Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JohnnyKlopaCow
Baron Samedi
Level 160
God Stats
2W - 0L
1,486 SR
Queue Stats
130W - 125L
1,534 Elo+
Party 1
Merlin
Merlin
LondonBBY
Merlin
Level 102
God Stats
23W - 17L
1,626 SR
Queue Stats
537W - 564L
1,471 Elo+
Solo
Hun Batz
Hun Batz
MrDrKibbles
Hun Batz
Level 148
God Stats
1W - 0L
1,319 SR
Queue Stats
46W - 34L
1,633 Elo+
Party 1
Charybdis
Charybdis
hobohunter169
Charybdis
Level 129
God Stats
10W - 7L
1,627 SR
Queue Stats
231W - 238L
1,443 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,516 Elo+

VS

Team Averages
Level 119
1,430 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cooliflower
Cupid
Level 114
God Stats
0W - 3L
1,112 SR
Queue Stats
124W - 108L
1,606 Elo+
Solo
Bastet
Bastet
TheElegantLemon
Bastet
Level 119
God Stats
8W - 13L
1,521 SR
Queue Stats
305W - 376L
1,479 Elo+
Solo
Poseidon
Poseidon
Yngblzrd
Poseidon
Level 106
God Stats
5W - 8L
1,582 SR
Queue Stats
51W - 46L
1,513 Elo+
Solo
Ymir
Ymir
gou0113
Ymir
Level 108
God Stats
7W - 13L
1,436 SR
Queue Stats
397W - 421L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 5
8,197
410
5,400
16,227
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
JohnnyKlopaCow
Baron Samedi
17
4 / 1 / 4
11,180
559
15,287
15,950
16,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
LondonBBY
Merlin
17
1 / 1 / 4
10,123
506
9,942
8,853
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
MrDrKibbles
Hun Batz
15
4 / 3 / 4
9,839
492
9,202
18,802
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
hobohunter169
Charybdis
16
0 / 2 / 2
9,964
498
5,215
13,942
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
1 / 5 / 1
10,013
501
12,671
24,179
22,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 0 / 0
10,952
548
16,395
10,848
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 3
9,082
454
4,755
18,707
9,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Yngblzrd
Poseidon
16
3 / 2 / 2
10,235
512
11,450
11,889
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
gou0113
Ymir
1
0 / 0 / 0
3,830
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
9
Kills
9
9
Deaths
9
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
5
1.25
L
Mulan
 
Mulan
1
5
1
0.3
L
4
0
0
4
W
Baron Samedi
JohnnyKlopaCow
Baron Samedi
4
1
4
6
W
Merlin
LondonBBY
Merlin
1
1
4
3
W
Hun Batz
MrDrKibbles
Hun Batz
4
3
4
2
L
1
2
3
1.25
L
Poseidon
Yngblzrd
Poseidon
3
2
2
2
L
Ymir
gou0113
Ymir
0
0
0
0
W
Charybdis
hobohunter169
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,046
Damage
45,271
73,774
Taken
65,623
48,833
Mitigated
41,705
28,523
Healing
24,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,400
844
0
3,824
16,227
15,239
351
4,115
11,896
25,589
0
L
Mulan
 
Mulan
12,671
1,283
0
10,379
24,179
22,217
0
13,664
10,515
0
77,705
L
16,395
10,202
0
5,915
10,848
5,497
775
3,259
7,589
0
114,222
W
Baron Samedi
JohnnyKlopaCow
Baron Samedi
15,287
2,972
814
6,195
15,950
16,642
29
2,204
13,590
88,626
0
W
Merlin
LondonBBY
Merlin
9,942
249
0
1,000
8,853
3,688
0
2,839
5,844
90,263
0
W
Hun Batz
MrDrKibbles
Hun Batz
9,202
1,892
0
9,078
18,802
7,609
0
2,254
16,402
0
60,930
L
4,755
1,561
0
5,884
18,707
9,260
0
6,751
11,956
0
77,969
L
Poseidon
Yngblzrd
Poseidon
11,450
1,631
0
1,854
11,889
4,731
117
6,955
4,934
96,157
0
L
Ymir
gou0113
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
hobohunter169
Charybdis
5,215
2,405
0
7,612
13,942
5,655
1,320
0
13,942
0
90,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
44,112
610
Minions Killed
631
0
Camps Cleared
0
1,826,771
Distance Traveled
1,583,663
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,197
410
31
2
0
410,860
3
L
Mulan
10,013
501
153
8
0
357,086
2
L
Cupid
10,952
548
181
9
0
379,828
7
W
Baron Samedi
11,180
559
164
8
0
309,998
7
W
Merlin
10,123
506
164
8
0
382,108
8
W
Hun Batz
9,839
492
90
5
0
390,031
1
L
Bastet
9,082
454
114
6
0
457,661
7
L
Poseidon
10,235
512
183
9
0
389,088
8
L
Ymir
3,830
192
0
0
0
0
0
W
Charybdis
9,964
498
161
8
0
333,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role