Player Matchup

Izanami
Izanami
Drdus
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,480 Elo+
Solo
Danzaburou
Danzaburou
JotunnG
Danzaburou
Level 86
God Stats
29W - 42L
1,448 SR
Queue Stats
63W - 67L
1,459 Elo+
Party 2
King Arthur
King Arthur
LewisHDmini
King Arthur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,109 Elo+
Party 1
Persephone
Persephone
Picunnini
Persephone
Level 83
God Stats
181W - 161L
1,521 SR
Queue Stats
313W - 326L
1,429 Elo+
Party 2
Tyr
Tyr
bleachconsumer
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,021 Elo+
Party 1
Team Averages
Level 52
1,494 SR
1,300 Elo+

VS

Team Averages
Level 87
1,569 SR
1,531 Elo+
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ankhetzxz
Ishtar
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Solo
Zeus
Zeus
DismayTrue
Zeus
Level 48
God Stats
0W - 2L
1,811 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
Joccasela
Bastet
Level 124
God Stats
17W - 8L
1,533 SR
Queue Stats
175W - 178L
1,515 Elo+
Solo
Nox
Nox
jamaikol797
Nox
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drdus
Izanami
16
2 / 0 / 4
10,689
1,069
9,938
13,707
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
JotunnG
Danzaburou
16
6 / 3 / 5
11,643
1,164
20,714
11,438
5,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LewisHDmini
King Arthur
16
1 / 3 / 11
10,178
1,018
12,673
17,667
16,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Picunnini
Persephone
16
1 / 1 / 9
10,794
1,079
11,952
5,810
3,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 6
10,214
1,021
9,997
16,912
16,441
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

257

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 3 / 6
11,584
1,158
12,189
27,791
39,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Ankhetzxz
Ishtar
16
1 / 4 / 5
10,149
1,015
13,323
16,254
8,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 3
9,182
918
6,445
5,159
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Joccasela
Bastet
16
5 / 0 / 2
11,085
1,109
12,446
8,432
3,981
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 7
10,624
1,062
14,873
12,045
6,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
12
Kills
9
9
Deaths
12
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
6
1.33
L
Ishtar
Ankhetzxz
Ishtar
1
4
5
0.88
L
0
2
3
0.75
W
Izanami
Drdus
Izanami
2
0
4
4
L
Bastet
Joccasela
Bastet
5
0
2
6
W
Danzaburou
JotunnG
Danzaburou
6
3
5
2.83
W
King Arthur
LewisHDmini
King Arthur
1
3
11
2.17
W
Persephone
Picunnini
Persephone
1
1
9
5.5
W
2
2
6
2.5
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,274
Damage
59,276
65,534
Taken
69,681
47,563
Mitigated
60,157
6,513
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
12,189
1,821
0
3,318
27,791
39,108
0
3,668
24,123
25,823
0
L
Ishtar
Ankhetzxz
Ishtar
13,323
7,488
0
2,181
16,254
8,574
0
3,675
12,579
0
42,160
L
6,445
1,461
0
0
5,159
1,946
0
1,113
4,046
16,105
0
W
Izanami
Drdus
Izanami
9,938
7,660
0
1,906
13,707
5,997
0
6,981
6,726
0
38,693
L
Bastet
Joccasela
Bastet
12,446
1,704
0
979
8,432
3,981
0
934
7,498
0
20,527
W
Danzaburou
JotunnG
Danzaburou
20,714
11,585
0
2,139
11,438
5,198
0
7,256
4,182
0
42,338
W
King Arthur
LewisHDmini
King Arthur
12,673
2,218
0
0
17,667
16,700
0
7,589
7,876
0
17,741
W
Persephone
Picunnini
Persephone
11,952
497
0
484
5,810
3,227
0
3,214
2,595
38,247
0
W
9,997
1,740
0
1,984
16,912
16,441
0
8,466
8,446
0
15,979
L
14,873
793
0
1,586
12,045
6,548
0
2,562
9,483
27,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
52,624
226
Minions Killed
184
7
Camps Cleared
3
1,035,776
Distance Traveled
896,059
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,584
1,158
39
4
0
200,757
1
L
Ishtar
10,149
1,015
63
6
3
151,958
0
L
Zeus
9,182
918
28
3
0
99,531
2
W
Izanami
10,689
1,069
85
9
3
198,064
0
L
Bastet
11,085
1,109
25
3
0
248,651
2
W
Danzaburou
11,643
1,164
59
6
2
200,092
1
W
King Arthur
10,178
1,018
8
1
2
184,192
0
W
Persephone
10,794
1,079
56
6
0
209,737
1
W
Tyr
10,214
1,021
18
2
0
243,691
0
L
Nox
10,624
1,062
29
3
0
195,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role