Player Matchup

Thoth
Thoth
CaptShino
Thoth
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 157L
1,483 Elo+
Solo
Nike
Nike
Hirodon83
Nike
Level 126
God Stats
0W - 2L
1,194 SR
Queue Stats
258W - 257L
1,464 Elo+
Solo
Arachne
Arachne
IPriestTI
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,630 Elo+
Solo
Ishtar
Ishtar
PriizyBoop
Ishtar
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 111L
1,473 Elo+
Solo
Sylvanus
Sylvanus
SLIM_SHADY_559
Sylvanus
Level 124
God Stats
0W - 2L
1,180 SR
Queue Stats
69W - 57L
1,576 Elo+
Solo
Team Averages
Level 109
1,375 SR
1,525 Elo+

VS

Team Averages
Level 100
1,513 SR
1,495 Elo+
Anhur
Anhur
BEU FrankArt
Anhur
Level 101
God Stats
3W - 1L
1,583 SR
Queue Stats
51W - 51L
1,494 Elo+
Party 1
Olorun
Olorun
BeuNike
Olorun
Level 87
God Stats
2W - 2L
1,449 SR
Queue Stats
32W - 28L
1,569 Elo+
Party 1
Odin
Odin
Oppressor423
Odin
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,243 Elo+
Solo
Thanatos
Thanatos
PADRESTAR
Thanatos
Level 156
God Stats
1W - 2L
1,431 SR
Queue Stats
127W - 109L
1,595 Elo+
Party 1
Ares
Ares
THREATTAVO
Ares
Level 89
God Stats
1W - 1L
1,604 SR
Queue Stats
137W - 124L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CaptShino
Thoth
16
2 / 4 / 5
9,351
719
8,581
11,123
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
16
0 / 5 / 4
8,910
685
8,828
16,014
13,191
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
IPriestTI
Arachne
16
1 / 2 / 4
9,063
697
6,437
12,704
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ishtar
PriizyBoop
Ishtar
17
3 / 4 / 3
9,740
749
7,791
10,432
4,694
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
16
3 / 2 / 4
9,901
762
10,428
19,813
15,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 7
10,386
799
14,008
11,315
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
BeuNike
Olorun
18
3 / 2 / 6
10,586
814
10,300
10,870
5,602
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 0 / 4
9,440
726
7,115
8,707
7,477
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
PADRESTAR
Thanatos
17
7 / 3 / 3
10,632
818
15,338
14,968
7,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
1 / 1 / 12
10,868
836
9,559
13,648
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
9
Kills
17
17
Deaths
9
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Olorun
BeuNike
Olorun
3
2
6
3
L
Thoth
CaptShino
Thoth
2
4
5
1.13
L
Nike
0
5
4
0.4
L
Arachne
IPriestTI
Arachne
1
2
4
1.5
W
3
0
4
5
W
Thanatos
PADRESTAR
Thanatos
7
3
3
2.83
L
Ishtar
PriizyBoop
Ishtar
3
4
3
1.13
L
Sylvanus
3
2
4
2.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,065
Damage
56,320
70,086
Taken
59,508
47,021
Mitigated
42,273
20,563
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,008
7,532
0
995
11,315
6,117
559
2,216
9,099
0
45,720
W
Olorun
BeuNike
Olorun
10,300
5,844
601
3,921
10,870
5,602
5,716
4,136
6,734
45,981
0
L
Thoth
CaptShino
Thoth
8,581
681
0
1,349
11,123
4,793
0
3,627
7,496
24,774
0
L
Nike
8,828
523
0
410
16,014
13,191
0
6,035
9,979
0
36,984
L
Arachne
IPriestTI
Arachne
6,437
3,872
0
4,256
12,704
8,680
51
2,648
10,056
0
26,264
W
7,115
1,303
0
0
8,707
7,477
262
2,757
5,950
464
18,864
W
Thanatos
PADRESTAR
Thanatos
15,338
5,712
0
9,695
14,968
7,132
406
5,998
8,970
0
39,323
L
Ishtar
PriizyBoop
Ishtar
7,791
4,566
0
1,143
10,432
4,694
0
2,766
7,666
0
23,676
L
Sylvanus
10,428
2,456
4,806
8,599
19,813
15,663
0
5,184
14,629
22,917
0
W
9,559
454
0
1,517
13,648
15,945
645
3,902
9,746
26,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,965
Gold Earned
51,912
200
Minions Killed
304
0
Camps Cleared
0
1,231,944
Distance Traveled
1,314,422
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,386
799
81
6
0
258,805
1
W
Olorun
10,586
814
102
8
0
237,090
2
L
Thoth
9,351
719
32
2
0
241,983
2
L
Nike
8,910
685
64
5
0
268,925
2
L
Arachne
9,063
697
53
4
0
263,408
0
W
Odin
9,440
726
40
3
0
269,536
0
W
Thanatos
10,632
818
41
3
0
252,863
0
L
Ishtar
9,740
749
34
3
0
219,819
1
L
Sylvanus
9,901
762
17
1
0
237,809
6
W
Ares
10,868
836
40
3
0
296,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role