Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Anon_Steve
Cerberus
Level 157
God Stats
2W - 0L
1,374 SR
Queue Stats
79W - 69L
1,651 Elo+
Party 1
Xbalanque
Xbalanque
CLWoke
Xbalanque
Level 129
God Stats
3W - 2L
1,743 SR
Queue Stats
137W - 117L
1,632 Elo+
Party 1
Serqet
Serqet
POWAAAAHHHHH
Serqet
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 290L
1,667 Elo+
Party 1
Xing Tian
Xing Tian
Steele99
Xing Tian
Level 59
God Stats
8W - 5L
1,729 SR
Queue Stats
160W - 126L
1,634 Elo+
Party 1
Team Averages
Level 123
1,569 SR
1,617 Elo+

VS

Team Averages
Level 145
1,760 SR
1,633 Elo+
Cliodhna
Cliodhna
BoolCakes
Cliodhna
Level 145
God Stats
14W - 5L
2,030 SR
Queue Stats
200W - 174L
1,682 Elo+
Party 2
Bacchus
Bacchus
DPickle321
Bacchus
Level 109
God Stats
1W - 2L
1,508 SR
Queue Stats
172W - 181L
1,593 Elo+
Party 2
Ra
Ra
EvanTheGayWeeb
Ra
Level 158
God Stats
4W - 4L
1,597 SR
Queue Stats
248W - 215L
1,654 Elo+
Party 2
Ishtar
Ishtar
Sopero
Ishtar
Level 155
God Stats
22W - 15L
1,839 SR
Queue Stats
789W - 643L
1,598 Elo+
Solo
Achilles
Achilles
elaKale
Achilles
Level 157
God Stats
1W - 1L
1,825 SR
Queue Stats
33W - 33L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 4 / 2
9,861
548
15,743
12,188
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Anon_Steve
Cerberus
16
0 / 1 / 3
10,152
564
5,616
16,219
13,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
CLWoke
Xbalanque
17
5 / 2 / 4
10,681
593
11,666
12,375
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
17
5 / 0 / 4
10,506
584
10,508
15,158
8,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
Steele99
Xing Tian
12
1 / 1 / 9
9,148
508
7,676
18,971
18,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BoolCakes
Cliodhna
14
2 / 3 / 2
8,844
491
9,483
15,104
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
DPickle321
Bacchus
12
1 / 4 / 4
8,216
456
6,557
16,423
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 4 / 2
9,825
546
6,206
13,490
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
Sopero
Ishtar
14
0 / 4 / 2
8,181
455
9,114
14,090
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
elaKale
Achilles
16
4 / 2 / 0
10,533
585
16,801
13,948
11,509
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
8
8
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
4
2
1.75
W
Cerberus
Anon_Steve
Cerberus
0
1
3
1.5
L
Cliodhna
BoolCakes
Cliodhna
2
3
2
1
W
Xbalanque
CLWoke
Xbalanque
5
2
4
3.5
L
Bacchus
DPickle321
Bacchus
1
4
4
0.75
L
1
4
2
0.5
W
Serqet
5
0
4
7
L
Ishtar
Sopero
Ishtar
0
4
2
0.25
W
Xing Tian
Steele99
Xing Tian
1
1
9
5.5
L
Achilles
elaKale
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,209
Damage
48,161
74,911
Taken
73,055
50,124
Mitigated
44,301
24,287
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,743
677
0
1,024
12,188
5,056
162
4,713
7,475
61,104
0
W
Cerberus
Anon_Steve
Cerberus
5,616
214
0
6,374
16,219
13,255
0
908
15,311
71,436
0
L
Cliodhna
BoolCakes
Cliodhna
9,483
1,971
0
1,503
15,104
5,829
0
3,880
10,464
0
97,683
W
Xbalanque
CLWoke
Xbalanque
11,666
5,761
0
2,854
12,375
4,784
5,472
1,734
10,025
0
92,288
L
Bacchus
DPickle321
Bacchus
6,557
1,189
248
4,305
16,423
16,948
0
6,461
9,547
20,651
0
L
6,206
408
1,240
3,612
13,490
4,835
519
7,695
5,000
104,533
0
W
Serqet
10,508
2,602
0
5,443
15,158
8,958
0
2,720
12,438
422
81,969
L
Ishtar
Sopero
Ishtar
9,114
5,332
0
4,452
14,090
5,180
0
3,433
10,497
0
70,106
W
Xing Tian
Steele99
Xing Tian
7,676
667
3,590
5,002
18,971
18,071
0
3,447
15,266
23,800
0
L
Achilles
elaKale
Achilles
16,801
5,600
0
4,100
13,948
11,509
0
6,483
6,777
0
79,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,348
Gold Earned
45,599
600
Minions Killed
585
0
Camps Cleared
0
1,879,785
Distance Traveled
1,849,149
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,861
548
102
6
0
370,815
1
W
Cerberus
10,152
564
206
11
0
358,476
6
L
Cliodhna
8,844
491
135
8
0
387,759
1
W
Xbalanque
10,681
593
151
8
0
327,470
0
L
Bacchus
8,216
456
21
1
0
378,717
8
L
Ra
9,825
546
183
10
0
375,831
3
W
Serqet
10,506
584
118
7
0
437,807
4
L
Ishtar
8,181
455
113
6
0
334,361
5
W
Xing Tian
9,148
508
23
1
0
385,217
9
L
Achilles
10,533
585
133
7
0
372,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role