Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
FazeDio
Vamana
Level 59
God Stats
43W - 9L
1,919 SR
Queue Stats
267W - 96L
1,732 Elo+
Party 1
Fafnir
Fafnir
Moves-0
Fafnir
Level 74
God Stats
3W - 1L
1,645 SR
Queue Stats
46W - 55L
1,416 Elo+
Party 1
Scylla
Scylla
TheDaeOfficial
Scylla
Level 143
God Stats
69W - 43L
1,781 SR
Queue Stats
317W - 270L
1,646 Elo+
Party 1
Ishtar
Ishtar
xRefinedRogueX
Ishtar
Level 127
God Stats
11W - 7L
1,487 SR
Queue Stats
225W - 221L
1,505 Elo+
Solo
Team Averages
Level 112
1,667 SR
1,560 Elo+

VS

Team Averages
Level 117
1,545 SR
1,547 Elo+
Medusa
Medusa
Dynamo30
Medusa
Level 68
God Stats
8W - 8L
1,830 SR
Queue Stats
363W - 368L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Jśťäřňèş89
Cthulhu
Level 160
God Stats
3W - 4L
1,505 SR
Queue Stats
498W - 475L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
Kratos_aczn
Sun Wukong
Level 85
God Stats
1W - 3L
1,452 SR
Queue Stats
386W - 383L
1,543 Elo+
Solo
Hun Batz
Hun Batz
The Samishe
Hun Batz
Level 122
God Stats
5W - 11L
1,567 SR
Queue Stats
194W - 172L
1,523 Elo+
Solo
Nu Wa
Nu Wa
lovesigil
Nu Wa
Level 148
God Stats
4W - 5L
1,372 SR
Queue Stats
86W - 104L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 1 / 6
10,827
570
14,359
15,423
7,937
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
FazeDio
Vamana
16
11 / 5 / 2
10,774
567
20,016
22,713
12,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Moves-0
Fafnir
11
0 / 0 / 3
8,511
448
1,305
9,359
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 2
9,533
502
3,190
7,722
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 3
9,379
494
4,135
8,523
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dynamo30
Medusa
16
2 / 1 / 0
9,234
486
5,485
9,999
4,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 2
7,731
407
3,736
12,721
13,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Kratos_aczn
Sun Wukong
16
1 / 4 / 1
9,617
506
8,514
21,448
16,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
The Samishe
Hun Batz
14
3 / 4 / 2
8,786
462
6,422
14,996
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
lovesigil
Nu Wa
13
1 / 3 / 3
8,615
453
9,367
10,502
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
7
8
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
6
5
L
Medusa
Dynamo30
Medusa
2
1
0
2
W
Vamana
FazeDio
Vamana
11
5
2
2.4
L
0
2
2
0.5
L
Sun Wukong
Kratos_aczn
Sun Wukong
1
4
1
0.38
W
Fafnir
Moves-0
Fafnir
0
0
3
1.5
L
Hun Batz
The Samishe
Hun Batz
3
4
2
1
W
1
1
2
2
L
Nu Wa
lovesigil
Nu Wa
1
3
3
0.83
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,005
Damage
33,524
63,740
Taken
69,666
37,324
Mitigated
44,454
25,388
Healing
22,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,359
2,652
2,571
11,543
15,423
7,937
464
1,108
14,315
93,440
0
L
Medusa
Dynamo30
Medusa
5,485
1,967
0
2,604
9,999
4,642
0
2,839
7,160
0
73,101
W
Vamana
FazeDio
Vamana
20,016
11,142
0
4,119
22,713
12,133
0
5,591
17,122
0
79,517
L
3,736
276
2,136
2,172
12,721
13,644
0
3,913
8,808
28,385
0
L
Sun Wukong
Kratos_aczn
Sun Wukong
8,514
1,748
0
8,846
21,448
16,332
0
7,405
14,043
0
96,884
W
Fafnir
Moves-0
Fafnir
1,305
202
0
3,245
9,359
10,498
126
2,615
6,744
11,326
0
L
Hun Batz
The Samishe
Hun Batz
6,422
1,846
0
5,072
14,996
5,906
464
2,947
12,049
0
60,643
W
3,190
649
0
739
7,722
3,053
0
2,969
4,753
83,104
0
L
Nu Wa
lovesigil
Nu Wa
9,367
2,499
0
1,808
10,502
3,930
550
1,750
8,752
65,863
0
W
4,135
3,280
149
3,022
8,523
3,703
1,410
1,723
6,800
0
77,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,024
Gold Earned
43,983
543
Minions Killed
528
0
Camps Cleared
0
1,824,075
Distance Traveled
1,749,268
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,827
570
158
8
0
331,072
3
L
Medusa
9,234
486
128
7
0
358,964
0
W
Vamana
10,774
567
96
5
0
398,921
1
L
Cthulhu
7,731
407
45
2
0
350,675
6
L
Sun Wukong
9,617
506
139
7
0
366,272
0
W
Fafnir
8,511
448
17
1
0
375,151
4
L
Hun Batz
8,786
462
104
5
0
358,976
3
W
Scylla
9,533
502
130
7
0
370,049
10
L
Nu Wa
8,615
453
112
6
0
314,381
7
W
Ishtar
9,379
494
142
7
0
348,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role