Player Matchup

Bellona
Bellona
Bloodveiner
Bellona
Level 27
God Stats
2W - 0L
1,662 SR
Queue Stats
8W - 7L
1,468 Elo+
Party 1
Bakasura
Bakasura
Deturpate
Bakasura
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,552 Elo+
Party 1
Scylla
Scylla
FrogsLegs
Scylla
Level 101
God Stats
2W - 2L
1,709 SR
Queue Stats
160W - 100L
1,581 Elo+
Party 1
Team Averages
Level 53
1,624 SR
1,534 Elo+

VS

Team Averages
Level 88
1,401 SR
1,366 Elo+
Baron Samedi
Baron Samedi
Moby huge o0
Baron Samedi
Level 119
God Stats
29W - 34L
1,491 SR
Queue Stats
174W - 275L
1,390 Elo+
Party 2
Mulan
Mulan
crankmyplank
Mulan
Level 103
God Stats
19W - 18L
1,408 SR
Queue Stats
113W - 146L
1,387 Elo+
Solo
Neith
Neith
yung420 o0
Neith
Level 42
God Stats
5W - 15L
1,304 SR
Queue Stats
18W - 26L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bloodveiner
Bellona
17
2 / 3 / 23
12,905
717
9,039
19,449
21,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Deturpate
Bakasura
17
10 / 4 / 12
12,972
721
14,278
19,638
11,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
FrogsLegs
Scylla
20
17 / 2 / 10
14,839
824
27,954
15,155
7,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Moby huge o0
Baron Samedi
19
7 / 8 / 1
14,530
807
18,033
18,318
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 10 / 5
11,123
618
13,264
23,803
21,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
13
0 / 11 / 4
10,171
565
10,969
19,470
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
29
Kills
9
9
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bloodveiner
Bellona
2
3
23
4.5
W
Bakasura
Deturpate
Bakasura
10
4
12
4
W
Scylla
FrogsLegs
Scylla
17
2
10
11
L
Baron Samedi
Moby huge o0
Baron Samedi
7
8
1
0.94
L
2
10
5
0.45
L
Neith
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,271
Damage
42,266
54,242
Taken
61,591
41,175
Mitigated
36,822
9,072
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bloodveiner
Bellona
9,039
3,795
642
1,795
19,449
21,682
1,014
4,844
14,149
0
25,511
W
Bakasura
Deturpate
Bakasura
14,278
9,235
0
4,476
19,638
11,922
1,248
7,904
11,494
0
32,690
W
Scylla
FrogsLegs
Scylla
27,954
3,800
0
2,159
15,155
7,571
946
5,786
9,234
74,175
0
L
Baron Samedi
Moby huge o0
Baron Samedi
18,033
1,472
912
4,356
18,318
8,297
521
8,494
8,978
60,723
0
L
13,264
2,353
0
3,292
23,803
21,025
0
9,530
12,232
0
26,770
L
Neith
10,969
3,138
277
1,433
19,470
7,500
29
9,169
8,932
0
37,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,716
Gold Earned
35,824
186
Minions Killed
145
11
Camps Cleared
4
901,641
Distance Traveled
762,354
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,905
717
29
2
2
326,711
1
W
Bakasura
12,972
721
48
3
6
274,297
0
W
Scylla
14,839
824
109
6
3
300,633
3
L
Baron Samedi
14,530
807
87
5
2
258,561
1
L
Mulan
11,123
618
15
1
2
253,133
4
L
Neith
10,171
565
43
2
0
250,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role