Player Matchup

Ishtar
Ishtar
Chewbakachu
Ishtar
Level 139
God Stats
9W - 8L
1,525 SR
Queue Stats
65W - 81L
1,467 Elo+
Party 1
Hercules
Hercules
SP33D13PICO92
Hercules
Level 158
God Stats
1W - 1L
1,386 SR
Queue Stats
45W - 36L
1,580 Elo+
Party 1
Merlin
Merlin
TheCrownedHound
Merlin
Level 160
God Stats
3W - 0L
1,526 SR
Queue Stats
36W - 20L
1,724 Elo+
Party 1
Team Averages
Level 152
1,479 SR
1,590 Elo+

VS

Team Averages
Level 114
1,389 SR
1,449 Elo+
Lancelot
Lancelot
Dalt999
Lancelot
Level 57
God Stats
0W - 1L
1,407 SR
Queue Stats
16W - 30L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
ElEnjambre
Baron Samedi
Level 129
God Stats
1W - 2L
1,515 SR
Queue Stats
99W - 115L
1,510 Elo+
Party 2
Osiris
Osiris
LegendaryOso98
Osiris
Level 156
God Stats
0W - 3L
1,244 SR
Queue Stats
219W - 231L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 2 / 11
7,812
781
8,245
5,205
2,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SP33D13PICO92
Hercules
12
3 / 0 / 8
8,598
860
5,318
11,252
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
11 / 0 / 4
9,475
948
14,338
6,692
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dalt999
Lancelot
10
1 / 6 / 0
6,643
664
7,089
12,769
5,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
ElEnjambre
Baron Samedi
11
1 / 4 / 0
6,478
648
5,987
9,903
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 1
6,663
666
5,083
11,501
11,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
2
2
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
2
11
3.25
L
Lancelot
Dalt999
Lancelot
1
6
0
0.17
L
Baron Samedi
ElEnjambre
Baron Samedi
1
4
0
0.25
L
0
5
1
0.1
W
Hercules
SP33D13PICO92
Hercules
3
0
8
7
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,901
Damage
18,159
23,149
Taken
34,173
14,879
Mitigated
22,083
6,810
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
8,245
5,810
0
1,569
5,205
2,124
1,459
952
4,253
0
22,178
L
Lancelot
Dalt999
Lancelot
7,089
1,334
0
1,897
12,769
5,883
0
5,829
6,548
0
23,579
L
Baron Samedi
ElEnjambre
Baron Samedi
5,987
780
1,043
2,446
9,903
4,646
0
4,442
5,146
19,386
0
L
5,083
1,949
327
1,241
11,501
11,554
0
3,443
7,816
0
16,544
W
Hercules
SP33D13PICO92
Hercules
5,318
1,670
0
3,789
11,252
9,785
347
4,154
7,098
0
7,004
W
14,338
1,009
94
1,358
6,692
2,970
400
1,089
5,603
43,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
19,784
97
Minions Killed
105
4
Camps Cleared
5
592,241
Distance Traveled
556,843
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,812
781
31
3
0
182,566
0
L
Lancelot
6,643
664
51
5
1
197,916
2
L
Baron Samedi
6,478
648
31
3
3
169,614
1
L
Osiris
6,663
666
23
2
1
189,313
1
W
Hercules
8,598
860
4
0
1
208,769
0
W
Merlin
9,475
948
62
6
3
200,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role