Player Matchup

Ishtar
Ishtar
LegitCDN
Ishtar
Level 39
God Stats
1W - 2L
1,229 SR
Queue Stats
47W - 59L
1,374 Elo+
Party 1
Loki
Loki
Nekojitan
Loki
Level 48
God Stats
18W - 15L
1,568 SR
Queue Stats
91W - 99L
1,400 Elo+
Party 1
Sol
Sol
Nikipoo
Sol
Level 67
God Stats
3W - 2L
1,643 SR
Queue Stats
61W - 52L
1,461 Elo+
Party 1
Geb
Geb
SilentFireWolf
Geb
Level 46
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Hun Batz
Hun Batz
Skidderr
Hun Batz
Level 61
God Stats
3W - 1L
1,691 SR
Queue Stats
111W - 138L
1,378 Elo+
Party 1
Team Averages
Level 52
1,484 SR
1,378 Elo+

VS

Team Averages
Level 64
1,659 SR
1,581 Elo+
Poseidon
Poseidon
 
Poseidon
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Luwusty
Susano
Level 125
God Stats
5W - 2L
1,655 SR
Queue Stats
167W - 120L
1,617 Elo+
Party 2
Ishtar
Ishtar
SolxLunaR
Ishtar
Level 77
God Stats
5W - 4L
1,530 SR
Queue Stats
171W - 124L
1,605 Elo+
Party 2
Ymir
Ymir
arcane11011
Ymir
Level 27
God Stats
13W - 3L
1,989 SR
Queue Stats
124W - 82L
1,617 Elo+
Party 2
Neith
Neith
frijolesloco
Neith
Level 45
God Stats
10W - 10L
1,621 SR
Queue Stats
31W - 28L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
LegitCDN
Ishtar
7
0 / 5 / 0
4,851
373
2,722
9,866
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
0 / 1 / 0
6,938
534
1,991
7,840
2,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
11
0 / 3 / 1
6,682
514
4,735
8,394
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 0
5,428
418
2,556
12,139
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Skidderr
Hun Batz
10
1 / 6 / 0
6,337
487
4,403
12,106
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 0 / 0
7,383
568
2,591
3,359
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Luwusty
Susano
12
6 / 2 / 3
7,448
573
8,255
11,161
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
SolxLunaR
Ishtar
13
8 / 0 / 4
7,940
611
14,166
7,021
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 10
6,943
534
4,133
7,367
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 1
6,535
503
5,722
4,301
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
19
19
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
0
4
L
Ishtar
LegitCDN
Ishtar
0
5
0
0
W
Susano
Luwusty
Susano
6
2
3
3.75
L
Loki
0
1
0
0
L
Sol
0
3
1
0.17
L
0
4
0
0
L
Hun Batz
Skidderr
Hun Batz
1
6
0
0.17
W
Ishtar
SolxLunaR
Ishtar
8
0
4
10
W
1
0
10
6
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,407
Damage
34,867
50,345
Taken
33,209
21,994
Mitigated
17,036
16,573
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,591
625
0
1,150
3,359
1,068
0
1,018
2,341
56,470
0
L
Ishtar
LegitCDN
Ishtar
2,722
1,519
0
2,128
9,866
2,823
0
1,237
8,629
0
19,268
W
Susano
Luwusty
Susano
8,255
1,745
0
4,824
11,161
4,564
0
2,800
8,361
0
42,660
L
Loki
1,991
594
0
4,507
7,840
2,970
0
313
7,527
0
45,528
L
Sol
4,735
2,029
0
3,918
8,394
3,030
0
1,539
6,855
49,917
0
L
2,556
583
0
2,368
12,139
7,390
0
2,586
9,553
15,171
0
L
Hun Batz
Skidderr
Hun Batz
4,403
1,386
0
3,652
12,106
5,781
0
1,049
11,057
0
52,080
W
Ishtar
SolxLunaR
Ishtar
14,166
9,794
0
2,493
7,021
3,196
55
1,272
5,749
0
69,814
W
4,133
1,178
261
2,741
7,367
6,721
29
2,108
5,259
16,786
0
W
5,722
2,753
0
3,433
4,301
1,487
533
93
4,208
0
41,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
36,249
334
Minions Killed
356
0
Camps Cleared
0
1,164,694
Distance Traveled
1,222,810
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,383
568
83
6
0
280,384
5
L
Ishtar
4,851
373
48
4
0
206,543
2
W
Susano
7,448
573
71
5
0
280,933
3
L
Loki
6,938
534
83
6
0
270,323
3
L
Sol
6,682
514
101
8
0
207,449
1
L
Geb
5,428
418
11
1
0
237,744
3
L
Hun Batz
6,337
487
91
7
0
242,635
0
W
Ishtar
7,940
611
101
8
0
236,405
4
W
Ymir
6,943
534
31
2
0
239,282
0
W
Neith
6,535
503
70
5
0
185,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role