Player Matchup

Nox
Nox
Evil13lazer
Nox
Level 138
God Stats
3W - 5L
1,448 SR
Queue Stats
60W - 104L
1,417 Elo+
Party 3
Ne Zha
Ne Zha
Flaco
Ne Zha
Level 140
God Stats
27W - 17L
1,649 SR
Queue Stats
136W - 107L
1,562 Elo+
Solo
Ishtar
Ishtar
GenieW
Ishtar
Level 115
God Stats
1W - 5L
1,270 SR
Queue Stats
229W - 209L
1,581 Elo+
Party 1
Cernunnos
Cernunnos
MightyDorknon
Cernunnos
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
4W - 4L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
stuntzyy
Sylvanus
Level 24
God Stats
6W - 5L
1,538 SR
Queue Stats
6W - 6L
1,507 Elo+
Party 3
Team Averages
Level 89
1,443 SR
1,523 Elo+

VS

Team Averages
Level 94
1,552 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MommyDidntVaxMe
King Arthur
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,487 Elo+
Party 2
Sobek
Sobek
TrueMyrmidon
Sobek
Level 64
God Stats
4W - 2L
1,759 SR
Queue Stats
56W - 79L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
bigups223
Erlang Shen
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 9
9,714
486
11,375
12,859
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Flaco
Ne Zha
15
7 / 4 / 3
10,381
519
15,586
17,772
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
GenieW
Ishtar
17
6 / 4 / 2
10,897
545
17,527
22,855
11,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
MightyDorknon
Cernunnos
11
0 / 10 / 3
7,470
374
5,441
16,084
5,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
stuntzyy
Sylvanus
10
0 / 7 / 2
7,863
393
8,036
18,317
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
16 / 1 / 8
12,270
614
17,151
10,152
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
14
3 / 4 / 7
9,070
454
13,220
13,443
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
MommyDidntVaxMe
King Arthur
17
6 / 4 / 5
11,240
562
16,467
23,852
19,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 14
9,740
487
8,300
24,540
32,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
bigups223
Erlang Shen
16
4 / 4 / 9
10,335
517
11,483
20,913
12,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
16
Kills
31
31
Deaths
16
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
16
1
8
20
W
Nu Wa
 
Nu Wa
3
4
7
1.63
L
3
6
9
1.25
L
Ne Zha
Flaco
Ne Zha
7
4
3
2.13
L
Ishtar
GenieW
Ishtar
6
4
2
1.75
L
Cernunnos
MightyDorknon
Cernunnos
0
10
3
0.15
W
King Arthur
MommyDidntVaxMe
King Arthur
6
4
5
2.13
W
2
3
14
3
W
Erlang Shen
bigups223
Erlang Shen
4
4
9
2.13
L
Sylvanus
stuntzyy
Sylvanus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,965
Damage
66,621
87,887
Taken
92,900
48,693
Mitigated
74,107
26,397
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,151
9,660
0
2,600
10,152
4,058
6,777
2,521
7,631
0
79,565
W
Nu Wa
 
Nu Wa
13,220
3,647
0
1,771
13,443
5,409
560
4,337
9,106
59,804
0
L
11,375
1,224
0
500
12,859
5,377
0
6,098
6,761
57,477
0
L
Ne Zha
Flaco
Ne Zha
15,586
7,270
0
8,152
17,772
8,528
0
3,375
14,397
0
84,616
L
Ishtar
GenieW
Ishtar
17,527
12,194
0
8,959
22,855
11,331
1,008
2,265
20,590
0
99,209
L
Cernunnos
MightyDorknon
Cernunnos
5,441
2,742
0
484
16,084
5,827
0
2,843
13,241
0
36,278
W
King Arthur
MommyDidntVaxMe
King Arthur
16,467
2,911
0
7,151
23,852
19,370
112
2,745
21,107
0
77,253
W
8,300
536
391
5,928
24,540
32,966
112
6,985
17,555
25,588
0
W
Erlang Shen
bigups223
Erlang Shen
11,483
5,910
0
6,687
20,913
12,304
1,457
3,804
17,109
0
89,685
L
Sylvanus
stuntzyy
Sylvanus
8,036
2,611
2,775
5,527
18,317
17,630
120
6,939
11,378
26,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,325
Gold Earned
52,655
452
Minions Killed
477
0
Camps Cleared
0
1,573,084
Distance Traveled
1,832,025
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,270
614
131
7
0
378,089
6
W
Nu Wa
9,070
454
64
3
0
335,298
5
L
Nox
9,714
486
100
5
0
332,012
2
L
Ne Zha
10,381
519
115
6
0
348,938
1
L
Ishtar
10,897
545
149
7
0
309,605
3
L
Cernunnos
7,470
374
55
3
0
282,295
0
W
King Arthur
11,240
562
121
6
0
362,831
4
W
Sobek
9,740
487
37
2
0
328,338
1
W
Erlang Shen
10,335
517
124
6
0
427,469
6
L
Sylvanus
7,863
393
33
2
0
300,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role