Player Matchup

Nemesis
Nemesis
KuyaPaul
Nemesis
Level 155
God Stats
11W - 5L
1,595 SR
Queue Stats
342W - 144L
1,852 Elo+
Party 2
Thoth
Thoth
LokisDumpy
Thoth
Level 64
God Stats
17W - 3L
1,761 SR
Queue Stats
98W - 30L
1,871 Elo+
Party 2
Hercules
Hercules
Sweaty_Palms30
Hercules
Level 153
God Stats
13W - 2L
1,742 SR
Queue Stats
163W - 82L
1,790 Elo+
Party 2
Team Averages
Level 124
1,699 SR
1,838 Elo+

VS

Team Averages
Level 79
1,559 SR
1,523 Elo+
Izanami
Izanami
EmberNoble
Izanami
Level 105
God Stats
5W - 13L
1,440 SR
Queue Stats
79W - 101L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
Haybonnu
Ao Kuang
Level 84
God Stats
10W - 8L
1,547 SR
Queue Stats
261W - 270L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
Jallen22
Jormungandr
Level 48
God Stats
2W - 1L
1,691 SR
Queue Stats
155W - 146L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KuyaPaul
Nemesis
15
2 / 3 / 8
10,598
707
12,249
18,064
12,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
17
10 / 3 / 3
12,428
829
25,790
11,127
5,765
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
3 / 3 / 10
11,644
776
13,426
24,855
27,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EmberNoble
Izanami
13
1 / 9 / 3
9,578
639
8,913
17,531
7,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Haybonnu
Ao Kuang
16
8 / 4 / 1
11,540
769
12,469
18,542
9,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Jallen22
Jormungandr
14
0 / 2 / 9
10,575
705
9,169
22,629
31,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
15
Kills
9
9
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
EmberNoble
Izanami
1
9
3
0.28
L
Ao Kuang
Haybonnu
Ao Kuang
8
4
1
2.13
L
Jormungandr
Jallen22
Jormungandr
0
2
9
2.25
W
Nemesis
KuyaPaul
Nemesis
2
3
8
2
W
Thoth
10
3
3
3.83
W
Hercules
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,465
Damage
30,551
54,046
Taken
58,702
45,288
Mitigated
48,927
21,771
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EmberNoble
Izanami
8,913
5,332
0
2,368
17,531
7,603
370
8,333
9,198
0
43,822
L
Ao Kuang
Haybonnu
Ao Kuang
12,469
3,219
95
6,928
18,542
9,609
340
7,631
10,911
24,084
0
L
Jormungandr
Jallen22
Jormungandr
9,169
1,798
0
2,840
22,629
31,715
54
10,390
12,239
32,379
0
W
Nemesis
KuyaPaul
Nemesis
12,249
6,734
0
5,973
18,064
12,505
1,174
7,790
10,274
0
52,782
W
Thoth
25,790
941
0
2,120
11,127
5,765
2,086
5,635
5,492
68,883
0
W
Hercules
13,426
3,637
3,315
10,363
24,855
27,018
115
8,872
15,983
0
23,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,670
Gold Earned
31,693
198
Minions Killed
127
11
Camps Cleared
2
882,690
Distance Traveled
788,023
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,578
639
82
5
0
224,413
3
L
Ao Kuang
11,540
769
11
1
1
296,447
2
L
Jormungandr
10,575
705
34
2
1
267,163
2
W
Nemesis
10,598
707
81
5
8
311,248
5
W
Thoth
12,428
829
104
7
3
263,180
4
W
Hercules
11,644
776
13
1
0
308,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role