Player Matchup

Xing Tian
Xing Tian
MEZM3RiiZE
Xing Tian
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,550 Elo+
Solo
Achilles
Achilles
Sense Static
Achilles
Level 30
God Stats
17W - 21L
1,498 SR
Queue Stats
22W - 35L
1,430 Elo+
Party 2
Ratatoskr
Ratatoskr
SenseFlight
Ratatoskr
Level 105
God Stats
12W - 8L
1,575 SR
Queue Stats
115W - 111L
1,560 Elo+
Party 2
Izanami
Izanami
Ultima Born
Izanami
Level 157
God Stats
27W - 34L
1,524 SR
Queue Stats
122W - 119L
1,595 Elo+
Solo
Merlin
Merlin
Xavices
Merlin
Level 102
God Stats
4W - 4L
1,515 SR
Queue Stats
102W - 77L
1,619 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,551 Elo+

VS

Team Averages
Level 107
1,513 SR
1,517 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EdgyLord77
Hercules
Level 23
God Stats
2W - 3L
1,454 SR
Queue Stats
51W - 51L
1,530 Elo+
Party 1
Sol
Sol
RegularCarp
Sol
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,513 Elo+
Solo
Ishtar
Ishtar
Shinobi_134
Ishtar
Level 155
God Stats
13W - 11L
1,672 SR
Queue Stats
191W - 207L
1,499 Elo+
Party 1
The Morrigan
The Morrigan
xXzardokXx
The Morrigan
Level 109
God Stats
6W - 10L
1,441 SR
Queue Stats
352W - 354L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MEZM3RiiZE
Xing Tian
20
4 / 2 / 13
12,333
725
17,054
23,951
35,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Sense Static
Achilles
19
3 / 3 / 11
11,794
694
11,597
22,674
30,565
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
SenseFlight
Ratatoskr
20
8 / 1 / 10
13,906
818
28,417
27,870
31,604
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Ultima Born
Izanami
19
2 / 3 / 7
12,456
733
21,713
14,895
8,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Xavices
Merlin
20
4 / 2 / 6
12,600
741
19,870
12,848
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
0 / 4 / 6
11,747
691
11,414
33,269
41,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
EdgyLord77
Hercules
18
3 / 3 / 6
11,053
650
12,393
30,415
39,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 4 / 7
11,187
658
19,035
19,927
9,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
20
5 / 5 / 6
12,889
758
20,570
19,981
11,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
xXzardokXx
The Morrigan
18
2 / 5 / 6
11,339
667
12,724
12,937
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
21
Kills
11
11
Deaths
21
47
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
6
0.75
L
Hercules
EdgyLord77
Hercules
3
3
6
2
W
Xing Tian
MEZM3RiiZE
Xing Tian
4
2
13
5.25
L
1
4
7
1.13
W
Achilles
Sense Static
Achilles
3
3
11
2.83
W
Ratatoskr
SenseFlight
Ratatoskr
8
1
10
13
L
Ishtar
5
5
6
1.6
W
Izanami
Ultima Born
Izanami
2
3
7
1.83
W
Merlin
Xavices
Merlin
4
2
6
3.5
L
The Morrigan
xXzardokXx
The Morrigan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,651
Damage
76,136
102,238
Taken
116,529
113,988
Mitigated
108,469
29,254
Healing
39,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,414
1,676
6,043
11,532
33,269
41,123
28
6,887
26,094
33,856
0
L
Hercules
EdgyLord77
Hercules
12,393
3,729
0
11,675
30,415
39,420
244
10,627
19,065
0
21,550
W
Xing Tian
MEZM3RiiZE
Xing Tian
17,054
1,470
0
4,227
23,951
35,728
239
11,326
12,625
32,916
0
L
19,035
8,466
0
5,384
19,927
9,034
102
6,796
12,759
47,206
0
W
Achilles
Sense Static
Achilles
11,597
1,665
963
4,144
22,674
30,565
1,353
9,487
13,187
100
22,898
W
Ratatoskr
SenseFlight
Ratatoskr
28,417
6,816
0
13,648
27,870
31,604
0
10,922
16,948
84
83,729
L
Ishtar
20,570
12,619
0
4,031
19,981
11,356
1,750
8,198
11,618
0
66,874
W
Izanami
Ultima Born
Izanami
21,713
12,379
0
5,002
14,895
8,217
5,806
6,130
8,765
26
78,296
W
Merlin
Xavices
Merlin
19,870
795
0
1,270
12,848
7,874
927
5,189
7,659
60,592
0
L
The Morrigan
xXzardokXx
The Morrigan
12,724
1,922
0
842
12,937
7,536
0
4,179
8,537
42,634
349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,089
Gold Earned
58,215
349
Minions Killed
295
0
Camps Cleared
0
1,755,770
Distance Traveled
1,544,785
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,747
691
45
3
0
297,391
2
L
Hercules
11,053
650
17
1
0
336,030
4
W
Xing Tian
12,333
725
18
1
0
375,268
2
L
Sol
11,187
658
59
3
0
303,705
0
W
Achilles
11,794
694
23
1
0
339,086
6
W
Ratatoskr
13,906
818
109
6
0
399,139
2
L
Ishtar
12,889
758
90
5
0
315,937
1
W
Izanami
12,456
733
122
7
0
322,612
11
W
Merlin
12,600
741
77
5
0
319,665
1
L
The Morrigan
11,339
667
84
5
0
291,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role