Player Matchup

Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
AnEgirl
Thor
Gold IV
Level 41
God Stats
6W - 2L
2,006 SR
Queue Stats
44W - 29L
1,767 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
XxdifficultxX
Baron Samedi
Bronze III
Level 38
God Stats
2W - 4L
1,224 SR
Queue Stats
118W - 228L
1,354 MMR
Solo
Cupid
Cupid
Platinum IV
k8lynash
Cupid
Platinum IV
Level 126
God Stats
2W - 2L
1,554 SR
Queue Stats
630W - 628L
1,744 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,557 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,629 SR
1,556 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold II
Amyу
Ymir
Gold II
Level 160
God Stats
3W - 3L
1,901 SR
Queue Stats
101W - 83L
1,584 MMR
Party 1
King Arthur
King Arthur
Platinum V
Hydrozity
King Arthur
Platinum V
Level 142
God Stats
13W - 11L
1,601 SR
Queue Stats
64W - 54L
1,686 MMR
Solo
Nu Wa
Nu Wa
Gold I
Thevectorcraft
Nu Wa
Gold I
Level 149
God Stats
40W - 29L
1,641 SR
Queue Stats
506W - 501L
1,661 MMR
Solo
Hun Batz
Hun Batz
Gold IV
UzU10
Hun Batz
Gold IV
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 198L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 3 / 3
8,103
450
5,546
13,979
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
 
Sylvanus
10
1 / 1 / 2
7,590
422
5,240
7,035
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
AnEgirl
Thor
16
8 / 5 / 2
10,016
556
15,055
15,696
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
XxdifficultxX
Baron Samedi
12
1 / 3 / 2
7,785
433
4,628
10,851
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
k8lynash
Cupid
16
1 / 4 / 3
9,516
529
7,419
13,483
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
RatatoskrAtlasKhepriAh Puch

VS

Bans
KaliLancelotBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 4 / 2
10,428
579
13,475
15,432
6,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Amyу
Ymir
13
0 / 2 / 7
8,926
496
4,811
14,824
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Hydrozity
King Arthur
15
3 / 2 / 5
9,747
542
10,655
16,245
12,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 5
9,279
516
8,527
7,353
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
UzU10
Hun Batz
20
4 / 3 / 2
12,488
694
7,004
13,331
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
12
Kills
16
16
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
3
0.83
L
Sylvanus
 
Sylvanus
1
1
2
2
W
Artemis
 
Artemis
6
4
2
1.75
W
Ymir
Amyу
Ymir
0
2
7
1.75
L
Thor
AnEgirl
Thor
8
5
2
1.8
W
King Arthur
Hydrozity
King Arthur
3
2
5
2.75
W
3
1
5
5.5
W
Hun Batz
UzU10
Hun Batz
4
3
2
1.67
L
Baron Samedi
XxdifficultxX
Baron Samedi
1
3
2
0.67
L
Cupid
k8lynash
Cupid
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,888
Damage
44,472
61,044
Taken
67,185
38,586
Mitigated
42,747
19,811
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,546
1,100
0
2,775
13,979
16,481
0
6,354
7,358
32,160
0
L
Sylvanus
 
Sylvanus
5,240
1,759
807
3,514
7,035
3,892
0
2,617
4,294
40,520
10,750
W
Artemis
 
Artemis
13,475
8,251
0
3,861
15,432
6,768
2,507
1,288
14,144
0
79,215
W
Ymir
Amyу
Ymir
4,811
1,450
0
1,807
14,824
14,468
240
5,605
9,219
23,144
0
L
Thor
AnEgirl
Thor
15,055
4,010
0
4,062
15,696
7,869
390
1,652
13,908
0
82,994
W
King Arthur
Hydrozity
King Arthur
10,655
1,955
0
4,075
16,245
12,443
117
4,907
11,338
0
68,968
W
8,527
2,280
0
953
7,353
3,092
1,104
2,120
5,233
56,898
0
W
Hun Batz
UzU10
Hun Batz
7,004
2,167
0
6,694
13,331
5,976
579
1,298
12,033
0
134,869
L
Baron Samedi
XxdifficultxX
Baron Samedi
4,628
484
0
4,218
10,851
5,004
318
541
10,268
40,577
0
L
Cupid
k8lynash
Cupid
7,419
4,126
242
4,193
13,483
5,340
1,437
1,559
11,878
0
84,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
50,868
510
Minions Killed
601
0
Camps Cleared
0
1,323,502
Distance Traveled
1,719,539
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,103
450
40
2
0
310,663
3
L
Sylvanus
7,590
422
98
5
0
155,304
1
W
Artemis
10,428
579
133
7
0
307,018
3
W
Ymir
8,926
496
35
2
0
319,875
6
L
Thor
10,016
556
134
7
0
328,930
0
W
King Arthur
9,747
542
103
6
0
356,519
5
W
Nu Wa
9,279
516
110
6
0
341,284
2
W
Hun Batz
12,488
694
220
12
0
394,843
5
L
Baron Samedi
7,785
433
78
4
0
209,923
0
L
Cupid
9,516
529
160
9
0
318,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role