Player Matchup

Ishtar
Ishtar
Kopptin_America
Ishtar
Level 160
God Stats
14W - 3L
1,774 SR
Queue Stats
132W - 86L
1,671 Elo+
Party 2
Sobek
Sobek
ScottyBoopers
Sobek
Level 27
God Stats
3W - 0L
1,837 SR
Queue Stats
6W - 2L
1,631 Elo+
Party 2
Sol
Sol
YEY_P_3
Sol
Level 107
God Stats
8W - 3L
1,650 SR
Queue Stats
70W - 62L
1,578 Elo+
Party 2
Team Averages
Level 98
1,754 SR
1,626 Elo+

VS

Team Averages
Level 30
1,503 SR
1,415 Elo+
Osiris
Osiris
Hawayan
Osiris
Level 27
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 6L
1,347 Elo+
Party 1
Sobek
Sobek
ICUP96
Sobek
Level 33
God Stats
0W - 2L
1,706 SR
Queue Stats
20W - 22L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
SpiffyUnicycle8
Baron Samedi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 29L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,296
730
8,559
5,489
2,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 5
7,716
772
5,270
5,681
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
12
2 / 0 / 7
7,340
734
11,610
5,645
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hawayan
Osiris
9
1 / 5 / 0
6,192
619
4,775
11,776
10,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
ICUP96
Sobek
10
0 / 2 / 1
6,573
657
3,129
12,129
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
SpiffyUnicycle8
Baron Samedi
10
0 / 2 / 0
5,966
597
4,188
7,968
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
Hawayan
Osiris
1
5
0
0.2
L
Sobek
ICUP96
Sobek
0
2
1
0.25
W
4
1
5
6.5
W
3
0
5
5.5
L
Baron Samedi
SpiffyUnicycle8
Baron Samedi
0
2
0
0
W
Sol
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
12,092
16,815
Taken
31,873
12,173
Mitigated
26,440
7,417
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Hawayan
Osiris
4,775
1,943
0
1,754
11,776
10,138
0
5,588
6,188
0
13,358
L
Sobek
ICUP96
Sobek
3,129
445
0
2,780
12,129
11,862
0
6,169
5,960
9,147
0
W
8,559
5,805
0
1,472
5,489
2,620
222
2,698
2,791
0
25,174
W
5,270
402
0
2,370
5,681
7,153
0
2,701
2,980
13,104
0
L
Baron Samedi
SpiffyUnicycle8
Baron Samedi
4,188
385
783
1,646
7,968
4,440
0
5,198
2,770
23,735
0
W
Sol
11,610
4,377
0
3,575
5,645
2,400
0
2,336
3,309
33,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,352
Gold Earned
18,731
108
Minions Killed
93
7
Camps Cleared
1
547,975
Distance Traveled
514,819
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,192
619
16
2
0
179,382
0
L
Sobek
6,573
657
19
2
0
174,321
1
W
Ishtar
7,296
730
45
5
4
173,243
3
W
Sobek
7,716
772
10
1
0
190,971
0
L
Baron Samedi
5,966
597
58
6
1
161,116
0
W
Sol
7,340
734
53
5
3
183,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role