Player Matchup

Ravana
Ravana
Platinum III
CZN2
Ravana
Platinum III
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 9L
1,987 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
OldMillzy1994
Ah Muzen Cab
Diamond V
Level 148
God Stats
16W - 20L
1,469 SR
Queue Stats
132W - 173L
2,130 MMR
Solo
Cabrakan
Cabrakan
Platinum II
YeelHigh
Cabrakan
Platinum II
Level 51
God Stats
4W - 1L
1,476 SR
Queue Stats
79W - 53L
2,049 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 89
1,482 SR
2,055 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,684 SR
2,027 MMR
Artio
Artio
Platinum V
BlestAtlas64
Artio
Platinum V
Level 130
God Stats
8W - 8L
1,609 SR
Queue Stats
49W - 31L
1,855 MMR
Party 1
Fenrir
Fenrir
Gold I
CorruptedWin
Fenrir
Gold I
Level 46
God Stats
2W - 2L
1,827 SR
Queue Stats
24W - 12L
1,974 MMR
Party 1
Vulcan
Vulcan
Diamond IV
iBpOiiSoN
Vulcan
Diamond IV
Level 157
God Stats
17W - 20L
1,617 SR
Queue Stats
68W - 70L
2,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CZN2
Ravana
18
4 / 4 / 5
13,930
663
27,214
19,894
23,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
OldMillzy1994
Ah Muzen Cab
20
4 / 3 / 5
15,246
726
26,354
20,146
9,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
YeelHigh
Cabrakan
17
2 / 4 / 6
13,694
652
13,147
27,520
37,913
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Baron SamediShivaAchillesLancelotAtlas

VS

Bans
GilgameshMulanBacchusHerculesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
15,154
722
9,871
36,108
54,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
19
5 / 4 / 4
14,042
669
22,315
32,205
34,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
iBpOiiSoN
Vulcan
18
1 / 4 / 6
12,936
616
24,951
13,763
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
11
11
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
2
6
4
W
Ravana
CZN2
Ravana
4
4
5
1.63
L
Fenrir
5
4
4
1.75
W
Ah Muzen Cab
OldMillzy1994
Ah Muzen Cab
4
3
5
2.17
W
Cabrakan
YeelHigh
Cabrakan
2
4
6
1.25
L
Vulcan
iBpOiiSoN
Vulcan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,715
Damage
57,137
67,560
Taken
82,076
71,649
Mitigated
95,345
18,807
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,871
1,821
7,771
12,657
36,108
54,686
192
4,083
32,025
28,802
0
W
Ravana
CZN2
Ravana
27,214
7,226
0
5,712
19,894
23,831
230
9,264
10,212
0
64,910
L
Fenrir
22,315
4,745
0
6,829
32,205
34,046
882
4,927
27,278
0
49,748
W
Ah Muzen Cab
OldMillzy1994
Ah Muzen Cab
26,354
8,833
0
8,172
20,146
9,905
2,868
8,456
11,357
0
130,834
W
Cabrakan
YeelHigh
Cabrakan
13,147
1,939
1,130
3,793
27,520
37,913
122
17,428
9,767
21,800
0
L
Vulcan
iBpOiiSoN
Vulcan
24,951
11,876
0
479
13,763
6,613
213
4,440
9,323
87,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
42,132
264
Minions Killed
247
10
Camps Cleared
8
1,157,562
Distance Traveled
1,217,816
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
15,154
722
31
1
0
398,952
3
W
Ravana
13,930
663
72
3
3
368,731
3
L
Fenrir
14,042
669
59
3
2
398,117
3
W
Ah Muzen Cab
15,246
726
178
8
6
409,605
4
W
Cabrakan
13,694
652
14
1
1
379,226
4
L
Vulcan
12,936
616
157
7
6
420,747
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role