Player Matchup

Morgan Le Fay
Morgan Le Fay
Daddy_LongN1ps
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 84L
1,488 Elo+
Party 1
Skadi
Skadi
FappityOg420
Skadi
Level 83
God Stats
9W - 4L
1,587 SR
Queue Stats
165W - 164L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
McDeeBruhh92
Sun Wukong
Level 157
God Stats
7W - 9L
1,514 SR
Queue Stats
394W - 471L
1,404 Elo+
Party 4
Osiris
Osiris
Reddemonboy
Osiris
Level 103
God Stats
1W - 3L
1,202 SR
Queue Stats
152W - 186L
1,394 Elo+
Party 4
Chang'e
Chang'e
TheChubbyBoss
Chang'e
Level 156
God Stats
2W - 2L
1,386 SR
Queue Stats
185W - 246L
1,415 Elo+
Party 4
Team Averages
Level 113
1,438 SR
1,446 Elo+

VS

Team Averages
Level 85
1,376 SR
1,409 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
ABCguy1
Terra
Level 55
God Stats
0W - 2L
1,289 SR
Queue Stats
6W - 17L
1,310 Elo+
Party 3
The Morrigan
The Morrigan
ButtWhisk
The Morrigan
Level 131
God Stats
0W - 6L
1,065 SR
Queue Stats
502W - 552L
1,395 Elo+
Solo
Xbalanque
Xbalanque
The_Bane99
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,346 Elo+
Party 3
Awilix
Awilix
iTz Slyfly
Awilix
Level 126
God Stats
3W - 11L
1,529 SR
Queue Stats
258W - 270L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daddy_LongN1ps
Morgan Le Fay
20
9 / 2 / 16
12,077
805
26,651
13,647
7,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
15 / 2 / 15
12,798
853
29,980
17,154
9,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
McDeeBruhh92
Sun Wukong
19
8 / 3 / 19
11,609
774
15,163
22,817
25,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Osiris
16
1 / 3 / 17
10,859
724
7,654
17,495
14,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
14
1 / 5 / 13
9,323
622
3,958
11,497
8,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 7 / 6
9,758
651
19,111
21,946
19,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
ABCguy1
Terra
13
0 / 5 / 6
8,678
579
6,393
20,825
32,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
ButtWhisk
The Morrigan
15
2 / 8 / 6
9,134
609
12,858
11,868
6,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
The_Bane99
Xbalanque
17
1 / 7 / 6
9,252
617
15,919
18,366
11,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
iTz Slyfly
Awilix
18
5 / 7 / 6
11,208
747
7,781
16,875
9,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
34
Kills
11
15
Deaths
34
80
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
7
6
0.86
L
Terra
ABCguy1
Terra
0
5
6
0.6
L
The Morrigan
ButtWhisk
The Morrigan
2
8
6
0.63
W
Morgan Le Fay
Daddy_LongN1ps
Morgan Le Fay
9
2
16
8.5
W
15
2
15
11.25
W
Sun Wukong
McDeeBruhh92
Sun Wukong
8
3
19
5.83
W
Osiris
1
3
17
3.17
W
Chang'e
1
5
13
1.5
L
Xbalanque
The_Bane99
Xbalanque
1
7
6
0.57
L
Awilix
iTz Slyfly
Awilix
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,406
Damage
62,062
82,610
Taken
89,880
64,672
Mitigated
78,492
44,035
Healing
26,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
19,111
2,331
1,141
5,634
21,946
19,025
120
6,704
15,084
31,777
0
L
Terra
ABCguy1
Terra
6,393
767
5,639
4,557
20,825
32,191
0
8,147
12,422
10,094
0
L
The Morrigan
ButtWhisk
The Morrigan
12,858
2,152
2,052
1,488
11,868
6,564
0
6,093
5,668
22,703
0
W
Morgan Le Fay
Daddy_LongN1ps
Morgan Le Fay
26,651
1,430
2,356
5,981
13,647
7,334
821
6,716
6,931
53,258
0
W
29,980
17,508
2,232
8,046
17,154
9,244
2,947
7,105
10,049
0
58,084
W
Sun Wukong
McDeeBruhh92
Sun Wukong
15,163
2,961
2,161
10,921
22,817
25,163
1,548
9,240
13,577
0
31,651
W
Osiris
7,654
1,571
2,792
5,334
17,495
14,826
1,571
9,438
8,057
0
14,282
W
Chang'e
3,958
905
2,867
1,345
11,497
8,105
1,214
5,863
5,634
10,927
0
L
Xbalanque
The_Bane99
Xbalanque
15,919
4,591
734
1,416
18,366
11,053
0
4,433
13,925
0
34,657
L
Awilix
iTz Slyfly
Awilix
7,781
2,425
2,020
2,317
16,875
9,659
0
4,647
12,148
0
30,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
48,030
164
Minions Killed
142
0
Camps Cleared
0
1,255,203
Distance Traveled
1,173,514
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,758
651
31
2
0
226,193
0
L
Terra
8,678
579
8
1
0
252,525
0
L
The Morrigan
9,134
609
17
1
0
213,148
1
W
Morgan Le Fay
12,077
805
43
3
0
286,310
0
W
Skadi
12,798
853
51
3
0
259,481
0
W
Sun Wukong
11,609
774
31
2
0
220,833
0
W
Osiris
10,859
724
20
1
0
279,815
1
W
Chang'e
9,323
622
19
1
0
208,764
0
L
Xbalanque
9,252
617
45
3
0
227,673
2
L
Awilix
11,208
747
41
3
0
253,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role