Player Matchup

King Arthur
King Arthur
Destinyninjw
King Arthur
Level 36
God Stats
6W - 9L
1,667 SR
Queue Stats
56W - 72L
1,425 Elo+
Solo
Skadi
Skadi
Jamaarii
Skadi
Level 45
God Stats
5W - 11L
1,412 SR
Queue Stats
69W - 68L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
TankSznn
Sun Wukong
Level 29
God Stats
1W - 1L
1,783 SR
Queue Stats
49W - 54L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
WhiteSilence313
Ao Kuang
Level 158
God Stats
5W - 7L
1,463 SR
Queue Stats
625W - 621L
1,492 Elo+
Solo
Thoth
Thoth
Wrihx
Thoth
Level 39
God Stats
2W - 3L
1,594 SR
Queue Stats
35W - 39L
1,458 Elo+
Party 2
Team Averages
Level 61
1,584 SR
1,458 Elo+

VS

Team Averages
Level 110
1,678 SR
1,575 Elo+
Atlas
Atlas
AeroTrauma
Atlas
Level 148
God Stats
10W - 6L
1,572 SR
Queue Stats
162W - 146L
1,591 Elo+
Party 1
Mercury
Mercury
Botmotius
Mercury
Level 148
God Stats
6W - 1L
1,748 SR
Queue Stats
101W - 76L
1,546 Elo+
Party 1
Sol
Sol
REYESINC3
Sol
Level 66
God Stats
28W - 23L
1,557 SR
Queue Stats
100W - 109L
1,462 Elo+
Solo
Cabrakan
Cabrakan
RomanMyth
Cabrakan
Level 158
God Stats
47W - 17L
1,780 SR
Queue Stats
117W - 82L
1,607 Elo+
Party 1
Skadi
Skadi
xXchikfilaXx
Skadi
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
18W - 5L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Destinyninjw
King Arthur
9
1 / 6 / 1
5,786
413
6,753
16,029
11,435
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Jamaarii
Skadi
10
0 / 3 / 0
5,879
420
5,210
8,532
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TankSznn
Sun Wukong
9
1 / 2 / 0
6,141
439
2,612
9,493
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
11
1 / 2 / 2
6,870
491
4,201
10,134
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
Wrihx
Thoth
12
1 / 5 / 1
6,802
486
4,991
9,317
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 0 / 4
7,819
559
5,065
7,563
5,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Botmotius
Mercury
15
5 / 2 / 5
8,946
639
7,796
10,716
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 0 / 0
8,416
601
4,815
6,291
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
RomanMyth
Cabrakan
16
6 / 1 / 3
10,039
717
15,346
13,277
8,255
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 3
8,569
612
4,292
6,204
2,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
0
4
3
W
Mercury
Botmotius
Mercury
5
2
5
3.75
L
King Arthur
Destinyninjw
King Arthur
1
6
1
0.25
L
Skadi
Jamaarii
Skadi
0
3
0
0
W
3
0
0
3
W
Cabrakan
RomanMyth
Cabrakan
6
1
3
7.5
L
Sun Wukong
TankSznn
Sun Wukong
1
2
0
0.5
L
Ao Kuang
1
2
2
1
L
Thoth
Wrihx
Thoth
1
5
1
0.3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
37,314
53,505
Taken
44,051
29,160
Mitigated
23,059
10,489
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,065
1,941
2,207
2,345
7,563
5,762
290
853
6,706
21,597
0
W
Mercury
Botmotius
Mercury
7,796
4,390
0
585
10,716
4,512
412
2,744
7,849
0
75,805
L
King Arthur
Destinyninjw
King Arthur
6,753
1,684
0
2,736
16,029
11,435
0
10,671
5,358
0
31,615
L
Skadi
Jamaarii
Skadi
5,210
1,660
0
1,330
8,532
2,984
0
1,549
6,983
0
44,070
W
4,815
1,723
54
4,795
6,291
2,136
3,498
1,462
4,617
69,807
0
W
Cabrakan
RomanMyth
Cabrakan
15,346
1,836
0
7,245
13,277
8,255
1,542
2,976
10,186
73,931
0
L
Sun Wukong
TankSznn
Sun Wukong
2,612
232
0
1,468
9,493
6,815
0
4,049
5,444
0
15,874
L
Ao Kuang
4,201
1,190
0
2,837
10,134
3,988
0
2,833
7,301
52,226
0
L
Thoth
Wrihx
Thoth
4,991
141
0
2,118
9,317
3,938
0
6,124
3,193
44,894
0
W
4,292
1,670
0
1,237
6,204
2,394
1,567
1,016
5,128
0
72,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,478
Gold Earned
43,789
302
Minions Killed
551
0
Camps Cleared
0
1,263,570
Distance Traveled
1,428,513
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,819
559
36
3
0
295,953
6
W
Mercury
8,946
639
113
8
0
340,944
1
L
King Arthur
5,786
413
40
3
0
206,094
0
L
Skadi
5,879
420
83
6
0
237,480
5
W
Sol
8,416
601
122
9
0
272,682
5
W
Cabrakan
10,039
717
144
10
0
244,434
4
L
Sun Wukong
6,141
439
15
1
0
277,397
0
L
Ao Kuang
6,870
491
81
6
0
288,587
1
L
Thoth
6,802
486
83
6
0
254,012
3
W
Skadi
8,569
612
136
10
0
274,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role