Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Mafal
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,276 Elo+
Party 1
Ra
Ra
Neriz
Ra
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 22L
1,185 Elo+
Party 1
Team Averages
Level 39
1,428 SR
1,320 Elo+

VS

Team Averages
Level 68
1,601 SR
1,468 Elo+
Ao Kuang
Ao Kuang
FenrirIsAlive
Ao Kuang
Level 57
God Stats
12W - 10L
1,473 SR
Queue Stats
24W - 26L
1,381 Elo+
Solo
Erlang Shen
Erlang Shen
Roger271999
Erlang Shen
Level 85
God Stats
1W - 0L
1,485 SR
Queue Stats
44W - 41L
1,505 Elo+
Party 2
Ishtar
Ishtar
edgarr1998
Ishtar
Level 61
God Stats
2W - 1L
1,846 SR
Queue Stats
80W - 74L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 3
9,353
668
10,106
14,252
19,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Mafal
Rama
13
2 / 5 / 3
8,804
629
10,195
13,802
5,573
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
1 / 4 / 4
8,672
619
7,733
8,296
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FenrirIsAlive
Ao Kuang
16
1 / 2 / 8
9,964
712
7,158
11,791
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Roger271999
Erlang Shen
14
0 / 0 / 9
9,867
705
7,629
13,960
13,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
edgarr1998
Ishtar
16
9 / 3 / 1
11,180
799
17,798
11,776
5,466
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
10
10
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
3
3.5
W
Ao Kuang
FenrirIsAlive
Ao Kuang
1
2
8
2.5
L
Rama
Mafal
Rama
2
5
3
0.7
L
Ra
1
4
4
0.75
W
Erlang Shen
Roger271999
Erlang Shen
0
0
9
4.5
W
Ishtar
edgarr1998
Ishtar
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
32,585
36,350
Taken
37,527
28,935
Mitigated
24,668
4,723
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,106
1,795
0
1,038
14,252
19,706
0
3,527
10,725
17,186
0
W
Ao Kuang
FenrirIsAlive
Ao Kuang
7,158
1,644
0
5,466
11,791
6,049
586
5,952
5,573
26,801
0
L
Rama
Mafal
Rama
10,195
8,433
0
1,850
13,802
5,573
0
3,005
10,797
0
21,831
L
Ra
7,733
1,323
1,207
628
8,296
3,656
0
780
7,516
37,445
0
W
Erlang Shen
Roger271999
Erlang Shen
7,629
3,639
929
4,414
13,960
13,153
190
6,397
7,563
0
25,896
W
Ishtar
edgarr1998
Ishtar
17,798
12,021
0
3,859
11,776
5,466
1,535
6,094
5,682
0
72,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
31,011
110
Minions Killed
170
3
Camps Cleared
10
699,035
Distance Traveled
813,894
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,353
668
14
1
1
278,473
4
W
Ao Kuang
9,964
712
40
3
3
272,419
0
L
Rama
8,804
629
32
2
1
199,066
1
L
Ra
8,672
619
64
5
1
221,496
0
W
Erlang Shen
9,867
705
28
2
1
295,546
1
W
Ishtar
11,180
799
102
7
6
245,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role