Player Matchup

Cu Chulainn
Cu Chulainn
Nick_Southpaw
Cu Chulainn
Level 27
God Stats
6W - 0L
1,719 SR
Queue Stats
46W - 46L
1,354 Elo+
Party 1
Anubis
Anubis
TrueShowOfArt
Anubis
Level 48
God Stats
11W - 5L
1,491 SR
Queue Stats
84W - 98L
1,349 Elo+
Party 2
Ishtar
Ishtar
adrez_09
Ishtar
Level 63
God Stats
12W - 19L
1,542 SR
Queue Stats
130W - 147L
1,373 Elo+
Party 2
Hades
Hades
biggestasset
Hades
Level 66
God Stats
12W - 9L
1,574 SR
Queue Stats
214W - 238L
1,327 Elo+
Party 1
Achilles
Achilles
llZattackll
Achilles
Level 67
God Stats
26W - 25L
1,444 SR
Queue Stats
230W - 264L
1,326 Elo+
Party 1
Team Averages
Level 54
1,554 SR
1,346 Elo+

VS

Team Averages
Level 40
1,328 SR
1,341 Elo+
Zeus
Zeus
Annhilis
Zeus
Level 45
God Stats
5W - 12L
1,335 SR
Queue Stats
117W - 161L
1,328 Elo+
Solo
Aphrodite
Aphrodite
Glimah
Aphrodite
Level 40
God Stats
175W - 130L
1,395 SR
Queue Stats
285W - 288L
1,327 Elo+
Solo
Bakasura
Bakasura
dylangj17
Bakasura
Level 43
God Stats
5W - 7L
1,421 SR
Queue Stats
33W - 60L
1,299 Elo+
Solo
Merlin
Merlin
faulkwolf
Merlin
Level 44
God Stats
2W - 5L
1,377 SR
Queue Stats
79W - 101L
1,318 Elo+
Solo
Kali
Kali
samir95
Kali
Level 30
God Stats
0W - 4L
1,112 SR
Queue Stats
120W - 146L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nick_Southpaw
Cu Chulainn
13
3 / 1 / 3
7,967
531
5,081
13,727
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
6 / 1 / 0
8,612
574
7,742
9,308
5,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
adrez_09
Ishtar
13
2 / 2 / 1
7,529
502
10,195
10,468
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 5
8,605
574
9,536
11,042
6,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
llZattackll
Achilles
11
1 / 0 / 4
7,640
509
6,394
12,459
10,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 3 / 0
7,227
482
8,412
7,887
2,898
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Glimah
Aphrodite
10
1 / 2 / 1
6,013
401
7,834
10,008
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
dylangj17
Bakasura
10
1 / 3 / 1
6,062
404
4,910
17,860
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
faulkwolf
Merlin
13
0 / 2 / 2
7,604
507
6,153
8,455
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kali
samir95
Kali
10
1 / 4 / 1
6,648
443
4,510
13,644
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
5
5
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
3
0
0.67
L
Aphrodite
Glimah
Aphrodite
1
2
1
0.75
W
Cu Chulainn
Nick_Southpaw
Cu Chulainn
3
1
3
4.5
W
6
1
0
6
W
Ishtar
adrez_09
Ishtar
2
2
1
1.25
W
2
1
5
4.5
L
Bakasura
dylangj17
Bakasura
1
3
1
0.5
L
Merlin
faulkwolf
Merlin
0
2
2
0.5
W
Achilles
llZattackll
Achilles
1
0
4
3
L
Kali
samir95
Kali
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,948
Damage
31,819
57,004
Taken
57,854
31,787
Mitigated
20,292
25,855
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,412
1,029
0
0
7,887
2,898
0
3,066
4,821
49,593
0
L
Aphrodite
Glimah
Aphrodite
7,834
603
6,342
6,218
10,008
3,360
124
1,472
8,536
41,271
0
W
Cu Chulainn
Nick_Southpaw
Cu Chulainn
5,081
1,616
0
3,034
13,727
5,823
756
1,535
12,192
0
60,856
W
7,742
37
0
5,581
9,308
5,089
985
5,866
3,442
49,934
0
W
Ishtar
adrez_09
Ishtar
10,195
5,137
0
2,875
10,468
3,898
491
3,204
7,099
0
60,745
W
9,536
789
542
6,142
11,042
6,910
1,224
6,272
4,770
57,423
0
L
Bakasura
dylangj17
Bakasura
4,910
3,403
0
4,975
17,860
5,845
503
2,589
15,271
0
18,342
L
Merlin
faulkwolf
Merlin
6,153
362
0
0
8,455
2,913
270
5,495
2,960
54,015
0
W
Achilles
llZattackll
Achilles
6,394
1,630
2,675
5,006
12,459
10,067
148
5,522
6,635
0
30,831
L
Kali
samir95
Kali
4,510
2,195
0
2,595
13,644
5,276
0
4,656
8,988
0
41,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
33,554
422
Minions Killed
333
0
Camps Cleared
0
1,345,527
Distance Traveled
1,380,061
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,227
482
77
5
0
197,902
1
L
Aphrodite
6,013
401
53
4
0
291,524
2
W
Cu Chulainn
7,967
531
103
7
0
295,888
0
W
Anubis
8,612
574
77
5
0
232,492
5
W
Ishtar
7,529
502
97
6
0
257,285
0
W
Hades
8,605
574
117
8
0
272,939
0
L
Bakasura
6,062
404
44
3
0
321,407
0
L
Merlin
7,604
507
98
7
0
262,085
1
W
Achilles
7,640
509
28
2
0
286,923
1
L
Kali
6,648
443
61
4
0
307,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role