Player Matchup

Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ASuperJohn
Ishtar
Level 159
God Stats
7W - 12L
1,355 SR
Queue Stats
366W - 378L
1,408 Elo+
Solo
Merlin
Merlin
KingDruid
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Plan3t H3r
Erlang Shen
Level 139
God Stats
1W - 5L
1,288 SR
Queue Stats
23W - 28L
1,482 Elo+
Solo
Bastet
Bastet
ferrozbek
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,466 Elo+
Solo
Team Averages
Level 127
1,429 SR
1,460 Elo+

VS

Team Averages
Level 78
1,515 SR
1,368 Elo+
Horus
Horus
Mickebersek
Horus
Level 59
God Stats
7W - 5L
1,526 SR
Queue Stats
234W - 261L
1,422 Elo+
Solo
Bacchus
Bacchus
dalla29501
Bacchus
Level 89
God Stats
22W - 20L
1,457 SR
Queue Stats
38W - 48L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
mc_gborghini
Zhong Kui
Level 105
God Stats
6W - 7L
1,676 SR
Queue Stats
47W - 53L
1,404 Elo+
Party 1
Loki
Loki
modernoide
Loki
Level 75
God Stats
15W - 13L
1,392 SR
Queue Stats
32W - 46L
1,327 Elo+
Party 1
Skadi
Skadi
monferno666
Skadi
Level 62
God Stats
21W - 18L
1,522 SR
Queue Stats
34W - 47L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 3 / 6
8,549
450
6,917
16,379
17,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
ASuperJohn
Ishtar
15
5 / 2 / 1
9,458
498
14,912
12,261
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
KingDruid
Merlin
15
2 / 7 / 5
8,909
469
10,233
17,127
8,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Plan3t H3r
Erlang Shen
15
1 / 1 / 1
9,398
495
7,311
10,895
8,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
ferrozbek
Bastet
13
2 / 6 / 2
8,372
441
7,898
17,454
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 4
11,127
586
11,132
16,978
11,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
dalla29501
Bacchus
13
2 / 2 / 5
9,116
480
6,543
15,843
22,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
mc_gborghini
Zhong Kui
16
6 / 2 / 5
10,650
561
15,843
17,095
13,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 4 / 8
10,192
536
7,582
16,055
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 0
8,023
422
4,950
10,037
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
19
19
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
6
1.33
L
Ishtar
ASuperJohn
Ishtar
5
2
1
2.75
L
Merlin
KingDruid
Merlin
2
7
5
0.64
W
6
0
4
8
L
Erlang Shen
Plan3t H3r
Erlang Shen
1
1
1
1.5
W
Bacchus
dalla29501
Bacchus
2
2
5
2.25
L
Bastet
ferrozbek
Bastet
2
6
2
0.5
W
Zhong Kui
mc_gborghini
Zhong Kui
6
2
5
4.25
W
5
4
8
2.25
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,271
Damage
46,050
74,116
Taken
76,008
48,212
Mitigated
57,601
19,933
Healing
30,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,917
1,689
1,714
4,443
16,379
17,674
138
4,695
11,684
25,416
0
L
Ishtar
ASuperJohn
Ishtar
14,912
8,638
0
2,048
12,261
6,475
764
3,446
8,815
0
88,710
L
Merlin
KingDruid
Merlin
10,233
1,453
0
2,643
17,127
8,400
165
8,677
8,450
61,198
0
W
11,132
4,968
1,790
8,423
16,978
11,164
234
2,325
14,653
0
84,616
L
Erlang Shen
Plan3t H3r
Erlang Shen
7,311
3,823
0
3,793
10,895
8,887
1,080
712
10,183
0
65,354
W
Bacchus
dalla29501
Bacchus
6,543
682
383
2,861
15,843
22,129
162
5,136
10,707
28,793
0
L
Bastet
ferrozbek
Bastet
7,898
2,009
0
5,292
17,454
6,776
0
4,856
12,598
0
55,164
W
Zhong Kui
mc_gborghini
Zhong Kui
15,843
1,410
0
9,359
17,095
13,732
2,307
5,975
11,120
75,458
0
W
7,582
2,269
0
5,174
16,055
7,186
324
3,173
12,882
0
73,280
W
4,950
3,213
0
2,649
10,037
3,390
1,030
1,986
8,051
0
55,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
49,108
458
Minions Killed
493
0
Camps Cleared
0
1,685,681
Distance Traveled
1,707,313
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,549
450
23
1
0
351,207
8
L
Ishtar
9,458
498
143
8
0
311,460
1
L
Merlin
8,909
469
87
5
0
296,460
2
W
Horus
11,127
586
148
8
0
382,650
1
L
Erlang Shen
9,398
495
118
6
0
369,850
4
W
Bacchus
9,116
480
32
2
0
328,181
2
L
Bastet
8,372
441
87
5
0
356,704
2
W
Zhong Kui
10,650
561
129
7
0
345,589
2
W
Loki
10,192
536
103
5
0
358,362
0
W
Skadi
8,023
422
81
4
0
292,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role