Player Matchup

Yu Huang
Yu Huang
DubsBunny_26
Yu Huang
Level 65
God Stats
11W - 8L
1,515 SR
Queue Stats
665W - 755L
1,463 Elo+
Solo
Fenrir
Fenrir
IS RAFUCHI XD
Fenrir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 101L
1,417 Elo+
Party 2
Pele
Pele
InfiniteZX8
Pele
Level 87
God Stats
3W - 2L
1,667 SR
Queue Stats
112W - 106L
1,415 Elo+
Party 2
Mulan
Mulan
tunaboi
Mulan
Level 88
God Stats
0W - 2L
1,236 SR
Queue Stats
82W - 114L
1,378 Elo+
Solo
Medusa
Medusa
xChefRudy6x
Medusa
Level 65
God Stats
1W - 1L
1,134 SR
Queue Stats
29W - 37L
1,468 Elo+
Solo
Team Averages
Level 72
1,410 SR
1,428 Elo+

VS

Team Averages
Level 107
1,481 SR
1,456 Elo+
Fenrir
Fenrir
Gamergazm
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,405 Elo+
Solo
Ravana
Ravana
KingGreen_
Ravana
Level 136
God Stats
2W - 1L
1,601 SR
Queue Stats
59W - 46L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
OnFoeNemHeSLiMEY
Kukulkan
Level 144
God Stats
1W - 0L
1,272 SR
Queue Stats
27W - 27L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
RocemWitDaSauce
Sun Wukong
Level 119
God Stats
1W - 1L
1,535 SR
Queue Stats
59W - 53L
1,521 Elo+
Party 1
Neith
Neith
badass_teddy01
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DubsBunny_26
Yu Huang
20
15 / 9 / 18
18,698
813
38,950
22,958
13,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

17
2 / 12 / 14
11,983
521
9,793
27,243
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 11 / 12
15,169
660
16,760
29,082
10,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
tunaboi
Mulan
20
13 / 11 / 21
18,611
809
40,390
45,855
58,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
6 / 13 / 14
14,116
614
15,555
28,022
13,355
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gamergazm
Fenrir
20
11 / 12 / 29
16,653
724
23,485
33,014
27,374
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
KingGreen_
Ravana
20
3 / 11 / 29
14,108
613
18,144
29,296
32,927
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 6 / 31
18,762
816
39,009
21,398
11,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RocemWitDaSauce
Sun Wukong
20
12 / 9 / 27
16,421
714
28,095
37,839
45,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 5 / 28
18,627
810
34,374
18,113
9,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
200
42
Kills
56
56
Deaths
43
79
Assists
144
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DubsBunny_26
Yu Huang
15
9
18
2.67
W
Fenrir
Gamergazm
Fenrir
11
12
29
2.13
L
2
12
14
0.75
L
6
11
12
1.09
W
Ravana
KingGreen_
Ravana
3
11
29
1.59
W
14
6
31
4.92
W
Sun Wukong
RocemWitDaSauce
Sun Wukong
12
9
27
2.83
W
16
5
28
6
L
Mulan
tunaboi
Mulan
13
11
21
2.14
L
Medusa
6
13
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,448
Damage
143,107
153,160
Taken
139,660
112,262
Mitigated
126,867
36,804
Healing
33,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DubsBunny_26
Yu Huang
38,950
4,007
3,511
2,964
22,958
13,882
620
5,480
17,303
78,103
0
W
Fenrir
Gamergazm
Fenrir
23,485
4,310
766
5,814
33,014
27,374
1,139
10,745
21,999
2,435
38,063
L
9,793
2,246
0
2,230
27,243
15,825
1,222
7,152
19,818
0
16,439
L
16,760
2,108
402
8,077
29,082
10,764
0
8,503
20,277
0
42,179
W
Ravana
KingGreen_
Ravana
18,144
7,703
1,075
5,879
29,296
32,927
1,212
6,276
22,817
0
27,658
W
39,009
3,070
1,235
4,817
21,398
11,358
3,355
5,769
15,509
88,587
0
W
Sun Wukong
RocemWitDaSauce
Sun Wukong
28,095
4,338
1,858
8,008
37,839
45,847
292
12,039
25,598
0
49,159
W
34,374
16,138
1,571
2,772
18,113
9,361
5,099
4,121
13,960
0
64,946
L
Mulan
tunaboi
Mulan
40,390
6,466
1,299
15,651
45,855
58,436
870
14,022
31,424
0
62,592
L
Medusa
15,555
6,332
602
2,068
28,022
13,355
1,963
4,940
22,830
0
38,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,577
Gold Earned
84,571
211
Minions Killed
239
0
Camps Cleared
0
1,583,537
Distance Traveled
1,784,948
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
18,698
813
64
3
0
315,317
0
W
Fenrir
16,653
724
37
2
0
341,643
0
L
Fenrir
11,983
521
14
1
0
332,471
0
L
Pele
15,169
660
55
2
0
307,242
1
W
Ravana
14,108
613
11
0
0
372,208
0
W
Kukulkan
18,762
816
106
5
0
362,585
0
W
Sun Wukong
16,421
714
37
2
0
363,601
0
W
Neith
18,627
810
48
2
0
344,911
0
L
Mulan
18,611
809
37
2
0
326,137
0
L
Medusa
14,116
614
41
2
0
302,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role