Player Matchup

Athena
Athena
CHOPOSK8
Athena
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 140L
1,440 Elo+
Party 1
Atlas
Atlas
Dank Danker
Atlas
Level 84
God Stats
0W - 1L
1,623 SR
Queue Stats
5W - 7L
1,376 Elo+
Party 3
Lancelot
Lancelot
Finisteerra
Lancelot
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 185L
1,426 Elo+
Party 1
Poseidon
Poseidon
The Jesstur
Poseidon
Level 143
God Stats
2W - 1L
1,861 SR
Queue Stats
132W - 165L
1,403 Elo+
Solo
Horus
Horus
gammavolt6423
Horus
Level 149
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 3
Team Averages
Level 122
1,640 SR
1,399 Elo+

VS

Team Averages
Level 119
1,318 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
LilSnowPanda
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,218 SR
Queue Stats
68W - 68L
1,432 Elo+
Party 4
Guan Yu
Guan Yu
Sharknotes
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,440 Elo+
Party 4
Kumbhakarna
Kumbhakarna
ThisBolognaPony
Kumbhakarna
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,350 Elo+
Solo
Charybdis
Charybdis
detectivejake005
Charybdis
Level 117
God Stats
1W - 0L
1,147 SR
Queue Stats
41W - 41L
1,428 Elo+
Party 2
The Morrigan
The Morrigan
zacthatsgay
The Morrigan
Level 128
God Stats
1W - 0L
1,226 SR
Queue Stats
61W - 68L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CHOPOSK8
Athena
16
0 / 5 / 9
9,648
742
10,359
24,476
31,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 5
9,431
725
18,152
22,205
28,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
Finisteerra
Lancelot
13
1 / 6 / 2
8,065
620
13,626
20,968
17,880
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
The Jesstur
Poseidon
15
4 / 6 / 3
9,453
727
21,100
15,947
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 4
9,494
730
9,841
24,897
28,405
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LilSnowPanda
Ah Muzen Cab
18
8 / 2 / 15
11,078
852
34,977
21,724
12,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Sharknotes
Guan Yu
17
6 / 3 / 16
10,323
794
14,210
24,261
27,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
ThisBolognaPony
Kumbhakarna
17
3 / 2 / 20
10,889
838
6,313
25,199
27,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
16
1 / 2 / 16
9,243
711
20,200
12,459
6,868
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
zacthatsgay
The Morrigan
18
6 / 1 / 14
10,253
789
18,001
10,455
5,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
10
Kills
24
24
Deaths
10
23
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Athena
CHOPOSK8
Athena
0
5
9
0.9
L
3
4
5
1.38
L
Lancelot
Finisteerra
Lancelot
1
6
2
0.33
W
Ah Muzen Cab
LilSnowPanda
Ah Muzen Cab
8
2
15
7.75
W
Guan Yu
Sharknotes
Guan Yu
6
3
16
4.67
L
Poseidon
The Jesstur
Poseidon
4
6
3
0.92
W
Kumbhakarna
ThisBolognaPony
Kumbhakarna
3
2
20
6.5
W
Charybdis
1
2
16
4.5
L
2
3
4
1.33
W
The Morrigan
zacthatsgay
The Morrigan
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,078
Damage
93,701
108,493
Taken
94,098
113,768
Mitigated
79,736
40,654
Healing
44,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CHOPOSK8
Athena
10,359
2,975
928
4,980
24,476
31,988
24
7,508
16,968
22,951
0
L
18,152
6,484
197
750
22,205
28,570
33
4,345
17,860
35,787
0
L
Lancelot
Finisteerra
Lancelot
13,626
1,823
2,348
4,132
20,968
17,880
73
5,480
15,488
0
21,609
W
Ah Muzen Cab
LilSnowPanda
Ah Muzen Cab
34,977
15,511
3,850
6,627
21,724
12,151
2,105
12,085
9,639
0
64,761
W
Guan Yu
Sharknotes
Guan Yu
14,210
3,448
10,859
7,198
24,261
27,659
667
12,332
11,929
0
19,191
L
Poseidon
The Jesstur
Poseidon
21,100
2,838
1,365
3,875
15,947
6,925
1,157
3,251
12,696
45,421
0
W
Kumbhakarna
ThisBolognaPony
Kumbhakarna
6,313
1,527
2,150
5,228
25,199
27,627
489
12,751
12,448
10,689
0
W
Charybdis
20,200
12,011
2,443
1,187
12,459
6,868
2,417
5,254
7,205
0
36,069
L
9,841
3,579
10,324
11,755
24,897
28,405
22
3,730
21,167
0
12,926
W
The Morrigan
zacthatsgay
The Morrigan
18,001
5,437
1,624
3,126
10,455
5,431
2,509
7,189
3,266
29,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
51,786
147
Minions Killed
125
0
Camps Cleared
0
1,132,900
Distance Traveled
1,238,968
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,648
742
31
2
0
225,347
0
L
Atlas
9,431
725
28
2
0
221,463
0
L
Lancelot
8,065
620
10
1
0
251,701
0
W
Ah Muzen Cab
11,078
852
51
4
0
245,522
0
W
Guan Yu
10,323
794
8
1
0
273,208
0
L
Poseidon
9,453
727
65
5
0
196,674
0
W
Kumbhakarna
10,889
838
2
0
0
255,978
3
W
Charybdis
9,243
711
34
3
0
212,788
0
L
Horus
9,494
730
13
1
0
237,715
0
W
The Morrigan
10,253
789
30
2
0
251,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role