Player Matchup

Nu Wa
Nu Wa
Aprxhnd
Nu Wa
Level 120
God Stats
0W - 1L
1,686 SR
Queue Stats
148W - 143L
1,497 Elo+
Party 1
Ymir
Ymir
CursingDuck
Ymir
Level 103
God Stats
9W - 11L
1,402 SR
Queue Stats
139W - 153L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
DartBasher
Tsukuyomi
Level 83
God Stats
1W - 2L
1,465 SR
Queue Stats
80W - 78L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
Lundy_274
Sylvanus
Level 65
God Stats
6W - 3L
1,677 SR
Queue Stats
153W - 139L
1,418 Elo+
Party 1
Charybdis
Charybdis
MahiMan_274
Charybdis
Level 15
God Stats
5W - 4L
1,506 SR
Queue Stats
5W - 5L
1,356 Elo+
Party 1
Team Averages
Level 77
1,547 SR
1,444 Elo+

VS

Team Averages
Level 99
1,543 SR
1,480 Elo+
Ishtar
Ishtar
Goddess_Dwight
Ishtar
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 153L
1,432 Elo+
Party 3
Sol
Sol
KurenTheTurtle
Sol
Level 128
God Stats
1W - 0L
1,890 SR
Queue Stats
165W - 154L
1,482 Elo+
Party 2
Nemesis
Nemesis
Mercy_Lacroix_
Nemesis
Level 136
God Stats
3W - 2L
1,304 SR
Queue Stats
432W - 394L
1,500 Elo+
Party 3
Athena
Athena
MonteTheBear
Athena
Level 98
God Stats
4W - 5L
1,478 SR
Queue Stats
163W - 156L
1,494 Elo+
Party 2
Horus
Horus
squishiely
Horus
Level 88
God Stats
13W - 13L
1,540 SR
Queue Stats
283W - 285L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aprxhnd
Nu Wa
11
0 / 2 / 0
6,198
517
4,080
6,061
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

11
2 / 4 / 0
6,527
544
7,568
10,903
8,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
DartBasher
Tsukuyomi
10
0 / 3 / 1
5,737
478
3,385
10,076
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Lundy_274
Sylvanus
9
1 / 4 / 0
5,396
450
5,681
9,556
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
MahiMan_274
Charybdis
7
0 / 9 / 1
4,641
387
4,293
11,326
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,161
597
3,597
5,576
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
12 / 0 / 3
8,682
724
15,696
11,503
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 0 / 5
7,057
588
3,840
7,362
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
11
6 / 1 / 7
7,449
621
4,028
10,698
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
11
1 / 2 / 4
7,061
588
7,772
12,929
7,069

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
22
22
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aprxhnd
Nu Wa
0
2
0
0
L
2
4
0
0.5
L
Tsukuyomi
DartBasher
Tsukuyomi
0
3
1
0.17
W
1
0
1
1.5
W
12
0
3
13.5
L
Sylvanus
Lundy_274
Sylvanus
1
4
0
0.25
L
Charybdis
MahiMan_274
Charybdis
0
9
1
0.06
W
2
0
5
4.5
W
Athena
6
1
7
9.5
W
Horus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,007
Damage
34,933
47,922
Taken
48,068
23,839
Mitigated
27,245
8,818
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aprxhnd
Nu Wa
4,080
866
0
500
6,061
2,041
0
1,002
5,059
46,317
0
L
7,568
1,911
0
570
10,903
8,071
0
273
10,630
41,643
0
L
Tsukuyomi
DartBasher
Tsukuyomi
3,385
1,016
0
4,088
10,076
3,568
0
1,883
8,193
0
39,544
W
3,597
1,675
0
978
5,576
2,604
997
2,178
3,212
0
57,337
W
15,696
8,618
0
8,846
11,503
4,742
3,288
2,957
8,482
62,834
9,194
L
Sylvanus
Lundy_274
Sylvanus
5,681
2,768
427
1,963
9,556
6,221
0
6,146
3,410
24,604
8,529
L
Charybdis
MahiMan_274
Charybdis
4,293
2,592
0
1,270
11,326
3,938
0
8,166
3,160
0
17,266
W
3,840
1,937
0
3,668
7,362
2,756
0
1,040
6,271
0
42,396
W
Athena
4,028
1,200
363
1,864
10,698
10,074
65
2,702
7,842
17,741
0
W
Horus
7,772
3,250
556
2,280
12,929
7,069
482
6,734
6,131
0
45,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,499
Gold Earned
37,410
320
Minions Killed
399
0
Camps Cleared
0
1,084,969
Distance Traveled
1,195,531
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,198
517
94
8
0
204,803
4
L
Ymir
6,527
544
81
7
0
201,334
1
L
Tsukuyomi
5,737
478
75
6
0
256,423
0
W
Ishtar
7,161
597
117
10
0
219,818
3
W
Sol
8,682
724
112
9
0
212,339
1
L
Sylvanus
5,396
450
50
4
0
211,448
2
L
Charybdis
4,641
387
20
2
0
210,961
0
W
Nemesis
7,057
588
76
6
0
283,199
2
W
Athena
7,449
621
19
2
0
267,073
0
W
Horus
7,061
588
75
6
0
213,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role