Player Matchup

Horus
Horus
BoomstickUVH
Horus
Level 129
God Stats
15W - 13L
1,576 SR
Queue Stats
256W - 261L
1,493 Elo+
Party 3
Ymir
Ymir
CPT Bones 4770
Ymir
Level 107
God Stats
18W - 6L
1,629 SR
Queue Stats
228W - 201L
1,465 Elo+
Party 1
Olorun
Olorun
DBZ Whis24
Olorun
Level 145
God Stats
3W - 1L
1,843 SR
Queue Stats
173W - 158L
1,503 Elo+
Party 3
Chaac
Chaac
Leo RFA
Chaac
Level 45
God Stats
6W - 5L
1,716 SR
Queue Stats
177W - 202L
1,431 Elo+
Solo
Neith
Neith
Val Nylo
Neith
Level 147
God Stats
4W - 0L
1,711 SR
Queue Stats
90W - 95L
1,399 Elo+
Party 1
Team Averages
Level 115
1,695 SR
1,458 Elo+

VS

Team Averages
Level 80
1,581 SR
1,550 Elo+
Neith
Neith
MicahA1
Neith
Level 39
God Stats
1W - 1L
1,687 SR
Queue Stats
37W - 52L
1,365 Elo+
Solo
Sylvanus
Sylvanus
Roleoj11
Sylvanus
Level 69
God Stats
24W - 17L
1,660 SR
Queue Stats
248W - 229L
1,490 Elo+
Party 4
Gilgamesh
Gilgamesh
TheBnasKT
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 9L
1,721 Elo+
Party 2
Mercury
Mercury
Tzaphqiel_D-A-L
Mercury
Level 130
God Stats
7W - 3L
1,556 SR
Queue Stats
322W - 293L
1,512 Elo+
Party 4
Baba Yaga
Baba Yaga
elNesthor
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 29L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 5
5,983
598
4,425
4,955
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 6
5,835
584
5,347
6,814
4,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
DBZ Whis24
Olorun
11
5 / 0 / 4
6,955
696
6,600
7,391
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Leo RFA
Chaac
9
1 / 0 / 3
5,630
563
5,056
8,283
6,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Val Nylo
Neith
10
1 / 0 / 4
5,994
599
4,467
4,516
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MicahA1
Neith
10
0 / 0 / 0
5,152
515
2,184
3,840
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Roleoj11
Sylvanus
7
0 / 5 / 0
4,298
430
4,036
11,287
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
TheBnasKT
Gilgamesh
10
1 / 2 / 0
5,792
579
4,663
9,545
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,779
478
1,935
9,017
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
elNesthor
Baba Yaga
9
0 / 2 / 0
5,494
549
5,096
5,032
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
13
Kills
1
1
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
2
1
6
5
W
Olorun
DBZ Whis24
Olorun
5
0
4
7
W
Chaac
Leo RFA
Chaac
1
0
3
2.5
L
Neith
MicahA1
Neith
0
0
0
0
L
Sylvanus
Roleoj11
Sylvanus
0
5
0
0
L
Gilgamesh
TheBnasKT
Gilgamesh
1
2
0
0.5
L
0
4
0
0
W
Neith
Val Nylo
Neith
1
0
4
3
L
Baba Yaga
elNesthor
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
17,914
31,959
Taken
38,721
18,400
Mitigated
19,243
16,027
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,425
2,615
234
503
4,955
2,001
0
1,339
3,616
0
27,853
W
5,347
1,439
1,734
2,528
6,814
4,364
0
3,197
3,617
19,566
0
W
Olorun
DBZ Whis24
Olorun
6,600
3,948
0
4,958
7,391
3,365
0
4,108
3,283
46,593
0
W
Chaac
Leo RFA
Chaac
5,056
760
0
4,217
8,283
6,723
0
769
7,514
0
31,624
L
Neith
MicahA1
Neith
2,184
770
0
2,179
3,840
1,324
0
768
3,072
0
28,830
L
Sylvanus
Roleoj11
Sylvanus
4,036
1,321
144
1,996
11,287
6,305
0
4,686
6,569
14,705
6,263
L
Gilgamesh
TheBnasKT
Gilgamesh
4,663
1,545
0
3,150
9,545
6,531
0
1,918
7,293
0
34,466
L
1,935
763
0
500
9,017
3,030
0
2,003
6,883
0
31,816
W
Neith
Val Nylo
Neith
4,467
2,167
0
1,853
4,516
1,947
270
786
3,730
0
49,132
L
Baba Yaga
elNesthor
Baba Yaga
5,096
680
0
1,107
5,032
2,053
0
2,572
2,460
41,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
25,515
311
Minions Killed
295
0
Camps Cleared
0
977,487
Distance Traveled
1,001,130
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,983
598
55
6
0
224,589
0
W
Ymir
5,835
584
28
3
0
190,734
0
W
Olorun
6,955
696
84
8
0
170,915
2
W
Chaac
5,630
563
57
6
0
230,422
1
L
Neith
5,152
515
56
6
0
186,071
1
L
Sylvanus
4,298
430
34
3
0
187,342
3
L
Gilgamesh
5,792
579
65
7
0
190,533
4
L
Mercury
4,779
478
65
7
0
244,281
5
W
Neith
5,994
599
87
9
0
160,827
1
L
Baba Yaga
5,494
549
75
8
0
192,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role