Player Matchup

Terra
Terra
PolarBurs GS
Terra
Level 111
God Stats
6W - 1L
1,771 SR
Queue Stats
29W - 24L
1,548 Elo+
Party 2
Shiva
Shiva
SiN210
Shiva
Level 160
God Stats
15W - 13L
1,657 SR
Queue Stats
110W - 96L
1,609 Elo+
Party 2
Cupid
Cupid
jerm28
Cupid
Level 126
God Stats
11W - 13L
1,521 SR
Queue Stats
213W - 218L
1,577 Elo+
Party 2
Team Averages
Level 132
1,650 SR
1,578 Elo+

VS

Team Averages
Level 108
1,573 SR
1,400 Elo+
Nox
Nox
Borusse09Marcelo
Nox
Level 157
God Stats
14W - 21L
1,466 SR
Queue Stats
49W - 61L
1,415 Elo+
Party 1
Neith
Neith
F-I-C-U-S
Neith
Level 107
God Stats
3W - 3L
1,464 SR
Queue Stats
102W - 117L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
maurice-the-king
Cthulhu
Level 60
God Stats
1W - 1L
1,789 SR
Queue Stats
10W - 15L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
13,039
724
9,516
16,243
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
SiN210
Shiva
18
7 / 1 / 4
13,835
769
27,050
25,836
36,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
jerm28
Cupid
17
2 / 3 / 4
11,452
636
18,348
20,347
11,718
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
11,083
616
11,056
14,686
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
F-I-C-U-S
Neith
15
1 / 4 / 4
10,702
595
14,867
17,556
8,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 4
10,484
582
13,908
28,083
31,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
5
5
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Neith
F-I-C-U-S
Neith
1
4
4
0.75
W
2
1
8
6
W
Shiva
SiN210
Shiva
7
1
4
9
W
Cupid
jerm28
Cupid
2
3
4
1.33
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,914
Damage
39,831
62,426
Taken
60,325
66,628
Mitigated
47,689
32,208
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,056
542
0
1,284
14,686
7,718
0
2,050
12,636
44,455
0
L
Neith
F-I-C-U-S
Neith
14,867
6,889
975
3,509
17,556
8,608
0
3,230
14,326
0
45,396
W
9,516
431
9,634
7,903
16,243
18,528
390
7,844
8,399
21,769
0
W
Shiva
SiN210
Shiva
27,050
3,236
1,268
6,871
25,836
36,382
988
7,234
18,602
0
65,372
W
Cupid
jerm28
Cupid
18,348
13,297
737
5,795
20,347
11,718
1,124
10,315
10,032
0
71,113
L
13,908
678
563
1,784
28,083
31,363
0
4,727
23,356
38,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
32,269
204
Minions Killed
175
8
Camps Cleared
6
1,018,004
Distance Traveled
910,305
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,083
616
71
4
1
290,855
4
L
Neith
10,702
595
66
4
4
296,722
2
W
Terra
13,039
724
26
1
1
346,602
0
W
Shiva
13,835
769
79
4
2
356,913
4
W
Cupid
11,452
636
99
6
5
314,489
6
L
Cthulhu
10,484
582
38
2
1
322,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role