Player Matchup

Artio
Artio
McDeeBruhh92
Artio
Level 157
God Stats
8W - 9L
1,596 SR
Queue Stats
394W - 471L
1,415 Elo+
Party 2
Hun Batz
Hun Batz
Reddemonboy
Hun Batz
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 186L
1,404 Elo+
Party 2
Charybdis
Charybdis
TheChubbyBoss
Charybdis
Level 156
God Stats
1W - 4L
1,315 SR
Queue Stats
185W - 246L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
ToXiyN
Sylvanus
Level 42
God Stats
2W - 7L
1,591 SR
Queue Stats
378W - 428L
1,370 Elo+
Solo
Geb
Geb
X-Rhisiart-X
Geb
Level 157
God Stats
9W - 7L
1,368 SR
Queue Stats
493W - 500L
1,404 Elo+
Solo
Team Averages
Level 123
1,474 SR
1,404 Elo+

VS

Team Averages
Level 111
1,408 SR
1,400 Elo+
Nu Wa
Nu Wa
ButtWhisk
Nu Wa
Level 131
God Stats
3W - 3L
1,483 SR
Queue Stats
502W - 552L
1,383 Elo+
Solo
Mulan
Mulan
ElGatoCheshire
Mulan
Level 124
God Stats
2W - 1L
1,516 SR
Queue Stats
34W - 40L
1,416 Elo+
Party 1
Terra
Terra
Noe603
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,380 Elo+
Party 1
Artio
Artio
Wolziel_Alucard
Artio
Level 148
God Stats
2W - 3L
1,148 SR
Queue Stats
354W - 410L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
amboo04
Heimdallr
Level 122
God Stats
6W - 5L
1,392 SR
Queue Stats
155W - 168L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 14
10,696
629
10,801
28,322
37,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Reddemonboy
Hun Batz
20
6 / 12 / 7
13,143
773
14,778
26,222
13,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
TheChubbyBoss
Charybdis
18
3 / 9 / 11
11,219
660
18,785
19,051
10,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ToXiyN
Sylvanus
19
3 / 8 / 9
11,181
658
12,419
22,060
23,849
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 6 / 6
12,445
732
20,208
24,828
16,550
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ButtWhisk
Nu Wa
20
10 / 5 / 25
13,870
816
34,351
17,513
8,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 23
12,962
762
23,667
20,713
28,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Noe603
Terra
19
5 / 2 / 23
11,870
698
10,643
19,386
21,642
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 6 / 23
12,219
719
10,990
25,977
33,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
amboo04
Heimdallr
20
13 / 6 / 20
13,595
800
25,036
19,810
11,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
156
22
Kills
42
42
Deaths
23
47
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ButtWhisk
Nu Wa
10
5
25
4.5
W
9
4
23
5.13
L
1
7
14
1.14
W
Terra
Noe603
Terra
5
2
23
8.25
L
Hun Batz
Reddemonboy
Hun Batz
6
12
7
0.79
L
Charybdis
TheChubbyBoss
Charybdis
3
9
11
0.94
L
Sylvanus
ToXiyN
Sylvanus
3
8
9
0.94
W
5
6
23
2.75
L
9
6
6
2
W
Heimdallr
amboo04
Heimdallr
13
6
20
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,991
Damage
104,687
120,483
Taken
103,399
101,937
Mitigated
104,376
34,064
Healing
44,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ButtWhisk
Nu Wa
34,351
9,460
1,482
4,582
17,513
8,597
1,666
7,334
10,179
65,490
0
W
23,667
1,553
153
3,405
20,713
28,587
1,412
9,157
11,556
0
34,598
L
10,801
1,238
4,320
8,122
28,322
37,888
0
13,686
14,631
27,766
0
W
Terra
Noe603
Terra
10,643
1,403
6,595
6,015
19,386
21,642
290
6,913
12,473
19,286
0
L
Hun Batz
Reddemonboy
Hun Batz
14,778
3,819
0
4,183
26,222
13,363
129
12,830
13,392
0
40,517
L
Charybdis
TheChubbyBoss
Charybdis
18,785
9,913
0
630
19,051
10,287
118
7,665
11,386
0
32,529
L
Sylvanus
ToXiyN
Sylvanus
12,419
3,308
4,909
3,330
22,060
23,849
248
10,819
11,241
23,463
0
W
10,990
1,712
8,224
8,902
25,977
33,821
1,396
10,318
15,659
19,769
0
L
20,208
1,438
1,298
7,272
24,828
16,550
1,050
10,984
13,844
43,026
0
W
Heimdallr
amboo04
Heimdallr
25,036
11,503
2,135
3,118
19,810
11,729
3,948
9,706
10,104
0
48,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,684
Gold Earned
64,516
162
Minions Killed
174
0
Camps Cleared
0
1,376,768
Distance Traveled
1,383,443
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,870
816
62
4
0
237,543
1
W
Mulan
12,962
762
33
2
0
286,058
0
L
Artio
10,696
629
23
1
0
397,208
0
W
Terra
11,870
698
16
1
0
317,449
0
L
Hun Batz
13,143
773
57
3
0
238,901
1
L
Charybdis
11,219
660
32
2
0
191,588
0
L
Sylvanus
11,181
658
15
1
0
242,347
0
W
Artio
12,219
719
15
1
0
301,269
0
L
Geb
12,445
732
35
2
0
306,724
1
W
Heimdallr
13,595
800
48
3
0
241,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role