetCliodhnaLancelot

VS

Bans
ArachneBakasuraCharybdisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 10
13,232
368
19,233
43,178
51,174
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
KO_tulu
Odin
20
2 / 10 / 9
14,534
404
19,602
44,222
55,834
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Punn193
Chiron
20
5 / 9 / 7
16,413
456
30,770
33,207
15,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 7 / 9
16,881
469
22,595
38,515
26,081
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
9 / 7 / 3
18,964
527
40,893
31,639
17,283
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
65
39
Kills
27
27
Deaths
39
70
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
6
5
19
3.1
W
Ah Muzen Cab
Duckadam86
Ah Muzen Cab
5
7
13
1.64
L
2
6
10
1.17
L
Odin
KO_tulu
Odin
2
10
9
0.65
W
Morgan Le Fay
KleinerrBauerr
Morgan Le Fay
6
6
20
2.67
L
Chiron
Punn193
Chiron
5
9
7
0.94
L
9
7
9
1.93
W
Yemoja
Rayman_542
Yemoja
0
6
12
1
W
Danzaburou
STxStylesx
Danzaburou
22
3
6
8.33
L
Anubis
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,377
Damage
133,093
191,312
Taken
190,761
175,999
Mitigated
165,765
76,663
Healing
43,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
41,587
4,488
0
28,268
58,323
84,927
1,328
10,571
47,752
1,805
143,022
W
Ah Muzen Cab
Duckadam86
Ah Muzen Cab
25,175
7,643
0
12,147
32,364
22,219
7,997
2,616
29,748
0
186,253
L
19,233
1,351
0
5,868
43,178
51,174
22
10,457
32,721
0
63,827
L
Odin
KO_tulu
Odin
19,602
2,847
0
4,028
44,222
55,834
0
6,690
37,532
339
100,497
W
Morgan Le Fay
KleinerrBauerr
Morgan Le Fay
30,779
2,237
1,121
13,854
37,600
21,738
2,929
14,589
23,011
126,127
0
L
Chiron
Punn193
Chiron
30,770
8,530
806
6,411
33,207
15,393
3,729
7,516
25,690
0
143,898
L
22,595
7,439
0
12,178
38,515
26,081
700
4,347
34,168
0
142,298
W
Yemoja
Rayman_542
Yemoja
8,509
1,667
5,508
7,804
31,276
25,875
2,186
7,503
23,773
104,360
0
W
Danzaburou
STxStylesx
Danzaburou
45,327
12,898
0
7,961
31,749
21,240
6,203
6,833
24,916
0
174,048
L
Anubis
40,893
1,029
0
14,516
31,639
17,283
52
12,083
19,556
187,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,946
Gold Earned
80,024
891
Minions Killed
945
0
Camps Cleared
0
3,094,257
Distance Traveled
3,095,418
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
17,913
498
199
6
0
640,512
0
W
Ah Muzen Cab
17,511
486
215
6
0
595,419
5
L
Tyr
13,232
368
96
3
0
662,808
3
L
Odin
14,534
404
156
4
0
600,504
2
W
Morgan Le Fay
17,740
493
153
4
0
643,399
8
L
Chiron
16,413
456
231
6
0
571,965
0
L
Da Ji
16,881
469
192
5
0
715,154
18
W
Yemoja
16,875
469
132
4
0
538,958
0
W
Danzaburou
21,907
609
192
5
0
675,969
6
L
Anubis
18,964
527
270
8
0
544,987
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role