Player Matchup

Vamana
Vamana
KuyaPaul
Vamana
Level 155
God Stats
10W - 2L
1,691 SR
Queue Stats
342W - 144L
1,843 Elo+
Party 1
Cupid
Cupid
LokisDumpy
Cupid
Level 64
God Stats
2W - 1L
1,730 SR
Queue Stats
98W - 30L
1,862 Elo+
Party 1
He Bo
He Bo
Sweaty_Palms30
He Bo
Level 153
God Stats
3W - 0L
1,889 SR
Queue Stats
163W - 82L
1,780 Elo+
Party 1
Team Averages
Level 124
1,770 SR
1,829 Elo+

VS

Team Averages
Level 152
1,530 SR
1,729 Elo+
Bacchus
Bacchus
Ikna
Bacchus
Level 160
God Stats
0W - 1L
1,489 SR
Queue Stats
9W - 9L
1,604 Elo+
Party 2
Yu Huang
Yu Huang
StDk
Yu Huang
Level 160
God Stats
0W - 2L
1,509 SR
Queue Stats
4W - 3L
1,908 Elo+
Party 2
Ishtar
Ishtar
grafixxgod
Ishtar
Level 135
God Stats
6W - 9L
1,593 SR
Queue Stats
391W - 287L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KuyaPaul
Vamana
14
6 / 1 / 9
9,017
820
13,201
15,091
12,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
13
3 / 2 / 11
8,398
763
12,883
9,481
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

13
6 / 4 / 7
9,008
819
10,299
10,037
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ikna
Bacchus
11
1 / 6 / 5
7,807
710
8,144
17,369
21,802
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
StDk
Yu Huang
12
1 / 3 / 5
7,799
709
6,774
9,441
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
grafixxgod
Ishtar
12
5 / 6 / 1
8,766
797
12,382
15,274
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
15
Kills
7
7
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ikna
Bacchus
1
6
5
0.58
W
Vamana
KuyaPaul
Vamana
6
1
9
10.5
W
Cupid
3
2
11
4.25
L
Yu Huang
StDk
Yu Huang
1
3
5
1.17
W
6
4
7
2.38
L
Ishtar
grafixxgod
Ishtar
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,383
Damage
27,300
34,609
Taken
42,084
21,038
Mitigated
31,942
8,721
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ikna
Bacchus
8,144
941
0
2,352
17,369
21,802
0
3,528
13,841
16,409
0
W
Vamana
KuyaPaul
Vamana
13,201
7,040
0
4,251
15,091
12,383
108
6,362
8,729
0
33,707
W
Cupid
12,883
6,653
442
3,104
9,481
4,553
381
3,999
5,482
0
34,137
L
Yu Huang
StDk
Yu Huang
6,774
998
0
361
9,441
3,727
0
3,119
6,322
24,015
0
W
10,299
399
0
924
10,037
4,102
100
5,022
5,015
25,460
0
L
Ishtar
grafixxgod
Ishtar
12,382
8,071
0
3,260
15,274
6,413
0
3,728
11,546
0
26,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
24,372
129
Minions Killed
97
8
Camps Cleared
3
645,324
Distance Traveled
625,380
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,807
710
12
1
1
204,845
1
W
Vamana
9,017
820
43
4
4
227,211
5
W
Cupid
8,398
763
47
4
0
206,169
6
L
Yu Huang
7,799
709
43
4
1
213,090
4
W
He Bo
9,008
819
39
4
4
211,944
2
L
Ishtar
8,766
797
42
4
1
207,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role