Player Matchup

Janus
Janus
KGxGods
Janus
Level 65
God Stats
1W - 4L
1,311 SR
Queue Stats
142W - 126L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
P0LL0TV
Cthulhu
Level 24
God Stats
6W - 8L
1,514 SR
Queue Stats
125W - 109L
1,423 Elo+
Party 2
Fenrir
Fenrir
PZYayo
Fenrir
Level 126
God Stats
1W - 1L
1,820 SR
Queue Stats
144W - 110L
1,488 Elo+
Party 2
Team Averages
Level 72
1,548 SR
1,447 Elo+

VS

Team Averages
Level 23
1,444 SR
1,656 Elo+
Danzaburou
Danzaburou
Grizzlybb
Danzaburou
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,656 Elo+
Party 1
Bacchus
Bacchus
SweetFraustin
Bacchus
Level 18
God Stats
1W - 1L
1,333 SR
Queue Stats
2W - 2L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
YodawithdaChoda
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KGxGods
Janus
15
4 / 5 / 5
10,626
664
15,550
13,444
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
P0LL0TV
Cthulhu
16
1 / 2 / 9
11,789
737
11,401
18,493
25,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
PZYayo
Fenrir
17
7 / 4 / 5
12,521
783
21,615
22,279
27,405
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grizzlybb
Danzaburou
17
5 / 6 / 5
12,556
785
18,516
22,665
11,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
16
2 / 1 / 9
11,065
692
8,393
17,085
25,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
YodawithdaChoda
Baron Samedi
16
4 / 5 / 6
10,997
687
22,106
17,796
10,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
11
11
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Grizzlybb
Danzaburou
5
6
5
1.25
L
Janus
KGxGods
Janus
4
5
5
1.3
L
Cthulhu
P0LL0TV
Cthulhu
1
2
9
2.75
L
Fenrir
PZYayo
Fenrir
7
4
5
2.38
W
Bacchus
2
1
9
6.5
W
Baron Samedi
YodawithdaChoda
Baron Samedi
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,566
Damage
49,015
54,216
Taken
57,546
60,144
Mitigated
47,748
9,532
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Grizzlybb
Danzaburou
18,516
10,901
0
3,248
22,665
11,533
1,852
9,504
12,833
0
47,862
L
Janus
KGxGods
Janus
15,550
1,962
0
3,886
13,444
7,285
36
9,116
4,328
39,736
0
L
Cthulhu
P0LL0TV
Cthulhu
11,401
1,053
0
1,528
18,493
25,454
0
11,286
7,207
29,962
0
L
Fenrir
PZYayo
Fenrir
21,615
5,190
0
4,118
22,279
27,405
0
10,514
11,765
0
42,061
W
Bacchus
8,393
1,301
0
0
17,085
25,705
279
8,349
8,346
16,945
0
W
Baron Samedi
YodawithdaChoda
Baron Samedi
22,106
2,416
4,747
4,820
17,796
10,510
756
8,342
9,209
47,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
34,618
146
Minions Killed
149
8
Camps Cleared
4
877,243
Distance Traveled
808,082
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,556
785
76
5
1
256,431
0
L
Janus
10,626
664
89
6
5
262,082
1
L
Cthulhu
11,789
737
22
1
1
321,095
1
L
Fenrir
12,521
783
35
2
2
294,066
0
W
Bacchus
11,065
692
21
1
0
298,410
5
W
Baron Samedi
10,997
687
52
3
3
253,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role