Player Matchup

Chaac
Chaac
PolarBurs GS
Chaac
Level 111
God Stats
4W - 1L
1,776 SR
Queue Stats
29W - 24L
1,550 Elo+
Party 2
Vamana
Vamana
SiN210
Vamana
Level 160
God Stats
6W - 6L
1,595 SR
Queue Stats
110W - 96L
1,615 Elo+
Party 2
Bellona
Bellona
jerm28
Bellona
Level 126
God Stats
35W - 38L
1,581 SR
Queue Stats
213W - 218L
1,580 Elo+
Party 2
Team Averages
Level 132
1,651 SR
1,582 Elo+

VS

Team Averages
Level 29
1,437 SR
1,544 Elo+
Shiva
Shiva
BRANDITOO318
Shiva
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,741 Elo+
Party 1
Camazotz
Camazotz
Drag0n Ender
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,452 Elo+
Party 1
Chronos
Chronos
MostWanted17743
Chronos
Level 33
God Stats
1W - 4L
1,312 SR
Queue Stats
63W - 86L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
11,522
720
14,015
23,459
19,584
Mace

Mace

+10
Physical Power

Vamana
SiN210
Vamana
17
8 / 1 / 9
12,893
806
21,591
22,029
21,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
jerm28
Bellona
16
4 / 5 / 13
12,076
755
17,308
21,553
23,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
10,610
663
23,180
24,660
21,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
Drag0n Ender
Camazotz
13
1 / 6 / 4
9,523
595
10,547
18,610
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 9 / 4
10,185
637
9,030
20,771
9,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
18
Kills
7
8
Deaths
18
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Camazotz
Drag0n Ender
Camazotz
1
6
4
0.5
L
2
9
4
0.44
W
6
2
11
5.75
W
Vamana
SiN210
Vamana
8
1
9
12.5
W
Bellona
jerm28
Bellona
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,914
Damage
42,757
67,041
Taken
64,041
65,075
Mitigated
39,102
32,317
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,180
5,929
82
10,997
24,660
21,345
168
0
24,660
0
51,374
L
Camazotz
Drag0n Ender
Camazotz
10,547
2,123
300
4,746
18,610
7,763
0
48
18,562
0
27,273
L
9,030
2,983
0
822
20,771
9,994
146
0
20,771
17,577
2,119
W
14,015
3,275
1,055
10,190
23,459
19,584
1,710
3,234
20,225
0
45,859
W
Vamana
SiN210
Vamana
21,591
11,295
2,726
11,204
22,029
21,774
828
2,151
19,878
0
52,496
W
Bellona
jerm28
Bellona
17,308
6,290
2,451
4,691
21,553
23,717
452
4,094
17,459
0
48,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
30,318
172
Minions Killed
120
8
Camps Cleared
5
978,227
Distance Traveled
865,980
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,610
663
58
4
3
317,583
1
L
Camazotz
9,523
595
28
2
1
307,956
1
L
Chronos
10,185
637
34
2
1
240,441
0
W
Chaac
11,522
720
60
4
2
320,982
0
W
Vamana
12,893
806
63
4
4
342,843
5
W
Bellona
12,076
755
49
3
2
314,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role