Player Matchup

Sobek
Sobek
BellaChewy
Sobek
Level 17
God Stats
5W - 3L
1,545 SR
Queue Stats
62W - 67L
1,400 Elo+
Party 2
Sol
Sol
H20SMOKE
Sol
Level 108
God Stats
2W - 2L
1,680 SR
Queue Stats
65W - 75L
1,395 Elo+
Party 2
Nemesis
Nemesis
LoisSenju
Nemesis
Level 126
God Stats
17W - 27L
1,417 SR
Queue Stats
953W - 1,069L
1,398 Elo+
Solo
Team Averages
Level 84
1,547 SR
1,398 Elo+

VS

Team Averages
Level 62
1,434 SR
1,546 Elo+
Pele
Pele
 
Pele
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
VM iVeNom
Agni
Level 127
God Stats
1W - 4L
1,303 SR
Queue Stats
256W - 318L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
xDARKWOLF98x919
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 2 / 1
6,666
606
3,401
9,270
9,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 3 / 0
6,923
629
7,657
7,172
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
LoisSenju
Nemesis
11
1 / 1 / 1
7,088
644
5,032
9,890
4,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 1 / 1
8,075
734
8,021
9,291
3,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
1 / 1 / 5
7,618
693
11,060
6,622
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
xDARKWOLF98x919
Gilgamesh
10
1 / 0 / 3
7,138
649
2,051
6,217
3,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
1
4.5
L
Sobek
0
2
1
0.25
L
1
3
0
0.33
L
Nemesis
LoisSenju
Nemesis
1
1
1
1.5
W
Agni
1
1
5
3.5
W
Gilgamesh
xDARKWOLF98x919
Gilgamesh
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,090
Damage
21,132
26,332
Taken
22,130
17,123
Mitigated
9,572
7,060
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,021
1,184
342
2,433
9,291
3,912
0
4,126
5,165
0
31,385
L
Sobek
3,401
422
0
1,924
9,270
9,388
0
4,512
4,758
9,582
0
L
7,657
1,789
0
2,403
7,172
3,121
92
2,243
4,929
28,678
3,087
L
Nemesis
LoisSenju
Nemesis
5,032
681
0
2,733
9,890
4,614
0
4,566
5,324
0
20,417
W
Agni
11,060
1,225
0
1,498
6,622
2,610
0
3,370
3,252
30,566
0
W
Gilgamesh
xDARKWOLF98x919
Gilgamesh
2,051
400
0
53
6,217
3,050
0
3,198
3,019
0
9,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,677
Gold Earned
22,831
116
Minions Killed
117
5
Camps Cleared
4
600,512
Distance Traveled
564,695
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,075
734
56
5
4
225,298
0
L
Sobek
6,666
606
23
2
0
222,926
3
L
Sol
6,923
629
44
4
4
185,133
0
L
Nemesis
7,088
644
49
4
1
192,453
2
W
Agni
7,618
693
47
4
0
167,559
2
W
Gilgamesh
7,138
649
14
1
0
171,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role