Player Matchup

Sol
Sol
Amnesia DxD
Sol
Level 153
God Stats
1W - 0L
1,537 SR
Queue Stats
17W - 16L
1,589 Elo+
Party 2
Jormungandr
Jormungandr
LKWolfy
Jormungandr
Level 127
God Stats
4W - 1L
1,321 SR
Queue Stats
81W - 88L
1,417 Elo+
Party 2
Mercury
Mercury
SlicedThunder80
Mercury
Level 157
God Stats
1W - 0L
1,516 SR
Queue Stats
31W - 9L
1,790 Elo+
Party 2
Team Averages
Level 146
1,458 SR
1,599 Elo+

VS

Team Averages
Level 32
1,500 SR
1,511 Elo+
Kukulkan
Kukulkan
Dalilman
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 7L
1,457 Elo+
Party 1
Bellona
Bellona
KuonV
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 3L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
YuukoKigen
Jormungandr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 8L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,822
832
4,107
2,258
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
LKWolfy
Jormungandr
10
3 / 1 / 2
6,755
965
5,164
6,931
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 0 / 4
5,740
820
1,373
3,783
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dalilman
Kukulkan
8
0 / 2 / 1
4,845
692
2,762
3,455
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
KuonV
Bellona
8
1 / 1 / 0
5,203
743
2,272
5,249
3,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
YuukoKigen
Jormungandr
7
0 / 3 / 0
4,810
687
1,783
6,642
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Kukulkan
Dalilman
Kukulkan
0
2
1
0.25
L
Bellona
KuonV
Bellona
1
1
0
1
W
Jormungandr
LKWolfy
Jormungandr
3
1
2
4
W
1
0
4
3
L
Jormungandr
YuukoKigen
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,644
Damage
6,817
12,972
Taken
15,346
9,383
Mitigated
9,262
5,660
Healing
1,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,107
1,292
0
1,348
2,258
979
1,206
1,385
873
21,237
2,776
L
Kukulkan
Dalilman
Kukulkan
2,762
78
0
500
3,455
1,297
0
1,647
1,808
15,413
0
L
Bellona
KuonV
Bellona
2,272
579
90
130
5,249
3,964
0
3,453
1,796
0
5,277
W
Jormungandr
LKWolfy
Jormungandr
5,164
913
99
2,953
6,931
6,236
528
2,624
4,307
18,091
0
W
1,373
400
0
1,260
3,783
2,168
1,102
967
2,816
0
19,949
L
Jormungandr
YuukoKigen
Jormungandr
1,783
613
0
622
6,642
4,001
0
3,861
2,781
5,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,317
Gold Earned
14,858
98
Minions Killed
42
7
Camps Cleared
0
413,933
Distance Traveled
353,911
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,822
832
39
6
3
126,838
0
L
Kukulkan
4,845
692
24
3
0
109,686
2
L
Bellona
5,203
743
6
1
0
117,130
1
W
Jormungandr
6,755
965
23
3
0
133,927
2
W
Mercury
5,740
820
36
5
4
153,168
1
L
Jormungandr
4,810
687
12
2
0
127,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role