Player Matchup

Fenrir
Fenrir
LordHeadass_III
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,411 Elo+
Party 1
Achilles
Achilles
Snorkrat
Achilles
Level 121
God Stats
6W - 6L
1,633 SR
Queue Stats
34W - 39L
1,450 Elo+
Party 1
Baba Yaga
Baba Yaga
Thehawaiianscott
Baba Yaga
Level 58
God Stats
5W - 1L
1,593 SR
Queue Stats
61W - 61L
1,407 Elo+
Party 1
Team Averages
Level 69
1,575 SR
1,423 Elo+

VS

Team Averages
Level 40
1,435 SR
1,340 Elo+
Medusa
Medusa
Flappy Bird
Medusa
Level 14
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 42L
1,269 Elo+
Party 2
Yemoja
Yemoja
McLovinC4
Yemoja
Level 101
God Stats
1W - 3L
1,503 SR
Queue Stats
54W - 54L
1,591 Elo+
Party 2
Nemesis
Nemesis
MuterialGurl
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
10,895
726
8,054
15,786
14,537
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Snorkrat
Achilles
16
6 / 0 / 4
11,186
746
21,693
18,092
12,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
16
2 / 0 / 6
10,676
712
18,657
7,919
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 5 / 1
8,206
547
8,682
17,049
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
McLovinC4
Yemoja
14
2 / 2 / 0
10,025
668
7,781
24,038
22,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MuterialGurl
Nemesis
14
0 / 3 / 2
8,909
594
5,446
18,228
12,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
1
0.1
W
2
2
7
2.75
L
Yemoja
McLovinC4
Yemoja
2
2
0
1
L
Nemesis
MuterialGurl
Nemesis
0
3
2
0.33
W
Achilles
Snorkrat
Achilles
6
0
4
8
W
Baba Yaga
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,404
Damage
21,909
41,797
Taken
59,315
30,738
Mitigated
41,798
17,046
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,682
3,785
0
1,008
17,049
7,240
0
5,111
11,630
0
29,149
W
8,054
1,793
0
4,592
15,786
14,537
577
3,209
12,313
0
31,085
L
Yemoja
McLovinC4
Yemoja
7,781
2,365
3,192
5,504
24,038
22,498
92
8,127
15,420
31,482
0
L
Nemesis
MuterialGurl
Nemesis
5,446
1,356
498
856
18,228
12,060
142
5,419
12,374
0
17,023
W
Achilles
Snorkrat
Achilles
21,693
5,385
0
8,433
18,092
12,417
1,091
4,496
13,596
0
55,890
W
Baba Yaga
18,657
1,017
0
4,021
7,919
3,784
698
1,862
6,057
57,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
27,140
158
Minions Killed
117
11
Camps Cleared
0
880,217
Distance Traveled
814,167
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,206
547
46
3
0
260,469
0
W
Fenrir
10,895
726
35
2
4
269,714
0
L
Yemoja
10,025
668
42
3
0
244,454
3
L
Nemesis
8,909
594
29
2
0
309,244
0
W
Achilles
11,186
746
51
3
4
310,271
0
W
Baba Yaga
10,676
712
72
5
3
300,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role