Player Matchup

Baron Samedi
Baron Samedi
HyperBound
Baron Samedi
Level 92
God Stats
10W - 6L
1,622 SR
Queue Stats
36W - 34L
1,572 Elo+
Solo
Cupid
Cupid
JackalTwitchh
Cupid
Level 149
God Stats
1W - 1L
1,331 SR
Queue Stats
32W - 24L
1,574 Elo+
Solo
Hercules
Hercules
Møzh
Hercules
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,334 Elo+
Solo
Team Averages
Level 110
1,484 SR
1,493 Elo+

VS

Team Averages
Level 98
1,306 SR
1,457 Elo+
Bastet
Bastet
Neratsu
Bastet
Level 122
God Stats
13W - 13L
1,478 SR
Queue Stats
969W - 992L
1,532 Elo+
Solo
Shiva
Shiva
PIZDECsyka
Shiva
Level 94
God Stats
0W - 1L
1,141 SR
Queue Stats
1W - 2L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
yunesdiaz
Baron Samedi
Level 78
God Stats
3W - 12L
1,300 SR
Queue Stats
78W - 152L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HyperBound
Baron Samedi
12
5 / 0 / 2
7,901
790
5,969
8,864
10,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 6
6,859
686
10,881
10,645
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Møzh
Hercules
11
2 / 1 / 5
6,743
674
4,275
11,850
7,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Neratsu
Bastet
10
2 / 0 / 1
6,575
658
10,171
5,395
2,168
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
11
1 / 2 / 2
7,060
706
8,665
9,891
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Baron Samedi
yunesdiaz
Baron Samedi
10
0 / 6 / 3
6,139
614
7,682
10,933
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HyperBound
Baron Samedi
5
0
2
6
W
1
2
6
2
W
Hercules
Møzh
Hercules
2
1
5
4.5
L
Bastet
Neratsu
Bastet
2
0
1
2.5
L
Shiva
1
2
2
1
L
Baron Samedi
yunesdiaz
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
26,518
31,359
Taken
26,219
22,174
Mitigated
15,351
15,223
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HyperBound
Baron Samedi
5,969
1,058
1,727
3,998
8,864
10,451
0
1,862
7,002
23,373
0
W
10,881
6,514
453
4,340
10,645
4,313
0
1,756
8,889
0
35,373
W
Hercules
Møzh
Hercules
4,275
1,581
0
4,705
11,850
7,410
0
4,309
7,541
55
6,841
L
Bastet
Neratsu
Bastet
10,171
2,170
0
1,225
5,395
2,168
0
1,110
4,285
0
19,999
L
Shiva
8,665
1,087
233
1,830
9,891
7,945
0
2,053
7,838
0
21,986
L
Baron Samedi
yunesdiaz
Baron Samedi
7,682
370
746
2,291
10,933
5,238
0
3,356
7,577
20,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,503
Gold Earned
19,774
134
Minions Killed
94
6
Camps Cleared
2
543,393
Distance Traveled
589,232
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,901
790
41
4
1
183,768
4
W
Cupid
6,859
686
77
8
5
174,533
2
W
Hercules
6,743
674
16
2
0
185,092
4
L
Bastet
6,575
658
21
2
2
221,817
1
L
Shiva
7,060
706
42
4
0
190,279
5
L
Baron Samedi
6,139
614
31
3
0
177,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role