Player Matchup

Heimdallr
Heimdallr
FinjaFTW
Heimdallr
Level 124
God Stats
28W - 13L
1,709 SR
Queue Stats
268W - 216L
1,510 Elo+
Party 1
Olorun
Olorun
KingTPKDragon
Olorun
Level 116
God Stats
3W - 4L
1,627 SR
Queue Stats
160W - 116L
1,515 Elo+
Party 1
Ganesha
Ganesha
PupXen0s69
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,462 Elo+
Party 1
Team Averages
Level 85
1,612 SR
1,496 Elo+

VS

Team Averages
Level 76
1,464 SR
1,439 Elo+
Mercury
Mercury
Ferbi1
Mercury
Level 102
God Stats
4W - 8L
1,458 SR
Queue Stats
130W - 161L
1,413 Elo+
Party 2
Sol
Sol
FinespunPenny37
Sol
Level 100
God Stats
2W - 3L
1,419 SR
Queue Stats
114W - 145L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
fallinxlucifer
Gilgamesh
Level 25
God Stats
6W - 6L
1,515 SR
Queue Stats
17W - 17L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FinjaFTW
Heimdallr
16
12 / 0 / 2
10,514
809
17,261
9,148
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 1 / 8
9,418
724
8,664
10,346
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
PupXen0s69
Ganesha
13
0 / 1 / 13
9,826
756
8,648
13,116
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ferbi1
Mercury
12
1 / 6 / 1
7,687
591
7,302
15,225
6,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 6 / 1
8,235
633
12,537
15,659
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
fallinxlucifer
Gilgamesh
10
0 / 3 / 1
7,082
545
3,913
12,150
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ferbi1
Mercury
1
6
1
0.25
L
1
6
1
0.25
W
Heimdallr
FinjaFTW
Heimdallr
12
0
2
13
W
3
1
8
7
W
Ganesha
PupXen0s69
Ganesha
0
1
13
6.5
L
Gilgamesh
fallinxlucifer
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,573
Damage
23,752
32,610
Taken
43,034
17,221
Mitigated
16,867
10,815
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ferbi1
Mercury
7,302
2,533
0
498
15,225
6,038
0
6,215
9,006
0
23,925
L
12,537
3,006
0
4,431
15,659
5,806
0
6,928
8,731
38,503
0
W
Heimdallr
FinjaFTW
Heimdallr
17,261
7,717
0
2,880
9,148
4,549
618
2,032
6,958
0
42,482
W
8,664
3,573
1,231
4,111
10,346
4,805
1,771
3,778
6,568
28,999
0
W
Ganesha
PupXen0s69
Ganesha
8,648
632
274
2,319
13,116
7,867
52
6,874
6,120
26,141
0
L
Gilgamesh
fallinxlucifer
Gilgamesh
3,913
1,205
0
116
12,150
5,023
0
4,502
7,648
0
9,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
23,004
144
Minions Killed
110
5
Camps Cleared
4
687,340
Distance Traveled
659,186
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,687
591
37
3
2
269,419
0
L
Sol
8,235
633
60
5
2
175,260
0
W
Heimdallr
10,514
809
70
5
2
228,546
3
W
Olorun
9,418
724
74
6
3
202,011
0
W
Ganesha
9,826
756
0
0
0
256,783
2
L
Gilgamesh
7,082
545
13
1
0
214,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role