Player Matchup

Janus
Janus
Platinum IV
CrazyMouse96
Janus
Platinum IV
Level 152
God Stats
3W - 4L
1,453 SR
Queue Stats
130W - 131L
1,685 MMR
Party 1
Shiva
Shiva
Platinum III
Destraizka
Shiva
Platinum III
Level 158
God Stats
2W - 2L
1,726 SR
Queue Stats
107W - 93L
1,837 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
DivineDrone
Ah Muzen Cab
Diamond V
Level 156
God Stats
15W - 5L
1,948 SR
Queue Stats
16W - 10L
2,226 MMR
Solo
Bakasura
Bakasura
Diamond I
HyperChrome
Bakasura
Diamond I
Level 160
God Stats
4W - 2L
1,956 SR
Queue Stats
114W - 79L
2,814 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
leomont018
Kuzenbo
Platinum III
Level 135
God Stats
36W - 34L
1,646 SR
Queue Stats
251W - 237L
1,945 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,746 SR
2,101 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,642 SR
2,116 MMR
Hun Batz
Hun Batz
Diamond IV
BagChaser
Hun Batz
Diamond IV
Level 88
God Stats
6W - 2L
1,994 SR
Queue Stats
258W - 255L
2,075 MMR
Party 2
Chernobog
Chernobog
Diamond III
BenJr
Chernobog
Diamond III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 41L
2,305 MMR
Party 2
Mulan
Mulan
Diamond II
KookoftheDay
Mulan
Diamond II
Level 88
God Stats
70W - 68L
1,438 SR
Queue Stats
411W - 394L
2,360 MMR
Solo
Eset
Eset
Diamond III
OMGItsHarryy
Eset
Diamond III
Level 149
God Stats
36W - 29L
1,719 SR
Queue Stats
669W - 669L
2,192 MMR
Solo
Khepri
Khepri
Platinum V
TurkTurtle
Khepri
Platinum V
Level 154
God Stats
13W - 10L
1,558 SR
Queue Stats
305W - 300L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,776
407
11,176
18,048
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
15
1 / 8 / 0
10,187
424
16,629
35,081
26,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
DivineDrone
Ah Muzen Cab
20
5 / 6 / 2
12,941
539
25,412
32,369
14,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
HyperChrome
Bakasura
18
2 / 7 / 2
11,437
477
14,911
30,254
17,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
leomont018
Kuzenbo
13
1 / 5 / 2
9,116
380
7,581
24,542
40,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
King ArthurCabrakanNemesisYu Huang

VS

Bans
HeimdallrFreyaTsukuyomiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BagChaser
Hun Batz
20
2 / 2 / 22
13,512
563
17,518
22,396
13,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
BenJr
Chernobog
20
11 / 5 / 5
15,777
657
28,058
27,458
14,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 0 / 13
15,128
630
37,113
32,912
36,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 2 / 14
13,844
577
22,985
18,896
11,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
TurkTurtle
Khepri
17
2 / 1 / 19
12,925
539
5,928
24,012
37,779
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
10
Kills
35
35
Deaths
10
8
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BagChaser
Hun Batz
2
2
22
6.5
W
Chernobog
BenJr
Chernobog
11
5
5
2.7
L
1
9
2
0.22
L
Shiva
1
8
0
0.13
L
Ah Muzen Cab
DivineDrone
Ah Muzen Cab
5
6
2
1
L
Bakasura
HyperChrome
Bakasura
2
7
2
0.43
W
11
0
13
17.5
W
9
2
14
8
W
Khepri
TurkTurtle
Khepri
2
1
19
11.5
L
Kuzenbo
leomont018
Kuzenbo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,709
Damage
111,602
140,294
Taken
125,674
107,169
Mitigated
112,948
32,578
Healing
59,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BagChaser
Hun Batz
17,518
6,523
0
3,032
22,396
13,001
3,564
4,600
17,116
0
128,870
W
Chernobog
BenJr
Chernobog
28,058
21,055
0
10,551
27,458
14,720
6,699
2,005
25,313
0
172,940
L
11,176
334
0
625
18,048
7,867
0
6,029
11,811
75,982
0
L
Shiva
16,629
1,331
662
11,188
35,081
26,865
0
9,141
25,606
60
82,727
L
Ah Muzen Cab
DivineDrone
Ah Muzen Cab
25,412
9,000
0
13,076
32,369
14,524
450
2,013
30,272
0
145,381
L
Bakasura
HyperChrome
Bakasura
14,911
8,243
0
4,992
30,254
17,535
414
4,533
25,417
0
109,510
W
37,113
6,085
0
21,967
32,912
36,235
4,031
5,334
26,668
0
139,319
W
22,985
1,735
6,747
8,640
18,896
11,213
1,880
3,840
14,139
108,878
0
W
Khepri
TurkTurtle
Khepri
5,928
765
901
7,353
24,012
37,779
497
4,693
16,751
36,548
0
L
Kuzenbo
leomont018
Kuzenbo
7,581
3,418
0
2,035
24,542
40,378
0
6,023
18,275
29,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
71,186
680
Minions Killed
790
0
Camps Cleared
0
2,252,096
Distance Traveled
2,447,761
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,512
563
143
6
0
514,134
5
W
Chernobog
15,777
657
225
9
0
476,682
4
L
Janus
9,776
407
121
5
0
439,036
6
L
Shiva
10,187
424
122
5
0
436,861
7
L
Ah Muzen Cab
12,941
539
212
9
0
449,508
7
L
Bakasura
11,437
477
190
8
0
499,242
3
W
Mulan
15,128
630
177
7
0
470,131
1
W
Eset
13,844
577
183
8
0
480,734
10
W
Khepri
12,925
539
62
3
0
506,080
9
L
Kuzenbo
9,116
380
35
1
0
427,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role