Player Matchup

Chaac
Chaac
Area50Juan
Chaac
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
134W - 62L
1,632 Elo+
Party 1
Ymir
Ymir
KoffeeBawls
Ymir
Level 160
God Stats
6W - 1L
1,512 SR
Queue Stats
145W - 60L
1,622 Elo+
Party 1
Thoth
Thoth
shocktrop
Thoth
Level 160
God Stats
9W - 1L
1,626 SR
Queue Stats
113W - 44L
1,659 Elo+
Party 1
Team Averages
Level 108
1,546 SR
1,638 Elo+

VS

Team Averages
Level 43
1,555 SR
1,319 Elo+
Scylla
Scylla
HenloJide
Scylla
Level 117
God Stats
6W - 5L
1,666 SR
Queue Stats
88W - 108L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
ricco3x
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 2
Odin
Odin
xancake30
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 2 / 11
8,081
735
7,609
10,034
6,951
12
3 / 2 / 8
8,069
734
7,175
12,798
9,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
shocktrop
Thoth
14
9 / 0 / 4
9,626
875
15,637
2,657
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HenloJide
Scylla
12
3 / 6 / 1
7,755
705
5,827
11,651
4,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
ricco3x
Cernunnos
10
1 / 6 / 0
6,740
613
3,942
12,211
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
0 / 1 / 3
7,700
700
2,479
10,840
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
4
4
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
2
11
3.25
L
Scylla
HenloJide
Scylla
3
6
1
0.58
W
3
2
8
3.5
L
Cernunnos
ricco3x
Cernunnos
1
6
0
0.17
W
Thoth
shocktrop
Thoth
9
0
4
11
L
Odin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
12,248
25,489
Taken
34,702
17,926
Mitigated
19,268
2,816
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,609
863
0
1,651
10,034
6,951
78
2,400
7,634
0
20,390
L
Scylla
HenloJide
Scylla
5,827
595
0
1,818
11,651
4,441
0
8,152
2,871
30,508
0
W
7,175
1,359
0
750
12,798
9,929
0
3,289
9,509
19,498
0
L
Cernunnos
ricco3x
Cernunnos
3,942
1,082
0
41
12,211
4,554
0
7,997
3,614
0
8,643
W
Thoth
shocktrop
Thoth
15,637
611
0
415
2,657
1,046
396
274
2,383
38,085
0
L
Odin
2,479
1,099
0
1,681
10,840
10,273
0
5,590
4,726
0
8,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
22,195
125
Minions Killed
83
8
Camps Cleared
2
656,895
Distance Traveled
581,813
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,081
735
23
2
0
236,058
0
L
Scylla
7,755
705
64
6
2
163,483
1
W
Ymir
8,069
734
31
3
5
208,181
0
L
Cernunnos
6,740
613
8
1
0
199,986
0
W
Thoth
9,626
875
71
6
3
212,656
2
L
Odin
7,700
700
11
1
0
218,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role