Player Matchup

Neith
Neith
FinityBB
Neith
Level 18
God Stats
53W - 15L
2,029 SR
Queue Stats
78W - 25L
1,916 Elo+
Party 2
Yemoja
Yemoja
FloppyPencil
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 6L
1,937 Elo+
Party 2
Hel
Hel
FullMetalJackie
Hel
Level 156
God Stats
96W - 22L
1,894 SR
Queue Stats
381W - 115L
1,860 Elo+
Party 2
Team Averages
Level 67
1,807 SR
1,904 Elo+

VS

Team Averages
Level 98
1,459 SR
1,449 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ExileTi
Scylla
Level 84
God Stats
2W - 3L
1,622 SR
Queue Stats
75W - 76L
1,567 Elo+
Solo
Artemis
Artemis
SuddenEnd0
Artemis
Level 121
God Stats
0W - 6L
1,256 SR
Queue Stats
212W - 291L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FinityBB
Neith
11
2 / 1 / 12
7,601
760
7,833
9,883
4,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
12
5 / 0 / 9
8,834
883
8,073
10,707
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
8 / 1 / 6
8,440
844
9,940
6,739
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 8 / 0
5,841
584
2,873
13,259
12,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
ExileTi
Scylla
11
2 / 4 / 0
6,920
692
7,217
6,156
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SuddenEnd0
Artemis
9
0 / 3 / 1
6,020
602
6,237
10,594
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
2
2
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
8
0
0
L
Scylla
ExileTi
Scylla
2
4
0
0.5
W
Neith
FinityBB
Neith
2
1
12
8
W
Yemoja
5
0
9
9.5
W
8
1
6
11
L
Artemis
SuddenEnd0
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
16,327
27,329
Taken
30,009
15,963
Mitigated
19,026
17,004
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,873
372
695
988
13,259
12,027
0
5,869
7,221
7,488
0
L
Scylla
ExileTi
Scylla
7,217
539
0
250
6,156
2,336
0
3,767
2,153
24,229
0
W
Neith
FinityBB
Neith
7,833
3,196
0
2,031
9,883
4,272
636
3,250
6,633
0
23,469
W
Yemoja
8,073
2,486
2,005
3,284
10,707
8,682
510
3,097
7,610
19,880
0
W
9,940
1,064
5,736
3,948
6,739
3,009
413
3,857
2,882
28,937
0
L
Artemis
SuddenEnd0
Artemis
6,237
1,917
0
1,352
10,594
4,663
0
7,767
2,524
0
13,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
18,781
111
Minions Killed
68
5
Camps Cleared
0
554,309
Distance Traveled
431,180
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,841
584
1
0
0
122,370
1
L
Scylla
6,920
692
45
5
0
140,750
2
W
Neith
7,601
760
34
3
1
189,363
2
W
Yemoja
8,834
883
23
2
1
160,489
4
W
Hel
8,440
844
54
5
3
204,457
4
L
Artemis
6,020
602
22
2
0
168,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role