Player Matchup

Ishtar
Ishtar
CuTTyCommando
Ishtar
Level 63
God Stats
10W - 10L
1,633 SR
Queue Stats
74W - 75L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
GermanCamp
Amaterasu
Level 47
God Stats
2W - 0L
1,745 SR
Queue Stats
21W - 23L
1,452 Elo+
Solo
Cthulhu
Cthulhu
GrimmsWolf
Cthulhu
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 14L
1,269 Elo+
Party 2
Ah Puch
Ah Puch
LightNingZhADoW
Ah Puch
Level 155
God Stats
1W - 0L
1,476 SR
Queue Stats
4W - 1L
1,673 Elo+
Solo
Neith
Neith
TonyKong
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,093 Elo+
Party 2
Team Averages
Level 71
1,571 SR
1,399 Elo+

VS

Team Averages
Level 61
1,548 SR
1,530 Elo+
Hades
Hades
 
Hades
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Feebers
Baba Yaga
Level 41
God Stats
12W - 15L
1,507 SR
Queue Stats
221W - 233L
1,498 Elo+
Party 1
Cerberus
Cerberus
Hecadeath
Cerberus
Level 128
God Stats
4W - 4L
1,557 SR
Queue Stats
104W - 85L
1,592 Elo+
Party 1
Loki
Loki
JayStelar
Loki
Level 7
God Stats
10W - 9L
1,511 SR
Queue Stats
12W - 13L
1,534 Elo+
Party 1
Horus
Horus
lichlover
Horus
Level 67
God Stats
11W - 6L
1,663 SR
Queue Stats
389W - 372L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,618
1,062
19,163
12,355
6,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
GermanCamp
Amaterasu
16
5 / 0 / 8
11,160
1,116
8,044
15,606
19,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
GrimmsWolf
Cthulhu
15
3 / 1 / 8
9,774
977
12,682
15,116
19,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 0 / 9
10,282
1,028
22,300
7,423
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
TonyKong
Neith
16
1 / 0 / 9
9,881
988
12,847
5,714
2,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

303

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 2 / 2
9,045
905
10,370
12,501
8,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
Feebers
Baba Yaga
15
1 / 1 / 0
9,231
923
10,728
10,092
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Hecadeath
Cerberus
15
0 / 3 / 2
10,359
1,036
10,939
26,573
38,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
0 / 5 / 1
9,056
906
6,031
13,291
6,554
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
lichlover
Horus
15
1 / 4 / 1
9,495
950
10,552
17,927
16,799
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
15
Kills
2
2
Deaths
15
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
2
0.5
W
4
1
8
8
L
Baba Yaga
Feebers
Baba Yaga
1
1
0
1
W
Amaterasu
GermanCamp
Amaterasu
5
0
8
9
W
Cthulhu
GrimmsWolf
Cthulhu
3
1
8
7
L
Cerberus
Hecadeath
Cerberus
0
3
2
0.33
L
Loki
0
5
1
0.1
W
2
0
9
6.5
W
Neith
TonyKong
Neith
1
0
9
5.5
L
Horus
lichlover
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,036
Damage
48,620
56,214
Taken
80,384
51,461
Mitigated
75,963
10,194
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,370
500
651
2,530
12,501
8,881
0
7,123
5,211
22,641
0
W
19,163
13,973
0
2,499
12,355
6,344
0
8,030
4,325
0
36,484
L
Baba Yaga
Feebers
Baba Yaga
10,728
577
0
802
10,092
4,983
0
5,392
4,635
31,342
0
W
Amaterasu
GermanCamp
Amaterasu
8,044
3,944
1,109
845
15,606
19,456
0
7,025
8,380
0
16,550
W
Cthulhu
GrimmsWolf
Cthulhu
12,682
2,129
458
950
15,116
19,301
0
9,749
5,367
21,094
0
L
Cerberus
Hecadeath
Cerberus
10,939
700
0
3,311
26,573
38,746
0
8,680
17,387
32,058
0
L
Loki
6,031
1,204
0
0
13,291
6,554
0
4,534
8,656
0
21,064
W
22,300
757
0
2,357
7,423
3,487
0
3,277
4,146
44,366
0
W
Neith
TonyKong
Neith
12,847
6,344
0
1,976
5,714
2,873
0
3,956
1,758
0
30,954
L
Horus
lichlover
Horus
10,552
5,510
1,977
2,517
17,927
16,799
0
8,139
9,513
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,715
Gold Earned
47,186
177
Minions Killed
218
6
Camps Cleared
7
1,029,599
Distance Traveled
928,639
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,045
905
39
4
1
154,832
1
W
Ishtar
10,618
1,062
43
4
2
196,010
1
L
Baba Yaga
9,231
923
54
5
2
217,579
0
W
Amaterasu
11,160
1,116
25
3
0
220,178
0
W
Cthulhu
9,774
977
17
2
0
203,609
0
L
Cerberus
10,359
1,036
71
7
2
196,375
3
L
Loki
9,056
906
30
3
0
171,080
0
W
Ah Puch
10,282
1,028
51
5
1
231,227
0
W
Neith
9,881
988
41
4
3
178,575
0
L
Horus
9,495
950
24
2
2
188,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role