Player Matchup

Thoth
Thoth
CrimsonChin1134
Thoth
Level 87
God Stats
2W - 0L
1,765 SR
Queue Stats
87W - 100L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JuicyBudlets
Ah Muzen Cab
Level 57
God Stats
60W - 58L
1,446 SR
Queue Stats
301W - 323L
1,401 Elo+
Solo
Da Ji
Da Ji
Troy_22G
Da Ji
Level 143
God Stats
11W - 13L
1,420 SR
Queue Stats
243W - 246L
1,440 Elo+
Party 1
Athena
Athena
oblivionarts
Athena
Level 126
God Stats
7W - 10L
1,275 SR
Queue Stats
246W - 270L
1,444 Elo+
Party 1
Bellona
Bellona
theTOOTHslooth09
Bellona
Level 127
God Stats
2W - 9L
1,500 SR
Queue Stats
126W - 150L
1,384 Elo+
Solo
Team Averages
Level 108
1,481 SR
1,432 Elo+

VS

Team Averages
Level 93
1,468 SR
1,447 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Guggernauta
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
HandsomDevil504
Zhong Kui
Level 108
God Stats
23W - 23L
1,563 SR
Queue Stats
271W - 273L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Shai-HuludH20
Baron Samedi
Level 38
God Stats
65W - 87L
1,428 SR
Queue Stats
467W - 542L
1,378 Elo+
Solo
Bacchus
Bacchus
createdonlyonce
Bacchus
Level 129
God Stats
1W - 3L
1,349 SR
Queue Stats
376W - 385L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 6
12,676
488
11,540
15,552
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
JuicyBudlets
Ah Muzen Cab
20
7 / 4 / 9
13,232
509
22,714
21,374
9,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Troy_22G
Da Ji
20
10 / 3 / 5
13,452
517
17,802
24,708
12,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
16
1 / 5 / 15
11,126
428
10,945
32,581
37,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
5 / 2 / 8
13,668
526
14,437
21,240
24,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
9 / 3 / 3
13,643
525
22,215
18,310
9,969
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
18
1 / 5 / 6
12,022
462
13,042
23,724
11,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
HandsomDevil504
Zhong Kui
18
5 / 6 / 7
12,548
483
20,374
27,354
20,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Shai-HuludH20
Baron Samedi
16
5 / 8 / 7
11,224
432
15,146
22,074
12,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 5 / 8
11,504
442
8,870
21,540
31,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
51
27
Kills
20
20
Deaths
27
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
9
3
3
3.5
W
4
6
6
1.17
L
Olorun
1
5
6
0.8
L
Zhong Kui
HandsomDevil504
Zhong Kui
5
6
7
1.42
W
Ah Muzen Cab
JuicyBudlets
Ah Muzen Cab
7
4
9
2.88
L
Baron Samedi
Shai-HuludH20
Baron Samedi
5
8
7
1.06
W
Da Ji
Troy_22G
Da Ji
10
3
5
4.17
L
0
5
8
0.8
W
Athena
1
5
15
1.7
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,438
Damage
79,647
115,455
Taken
113,002
91,389
Mitigated
85,657
32,867
Healing
35,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
22,215
8,534
0
999
18,310
9,969
1,976
3,375
14,935
0
140,841
W
11,540
644
0
1,539
15,552
7,162
712
6,375
9,068
100,222
0
L
Olorun
13,042
5,183
611
9,866
23,724
11,580
2,896
4,060
19,664
104,947
0
L
Zhong Kui
HandsomDevil504
Zhong Kui
20,374
2,630
0
11,402
27,354
20,127
557
7,919
19,435
96,162
0
W
Ah Muzen Cab
JuicyBudlets
Ah Muzen Cab
22,714
7,009
0
7,827
21,374
9,627
636
10,910
10,066
0
124,235
L
Baron Samedi
Shai-HuludH20
Baron Samedi
15,146
3,097
1,271
6,458
22,074
12,572
579
3,214
18,860
46,371
6,140
W
Da Ji
Troy_22G
Da Ji
17,802
4,586
198
10,725
24,708
12,863
300
13,302
11,406
0
89,785
L
8,870
954
2,859
1,919
21,540
31,409
258
4,069
17,471
54,609
0
W
Athena
10,945
4,369
0
6,329
32,581
37,387
133
16,005
15,473
40,226
0
W
14,437
6,096
0
6,249
21,240
24,350
2,657
8,528
12,712
0
96,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,154
Gold Earned
60,941
620
Minions Killed
613
0
Camps Cleared
0
2,449,629
Distance Traveled
2,214,626
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,643
525
180
7
0
477,660
1
W
Thoth
12,676
488
141
5
0
446,080
2
L
Olorun
12,022
462
159
6
0
433,903
3
L
Zhong Kui
12,548
483
130
5
0
397,472
4
W
Ah Muzen Cab
13,232
509
158
6
0
533,536
4
L
Baron Samedi
11,224
432
72
3
0
423,185
5
W
Da Ji
13,452
517
122
5
0
524,382
5
L
Bacchus
11,504
442
72
3
0
482,406
0
W
Athena
11,126
428
41
2
0
483,555
5
W
Bellona
13,668
526
158
6
0
462,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role