Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Pick6Monster
Ah Puch
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,335 Elo+
Party 2
Janus
Janus
RichardJenga
Janus
Level 61
God Stats
9W - 18L
1,430 SR
Queue Stats
134W - 164L
1,333 Elo+
Party 2
Team Averages
Level 93
1,477 SR
1,389 Elo+

VS

Team Averages
Level 103
1,590 SR
1,530 Elo+
Achilles
Achilles
MalakiKi-ninjabo
Achilles
Level 68
God Stats
11W - 14L
1,393 SR
Queue Stats
276W - 325L
1,440 Elo+
Solo
Zeus
Zeus
TwoWlrds
Zeus
Level 141
God Stats
5W - 0L
1,878 SR
Queue Stats
18W - 12L
1,605 Elo+
Party 1
Loki
Loki
darbessania009
Loki
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 4 / 1
6,667
667
2,980
7,856
3,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Pick6Monster
Ah Puch
10
0 / 3 / 3
6,766
677
5,461
8,359
3,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 4 / 0
6,246
625
2,969
5,769
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,526
853
4,674
6,342
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
12
1 / 1 / 8
7,203
720
8,457
5,085
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 3
7,996
800
6,489
5,237
2,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
1
0.63
W
4
1
7
7.5
L
Ah Puch
Pick6Monster
Ah Puch
0
3
3
0.5
L
1
4
0
0.25
W
Zeus
1
1
8
5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,410
Damage
19,620
21,984
Taken
16,664
8,110
Mitigated
11,045
3,968
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,980
1,811
0
570
7,856
3,157
0
3,118
4,470
0
17,646
W
4,674
439
427
1,620
6,342
6,604
104
3,349
2,993
0
15,911
L
Ah Puch
Pick6Monster
Ah Puch
5,461
207
786
2,612
8,359
3,095
0
2,781
5,262
22,050
0
L
2,969
64
0
0
5,769
1,858
0
2,287
3,298
12,011
0
W
Zeus
8,457
577
0
1,098
5,085
2,161
406
2,993
2,092
24,958
0
W
6,489
1,693
0
389
5,237
2,280
1,017
2,251
2,986
0
19,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,679
Gold Earned
23,725
100
Minions Killed
112
3
Camps Cleared
7
445,095
Distance Traveled
558,281
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,667
667
33
3
2
118,040
3
W
Achilles
8,526
853
20
2
1
209,424
3
L
Ah Puch
6,766
677
38
4
0
153,737
4
L
Janus
6,246
625
29
3
1
173,318
1
W
Zeus
7,203
720
65
7
3
166,075
2
W
Loki
7,996
800
27
3
3
182,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role