Player Matchup

Bastet
Bastet
ICazadorI
Bastet
Level 124
God Stats
11W - 1L
1,933 SR
Queue Stats
365W - 80L
1,876 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RealFeiki
Cu Chulainn
Level 123
God Stats
14W - 4L
1,801 SR
Queue Stats
401W - 79L
1,850 Elo+
Party 2
Charybdis
Charybdis
WaifuWielder
Charybdis
Level 144
God Stats
14W - 2L
1,751 SR
Queue Stats
417W - 96L
1,875 Elo+
Party 2
Kukulkan
Kukulkan
Wonderpope
Kukulkan
Level 69
God Stats
3W - 4L
1,232 SR
Queue Stats
7W - 9L
1,314 Elo+
Solo
Atlas
Atlas
bigthiccdrake
Atlas
Level 24
God Stats
34W - 6L
2,009 SR
Queue Stats
90W - 22L
1,821 Elo+
Party 2
Team Averages
Level 97
1,745 SR
1,747 Elo+

VS

Team Averages
Level 60
1,422 SR
1,395 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chitown420_
Janus
Level 75
God Stats
0W - 3L
1,212 SR
Queue Stats
37W - 41L
1,393 Elo+
Solo
Mercury
Mercury
Gozare
Mercury
Level 37
God Stats
2W - 3L
1,399 SR
Queue Stats
30W - 48L
1,431 Elo+
Party 1
Ymir
Ymir
IttoRasetsu_131
Ymir
Level 45
God Stats
1W - 2L
1,499 SR
Queue Stats
111W - 128L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Shogun Logan302
Danzaburou
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 21L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ICazadorI
Bastet
18
11 / 0 / 13
12,069
1,097
18,675
10,905
4,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
RealFeiki
Cu Chulainn
18
9 / 1 / 24
12,298
1,118
18,116
11,163
12,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
WaifuWielder
Charybdis
18
12 / 1 / 21
13,090
1,190
35,094
8,977
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Wonderpope
Kukulkan
18
3 / 1 / 19
11,200
1,018
14,980
4,803
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 1 / 28
12,797
1,163
13,616
14,255
21,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 5 / 1
10,171
925
8,642
12,536
7,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 1
10,574
961
14,635
14,956
6,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Gozare
Mercury
15
0 / 7 / 3
9,495
863
5,087
23,477
11,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 7 / 3
9,841
895
2,770
31,928
40,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Shogun Logan302
Danzaburou
15
0 / 14 / 3
9,604
873
6,492
23,921
10,154
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
14
39
Kills
3
4
Deaths
39
105
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
L
2
6
1
0.42
L
Mercury
Gozare
Mercury
0
7
3
0.21
W
Bastet
ICazadorI
Bastet
11
0
13
17.5
L
0
7
3
0.21
W
Cu Chulainn
RealFeiki
Cu Chulainn
9
1
24
21
L
Danzaburou
Shogun Logan302
Danzaburou
0
14
3
0.11
W
Charybdis
WaifuWielder
Charybdis
12
1
21
22.5
W
Kukulkan
Wonderpope
Kukulkan
3
1
19
12.5
W
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,481
Damage
37,626
50,103
Taken
106,818
47,353
Mitigated
75,773
12,406
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,642
154
0
1,008
12,536
7,088
0
3,027
9,509
24,320
0
L
14,635
579
0
715
14,956
6,074
0
4,062
10,894
43,898
0
L
Mercury
Gozare
Mercury
5,087
1,859
0
70
23,477
11,804
0
7,125
16,352
0
10,825
W
Bastet
ICazadorI
Bastet
18,675
4,361
0
3,966
10,905
4,913
0
4,990
4,259
0
29,369
L
2,770
397
0
682
31,928
40,653
0
9,734
22,194
10,000
0
W
Cu Chulainn
RealFeiki
Cu Chulainn
18,116
3,695
0
0
11,163
12,667
0
4,795
3,963
0
36,352
L
Danzaburou
Shogun Logan302
Danzaburou
6,492
2,255
0
168
23,921
10,154
0
4,648
19,273
0
14,667
W
Charybdis
WaifuWielder
Charybdis
35,094
20,405
0
3,791
8,977
5,614
0
5,208
3,769
0
52,024
W
Kukulkan
Wonderpope
Kukulkan
14,980
1,027
583
430
4,803
2,331
0
3,233
1,570
36,944
0
W
13,616
6,113
480
3,156
14,255
21,828
0
7,821
6,434
21,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,454
Gold Earned
49,685
192
Minions Killed
141
6
Camps Cleared
3
1,057,601
Distance Traveled
796,063
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,171
925
33
3
0
115,764
3
L
Janus
10,574
961
70
6
0
199,327
0
L
Mercury
9,495
863
13
1
3
212,326
0
W
Bastet
12,069
1,097
23
2
2
248,973
0
L
Ymir
9,841
895
14
1
0
138,077
0
W
Cu Chulainn
12,298
1,118
42
4
1
209,690
1
L
Danzaburou
9,604
873
11
1
0
130,569
0
W
Charybdis
13,090
1,190
52
5
0
194,372
0
W
Kukulkan
11,200
1,018
60
5
1
205,549
0
W
Atlas
12,797
1,163
15
1
2
199,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role