Player Matchup

Aphrodite
Aphrodite
Kelbunsio
Aphrodite
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,415 Elo+
Party 2
Loki
Loki
VIPakunov
Loki
Level 43
God Stats
4W - 7L
1,681 SR
Queue Stats
5W - 11L
1,503 Elo+
Solo
Cupid
Cupid
godkiller2019
Cupid
Level 34
God Stats
1W - 1L
1,646 SR
Queue Stats
2W - 3L
1,717 Elo+
Solo
Yu Huang
Yu Huang
honeybadgerftw
Yu Huang
Level 96
God Stats
77W - 55L
1,724 SR
Queue Stats
757W - 770L
1,597 Elo+
Solo
Tyr
Tyr
saulsg48
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 2
Team Averages
Level 49
1,610 SR
1,519 Elo+

VS

Team Averages
Level 128
1,584 SR
1,592 Elo+
Geb
Geb
Kraviitz
Geb
Level 160
God Stats
6W - 2L
1,515 SR
Queue Stats
99W - 92L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
Paolo133
Baron Samedi
Level 126
God Stats
10W - 7L
1,627 SR
Queue Stats
231W - 222L
1,634 Elo+
Party 1
Vamana
Vamana
TheRipperMx
Vamana
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,524 Elo+
Party 1
Arachne
Arachne
bktion
Arachne
Level 118
God Stats
36W - 19L
1,659 SR
Queue Stats
149W - 165L
1,614 Elo+
Party 1
Rama
Rama
lGGMxjhonnyI
Rama
Level 159
God Stats
3W - 3L
1,617 SR
Queue Stats
110W - 105L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kelbunsio
Aphrodite
7
1 / 3 / 1
5,122
466
2,737
7,860
2,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
9
1 / 2 / 1
5,496
500
3,199
8,767
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 1 / 2
4,597
418
2,855
7,742
2,615
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
9
0 / 2 / 0
5,187
472
3,653
5,464
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 0
5,368
488
5,084
10,886
6,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,405
582
3,497
9,432
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Paolo133
Baron Samedi
11
4 / 0 / 0
6,802
618
5,386
4,588
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
11
0 / 1 / 3
6,564
597
6,219
9,630
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
bktion
Arachne
11
2 / 0 / 2
6,313
574
5,497
7,083
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
7,290
663
8,742
4,316
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Kelbunsio
Aphrodite
1
3
1
0.5
W
0
1
6
3
W
Baron Samedi
Paolo133
Baron Samedi
4
0
0
4
W
Vamana
0
1
3
1.5
L
Loki
1
2
1
0.75
W
Arachne
bktion
Arachne
2
0
2
3
L
0
1
2
1
L
Yu Huang
0
2
0
0
W
4
1
2
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
29,341
40,719
Taken
35,049
17,336
Mitigated
19,739
12,846
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Kelbunsio
Aphrodite
2,737
306
3,455
3,197
7,860
2,868
0
1,691
6,169
12,306
0
W
3,497
684
0
1,621
9,432
6,702
0
2,353
7,079
12,077
0
W
Baron Samedi
Paolo133
Baron Samedi
5,386
288
534
2,003
4,588
2,257
0
2,113
2,475
39,518
0
W
Vamana
6,219
2,528
0
4,160
9,630
5,782
904
579
9,051
0
47,202
L
Loki
3,199
761
0
2,758
8,767
3,064
0
1,772
6,995
0
29,415
W
Arachne
bktion
Arachne
5,497
2,914
0
3,029
7,083
3,370
80
273
6,810
0
36,134
L
2,855
2,019
136
434
7,742
2,615
0
1,971
5,771
0
27,557
L
Yu Huang
3,653
330
0
625
5,464
2,193
0
3,449
2,015
35,476
0
W
8,742
7,357
0
2,101
4,316
1,628
595
1,072
3,244
0
65,001
L
5,084
924
0
2,241
10,886
6,596
932
0
10,886
0
34,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
33,374
256
Minions Killed
345
0
Camps Cleared
0
1,046,924
Distance Traveled
1,174,375
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,122
466
27
2
0
215,704
0
W
Geb
6,405
582
27
2
0
245,361
6
W
Baron Samedi
6,802
618
59
5
0
204,584
3
W
Vamana
6,564
597
83
8
0
233,636
3
L
Loki
5,496
500
72
7
0
231,861
1
W
Arachne
6,313
574
67
6
0
288,633
1
L
Cupid
4,597
418
36
3
0
197,182
0
L
Yu Huang
5,187
472
65
6
0
195,031
3
W
Rama
7,290
663
109
10
0
202,161
0
L
Tyr
5,368
488
56
5
0
207,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role